- 2,187
- Kansas City
- PsuPepperoni
I don't know if this is realistic but I find it confusing when cars that can't even spin the wheels in first gear suddenly have enough torque to power-oversteer in 3rd gear...
It's a lot easier to play this game with a DS4 than AC.Welp, I picked the game up for a steal, with the full understanding that the game can be obnoxious to play on a Ds4, but since it was so cheap I saw no reason not too. It turns out its not as hard to control as I thought it would be, once i had fiddled with the steering settings. I was playing with no assists on for a while, and I was doing okay, but it got to the stage at which I just kept spinning for seemingly unpreventable reasons (or, to be exact, turning my wheel 0.1 degree too far on the 1 degree of wheel rotation that a Ds4 has available) so I gave up and enables ABS and TCS. Not going to lie, the game became significantly more fun with those options on .
I'll agree with most that. I went from a DFGT and GT6 straight to a T300 and Project Cars, so I had a double whammy of recalibration.A lot of things are so different, it takes some serious muscle memory recalibration to play after years of GT6.
The cars dont have as much steering or traction the first lap, or 2/3 lap.
The braking indicator(I know, but I dont know the tracks well yet) shows a braking zone twice the correct distance when you get to the faster cars.
The car can suddenly, seemingly without reason, snap loose, resulting in a spin that can rarely be saved.
But its fun once adjusting for the differences. I did my first time trial last night and ended up at 117 place after 4 laps.
I can abandon the season once I win the cup\trophy event's right?I won majority of the championships. Just need to get done with the cups and that's it.
Picked up the GOTY edition last night for €15.99, as I didn't have any DLC for Project Cars. Also, since I have a more complete driving setup now, I thought a fresh start would be a good idea anyway.
The thing is, after entering the FFB settings for the wheel and for a couple of cars, I found the wheel ridiculously heavy and constantly buzzing (clipping). It was an awful experience.
The main settings I entered (and which I remember using before) were:
FFB=75;
Tyre Force=75;
Steering Gain=1.0;
The values for the cars were the the usual from Oscar Olim (66% configuration).
I'm not sure if I'm just spoiled by Assetto Corsa or if I'm doing something wrong, but I ended up setting FFB to around 40 (which is very low compared to what everyone else uses) and I'm still not convinced...
I wonder if anyone using a T300 and the PS4 has some further tips to share.
There's a thread here which may help you.Picked up the GOTY edition last night for €15.99, as I didn't have any DLC for Project Cars. Also, since I have a more complete driving setup now, I thought a fresh start would be a good idea anyway.
The thing is, after entering the FFB settings for the wheel and for a couple of cars, I found the wheel ridiculously heavy and constantly buzzing (clipping). It was an awful experience.
The main settings I entered (and which I remember using before) were:
FFB=75;
Tyre Force=75;
Steering Gain=1.0;
The values for the cars were the the usual from Oscar Olim (66% configuration).
I'm not sure if I'm just spoiled by Assetto Corsa or if I'm doing something wrong, but I ended up setting FFB to around 40 (which is very low compared to what everyone else uses) and I'm still not convinced...
I wonder if anyone using a T300 and the PS4 has some further tips to share.
It makes sense what you're saying (lowering the Fy), but the settings I use for each car usually already have a low Fy.I have FFB and Tire Force at 100, but turned down Fy in the individual car settings to somewhere between 50 and 60 for every car.
Thanks for that, but I know all those threads. I've been through all those when I first started playing the game - roughly an year ago.There's a thread here which may help you.
Personally speaking I have the FFB set to 67 and everything else at the default settings as I've not found it necessary to adjust it. In fact I quite like having to fight the car and grip as it makes it more involving and realistic plus it gives me all the feel I need.
I've got an XBONE again and PCars. I haven't downloaded any content or patches(for example, Ican't change number of laps to race time).I haven't played "Project CARS," but I have been seeing streams on Twitch of PCARS. One race I saw was on the PlayStation 4 version of the game. A number of glitches have derailed a number of cars in the race I saw. PlayStation Network was probably down a lot from that deal. It was still a pretty good race. I thought it looked great on the PC, but the PS4 version looks just as great (at least from what I've seen). I'd fear playing a glitched or glitch-happy game if I were to try my luck at Project CARS...
I decided to play the game again after only playing AC since August and it felt so different than before. AC has spoilt it somewhat. I remember before I found the FFB too heavy in pCARS so lowered a lot of sliders, main FFB to 75, but today, even with default settings the car felt very light through the corners (wheel a bit stiff on default though). Adjusted it a bit but I think generally I don't get the same feeling of weight from the cars as I now do in AC, it's more floaty in pCARS. Really very different feeling between the 2 games.Picked up the GOTY edition last night for €15.99, as I didn't have any DLC for Project Cars. Also, since I have a more complete driving setup now, I thought a fresh start would be a good idea anyway.
The thing is, after entering the FFB settings for the wheel and for a couple of cars, I found the wheel ridiculously heavy and constantly buzzing (clipping). It was an awful experience.
The main settings I entered (and which I remember using before) were:
FFB=75;
Tyre Force=75;
Steering Gain=1.0;
The values for the cars were the the usual from Oscar Olim (66% configuration).
I'm not sure if I'm just spoiled by Assetto Corsa or if I'm doing something wrong, but I ended up setting FFB to around 40 (which is very low compared to what everyone else uses) and I'm still not convinced...
I wonder if anyone using a T300 and the PS4 has some further tips to share.
[EDIT]
Update in the following post.
I've got an XBONE again and PCars. I haven't downloaded any content or patches(for example, Ican't change number of laps to race time).
The game feels fine as is. The replays show the cars skipping a bit and the AI are smashing me up(set to100) at times. The game is still amazing. Even without all the DLC cars I had previously.
I'm doing GT3, GT4 & some Multi-class GT racing at Bathurst, to tied me over til the Bathurst 12H. Being able to simulate the complete race weekend is awesome.
Last night, I saw a Twitch stream of the Suzuka Circuit (or what is supposed to be the Suzuka Circuit). Funny enough, this Suzuka was a lot different from the one we all are used to. I noted two differences. On the right side going down the front stretch, there's this hill with some tall trees. I don't remember that. Biggest difference- the Casio Triangle isn't there. Probably good for me because I'm so crap in that section. I think I heard in the stream that the pCARS team didn't have the licensing rights or something to make a purely accurate Suzuka for their game. It was just an interesting observation. I don't know as much as Project CARS as I would like to, except the fact it's perhaps the most gorgeous racing game of all time.
It's the exact opposite. During the initial development of the game, the version of the track was Suzuka (not licensed). When they knew that they wouldn't be able to license it for the game launch, they made their own version but true to what would be a japanese track, in their own ways.I think the Suzuka we see in the final game now is the same one when the game was still being crowdfunded. Don't quote me though.