- 338
- United States
If pcars4 corrects three issues from pcars2, it will be the next Forza and gt killer.
1) AI has bad awareness of your presence on the track.
In front, AI blocks and too slow in corners , from behind, AI too fast, rams the rear bumper in corners, from beside, AI crashes into side because it's following the exact same mindless robotic path as the AI in front of it.
2) I have to hunt down over the internet to find the best assists, handling or physics settings for the wheel/controller. Something feels odd with physics when taking corners. it would be nice to have it optimized out the box.
3) pcars1 graphics of trees and environment were slightly better than pcars2 on my PS4, better graphics makes me feel more emersed in the game and adds more fun factor. For an example, Forza horizon and gtsport.
Some will complain about tedious things such as "tires are not heating to the correct specifications" and such. These type of of complaints are not going to make or break the game, Slightly Mad, if you are listening...
1) AI has bad awareness of your presence on the track.
In front, AI blocks and too slow in corners , from behind, AI too fast, rams the rear bumper in corners, from beside, AI crashes into side because it's following the exact same mindless robotic path as the AI in front of it.
2) I have to hunt down over the internet to find the best assists, handling or physics settings for the wheel/controller. Something feels odd with physics when taking corners. it would be nice to have it optimized out the box.
3) pcars1 graphics of trees and environment were slightly better than pcars2 on my PS4, better graphics makes me feel more emersed in the game and adds more fun factor. For an example, Forza horizon and gtsport.
Some will complain about tedious things such as "tires are not heating to the correct specifications" and such. These type of of complaints are not going to make or break the game, Slightly Mad, if you are listening...
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