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Have any of you guys tried the Rivals portion of the game yet? How does that hold up?
Probably the best part of the game for me.Have any of you guys tried the Rivals portion of the game yet? How does that hold up?
I think I kind of like money taking time to earn. I don’t like how often I get cars in GT/Forza. You don’t spend enough time with a car to get used to it and make it your own before jumping in a new one. Maybe it can be a bit quicker than it is now, but not too quick. Considering this is the first weekend, I think the progress is fast enough. I plan to play this for a while, so will eventually get most cars I would like.
Have any of you guys tried the Rivals portion of the game yet? How does that hold up?
I dunno, I’ve raced a bunch online today with untuned stock cars and generally came in top 3 or higher. Granted, you kind of need to pick a car with higher rating in its class to be competitive, but so far it seems possible, especially in the higher classes, where most cars are close to each other. Between rivals using different cars without upgrades, online using a variety of cars for scheduled events, and career allowing you to feel connected to specific cars I don’t feel like I’m not getting enough variety in my vehicles at all.And yes, i know you can apparently drive any car in PC3, when someone confirms a stock untuned car, even with the same performance rating can hang with a modified and tuned car I might believe attempting online with one could be a worthwhile venture. Maybe it is the case, but I sincerely doubt it.
I dunno, I’ve raced a bunch online today with untuned stock cars and generally came in top 3 or higher. Granted, you kind of need to pick a car with higher rating in its class to be competitive, but so far it seems possible, especially in the higher classes, where most cars are close to each other. Between rivals using different cars without upgrades, online using a variety of cars for scheduled events, and career allowing you to feel connected to specific cars I don’t feel like I’m not getting enough variety in my vehicles at all.
Don’t get me wrong, system will not be perfect and eventually there will be some people who can “hack” it, but for now it’s looking pretty good. Worst case there are always custom lobbies and rivals events.Good to hear, used to things like the FM series where the whole system is so unbalanced it's ridiculous. One more worry of mine unticked at least, thanks for the feedback.
Given that GTS and ACC handle very differently to each other, which one is it that PC3 handles like?This week there is a new one with mustang gt4 at laguna seca, very challenging are it handles along every corner exactly the same as in ACC, iracing and GTS. With all aids off and abs off or on (anyway I prefer abs off). So it feels 100% sim at handling and physics.
Have any of you guys tried the Rivals portion of the game yet? How does that hold up?
Probably the best part of the game for me.
So yeah this is what a custom 20 lap race in Indianapolis oval got me.
Gonna try 40 laps to see if it'll hit 1m xp
That's what I also suspect. If you "farm XP" at a higher level you'll get far more rewards than if you do it in the beginning.It also seemed that the credits for a race were higher as your level increases.
So yeah this is what a custom 20 lap race in Indianapolis oval got me.
Gonna try 40 laps to see if it'll hit 1m xp [/QUOTE
For the life of me, I can't get over how you guys don't touch the wall and lose points because I'm touching the wall left and right.
Proof it was 55 laps
1. We don't need a picture from a long-standing trustworthy member like you! If you say it, we believe it
2. Do you do the 55 laps without taking a break?
3. Are you using a wheel or a controller?
Given that GTS and ACC handle very differently to each other, which one is it that PC3 handles like?
I feel like you have a very different PC3 to me if it feels 100% sim (odd as well that in aiming for 100% sim you are switching off TC and ABS in a car that runs them in reality and is quicker with them on in reality).
Handling and FFB are very different across the three, and I didn’t mix the two up at all, nor can you just remove over the limit behaviour from a comparison, nor did I suggest that switching off driver aids make ACC is do way arcade.When you drive at a good pace thet handles very close the tree.
When you drive with many big mistakes or not like you should they handles very different and ACC forgives less the big mistakes.
FFB is not handling... just in case someone mix FFB with handling... FFB is very different among the 3, handling not (if you drive well enough as I said).
I'm switching off ABS and TC because I like that way, not because I want to be faster.
By the way, when you switch off ABS or TC in ACC that doesn't transform ACC in a arcade game.