Spooky Wooky
(Banned)
- 1,654
- Downing Street
- sp00ky-w00ky-
I don't see why it wouldn't...
Me either, but you never know.
I don't see why it wouldn't...
I guess it depends on how focused on offroad it will be. Might not make sense for some of the open wheelers, or even a whole range of race cars?I don't see why it wouldn't...
Here's how it is:
1) Due to PCARS' unique development plan which is dependent on community funding, they HAVE to announce it early in order to have enough money to make the game.
2) Sequels almost always start development before the first game even launches. They've probably been preparing PCARS2 for half a year or more behind the scenes so that they could start development in earnest soon after PCARS1's release.
3) You don't have to buy PCARS2 while it's in early access. Heck, you don't have to buy it at all. Because it's a free world.
So please keep these facts in mind before you complain about how they're milking you dry.
GT6 was pretty much 80% GT5 to be honest...Are you serious? No developer begins work on a new game before the current one has even released. That is the stupidest thing I have ever, in all of my life re—https://www.gtplanet.net/gt6-80-percent-complete-gt7-coming/
Oh, well, look at that.
GT6 was pretty much 80% GT5 to be honest...
The other 20% taking out good features from GT5.![]()
Not to mention that I recall them saying that work on GT5 had begun about a year before GT4 was out.Are you serious? No developer begins work on a new game before the current one has even released. That is the stupidest thing I have ever, in all of my life re—https://www.gtplanet.net/gt6-80-percent-complete-gt7-coming/
Oh, well, look at that.
Here's how it is:
1) Due to PCARS' unique development plan which is dependent on community funding, they HAVE to announce it early in order to have enough money to make the game.
2) Sequels almost always start development before the first game even launches. They've probably been preparing PCARS2 for half a year or more behind the scenes so that they could start development in earnest soon after PCARS1's release.
3) You don't have to buy PCARS2 while it's in early access. Heck, you don't have to buy it at all. Because it's a free world.
So please keep these facts in mind before you complain about how they're milking you dry.
Thanks for the heads-up. Games do really need a lot of planning - and it could take many months, even years, to develop!
Anyways, I have a feeling that pCARS 2 could be powered by DirectX 12, which could utilize low CPU overhead and all those shiny new graphics features...
Question which may have already been answered:
If I join and pay and all heck breaks loose and they cancel pCARS 2, am I out the money? Is there any recourse for recouping the money?
Will pCARS 2 have all the cars from pCARS one in it?
LOL this thread!Read this thread, in a few hours, quite a few got banned by Ian, good entertainment to read even if I don't own Pcars.
http://forum.projectcarsgame.com/sh...T-NOW-on-PC-PS4-and-XB1&p=1007825#post1007825
From scanning this thread I would assume quite a few people would like to start with Mr. Public Relations, aka condescending Wookie aficionado...To those that are saying it's too soon i say this :
would you rather SMS fired all the employees they don't need now or retain their staff and start project cars 2.
It's understandable that he gets annoyed by posters from time to time, anyone would, but from someone in his position one would expect more professionalism. Acting like a condescending child is never ever appropiate for the head of any company, especially when communicating with customers.LOL this thread!But I understand his frustration, sometimes you just go nuts when people keep asking the same things over and over and this people don't try to be constructive but instead always act like victims and they pretend all is due to them.
This people probably just bought the game for 50 euro and pretend Ian Bell to fix all their issues in half an hour when people like Kaz never ever had interest in running a free forum. Can you imagine that, if he has one?
Me: "Hey Kaz it's time to update your ****** game!!!!11!!1!"
Kaz: "HKS racer 禁止されました"
IMO pCARS 2 should be a PC exclusive game. Even though I enjoyed having a taste of pCARS I found it to be very broken and too "heavy" for a console such as the Xbone. Two days ago I gave it another shot, it was Cadwell Park and it was great, I got all happy again. Today I tried Azure circuit and it was awful again. Frame rate was weird and off putting, graphics didn't look good.
I understand that it is a great game but you need a beefy PC. If it doesn't perform well on the hardware you have then you just end up with a bitter taste in your mouth. Especially since they have a small team I'd rather them pull all their strength into a single version (PC one) and make it the greatest game on earth. Somehow even if it seems stupid, having a sub par version on a console (I have no idea how the PS4 performs) damages the perception and reputation of the quality of the IP as a whole.
I think waiting an entire year to start development, would put the game back an entire year. Makes no sense to me. It has nothing to do with money, and everything to do with sticking to the concept.
The thing that annoys me the most, is SMS used to make some awesome racing games alongside SimBin. And those games had awesome support and no way near as many issues. It is not as though SMS do not know what they are doing with game development, they just seem to be walking on a very fine tightrope at this particular moment in time. All I am saying is, they should have held off on initiating this new crowdfunding phase until the game breaking bugs in Pcars1 where fixed.
Other than a little bit of screen tear once in a while PCARS runs great on my PS4. Not sure if that'll be the case for PARS 2 though. You might be right about it being PC only, but I don't think it could survive financially if it was just available on the PC. Could be wrong though...
It's understandable that he gets annoyed by posters from time to time, anyone would, but from someone in his position one would expect more professionalism. Acting like a condescending child is never ever appropiate for the head of any company, especially when communicating with customers.
That's funny.
LOL this thread!But I understand his frustration, sometimes you just go nuts when people keep asking the same things over and over and this people don't try to be constructive but instead always act like victims and they pretend all is due to them.
This people probably just bought the game for 50 euro and pretend Ian Bell to fix all their issues in half an hour when people like Kaz never ever had interest in running a free forum. Can you imagine that, if he has one?
Me: "Hey Kaz it's time to update your ****** game!!!!11!!1!"
Kaz: "HKS racer 禁止されました"
End of, LOL.![]()
Again though, you're making it about the money, which I don't think has anything to do with it. The crowdfunding is there because that's how they want to develop the game for their own reasons. The money is taken from crowfunding for PCars2, I suspect not because they need it, but because it's a convenient way to separate out the trolls and the less serious contributors. Waiting a year to crowd fund just isn't in the plans.I'm not saying delay development, but delay the crowdfunding. Surely they still have money from PCARS1 sales to last them a year of development? Then next year announce crowdfunding to continue development further. Which is good because we get a more tangible alpha to play with as well.
I'm not a developer or expert financial analyst, but if PCARS1 sold as well as SMS said, then surely they can afford to be independent by now? Other small developers like Milestone and Codemasters manage to release games semi annually without any form of crowdfunding, and their games sell 1 million copies max (way less for Codies' recent games even). I think WMD and the whole open development concept is a good idea, but having a $10,000 tier funding for a non-startup game is a bit...odd.
Again I'm no expert, but SMS is the only developer that does this model (Kickstarter and Early Access is slightly different IMO). If it doesn't work out the first time, I'm suspicious it won't work well the second time either. Especially with the game being more complicated.
Again though, you're making it about the money, which I don't think has anything to do with it. The crowdfunding is there because that's how they want to develop the game for their own reasons. The money is taken from crowfunding for PCars2, I suspect not because they need it, but because it's a convenient way to separate out the trolls and the less serious contributors. Waiting a year to crowd fund just isn't in the plans.
YesHas Slightly Meme Studios even fixed anything yet though?
No, royalties only start paying 3 months after release, so right at this moment PCARS1 made SMS nothing, and won't until another month and a half or so.I'm not a developer or expert financial analyst, but if PCARS1 sold as well as SMS said, then surely they can afford to be independent by now?
No, royalties only start paying 3 months after release, so right at this moment PCARS1 made SMS nothing, and won't until another month and a half or so.
Yeah I agree, what they should really be doing is having a dedicated team of say, 40 people, concentrating on the current game, squashing bugs and working on new content, and I reckon some of it should even be free. That would be the right thing to do...Just my take on this - yeah i appreciate the developers start work on a sequal straight away,but imo this announcement is way too early. Especially when there is a lot to sort out in the first one,still some major glitches like audio completely missing. It does seem like a money grabbing scheme,while the franchise is 'hot'. And why cant these new features be DLC in the current PCars? As someone mentioned i thought it would turn into a sandbox racing game,and just keep improving and adding.
Im enjoying PCars immensely, i just wish all the talk would be to add to and improve this one that came out last month.
Anybody with enough sense to pop over to the official forums click on SMS Posts at the top and look at all the interaction between the devs and their community as they actively try to help people solve their problems. For the rest, I'm not sure there is anything we can do to help those people![]()
So anybody who reads what SMS says will believe what they say? Seems legit...
I'm sure if they fix the game people will have faith in their ability to support it. I have faith they will do as they say, but what I'm seeing everywhere, including the official forums, is the majority of people are losing/have lost faith in SMS's ability to fix the first game, so it's those people I refer to when I say a lot of people probably won't trust them until they do fix the first game. That's why I would have held off until the big fixes come before announcing the sequel if it was me.
the majority of people