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Probably been posted here before but all I wanted is my favourite car.
Yep. I did.
Every car, track and possible feature ever.
Probably been posted here before but all I wanted is my favourite car.
Every car, track and possible feature ever.
Yeah I looked it up, that's what it was gt300 class lol.And SEAT is a part of the Volkswagen Audi Group.
Most likely in the GT300 class filled with GT3s and a few weird cars.
I can see this being part of lambos roster when they finally decide to announce them.Probably been posted here before but all I wanted is my favourite car.
I preferProbably been posted here before but all I wanted is my favourite car.
I think a logical lambo roster for day 1 would be the;
1.1967 miura
2. Countach
3. Diablo gtr
4. Huracan
5. Huracan supertrefeo
6. Aventador
7. Veneno
8. Gallardo lp570
Then the centenario, murcielgo gt1, huracan performante, jalpa and lp640 for dlc
Lydden Hill and Knockhill were confirmed in the RX announcement. Do like the other ideas though.Hosting Features
1. Reverse grid
2. Last corner start option during qualifying (having to do an out lap makes qualifying impractical at long circuits)
3. More adjustability of qualifying time - currently it is 5 or 10 or 15 minutes - I would like to see this changed to 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 20, 25 etc. At the moment I am often forced to run 10 minutes which is wasting valuable race meeting time if a 6 minute qualifying would have been enough.
Default Setups
1. Elimination of bugs - we had an assurance from Mr Tudor that bugs from Project Cars 1 have been eliminated from PC2. A lot of us like to run default setups for online as it produces closer racing, but currently we cannot run pit stops with default setups.
2. Oval cars to have 2 default setups - one for ovals and one for road / street circuits.
3. Rallycross cars to have 2 default setups - one for rallycross and one for tarmac.
Liveries
1. All cars to have a range of liveries which include a race number (e.g. I believe the Ford Mustang Fastback has 34 liveries, but none have a number on the side - this makes using it in races unrealistic). This way if you choose a road car you can have it without a number (e.g. for track days) or choose one with a number (e.g. for racing) according to preference.
Tracks
Aintree - UK, former GP track
Goodwood - UK, home of the Goodwood revival
Mallory Park - UK, former F5000 European championship track
Crystal Palace - London, UK - scene of great saloon car and formula car battles
Rockingham - UK, Europes fastest oval plus International Super Sports Car Long track (13 layouts in total!)
Pembrey - UK, Wales - a superb range of corners
Lydden - UK, short but produces great racing
Knockhill - UK, Scotland - great elevation changes
Longford - Australia, Tasmania - Former Tasman Series and saloon car circuit similar in feel to Bannochbrae
Riverside International Raceway - USA - superb world famous track now sadly lost
Bridgehampton - USA - intended to be the best road racing circuit in the USA - opened in 1957
Greenwood Roadway - USA - reportedly the inspiration for Deep Forest in Gran Turismo
Lime Rock Park - USA - still open - holds great classic meetings
Where's the love for the Lamborghini Sesto Elemento?I think a logical lambo roster for day 1 would be the;
1.1967 miura
2. Countach
3. Diablo gtr
4. Huracan
5. Huracan supertrefeo
6. Aventador
7. Veneno
8. Gallardo lp570
Then the centenario, murcielgo gt1, huracan performante, jalpa and lp640 for dlc
Maybe swap the lp570 for it or perhaps the performante if they are not able to get a hold one. Sesto is a good choice too thoughWhere's the love for the Lamborghini Sesto Elemento?
They're working on adding the Mille Miglia so be patientFixed length track - Loop & Mirror Loop options
I enjoy driving on the fixed length tracks (A to B) in Project cars 1 such as Azure Coast and California and I understand that there may be some more tracks of this type coming in PC2. My proposal is to give the player the option to loop the track i.e. when you get to the end you start back at the beginning again. The Mirror Loop option would be to complete the fixed length A to B track then start it again but in reverse - each lap would therefore be double length.
The Loop and Mirror Loop options would be available on the track sections as well as the complete length. Currently Azure Coast and California each have 5 layouts; Forward, Forward by Section (3) or Reverse.
The advantage of these options would be:
1. Make practising offline easier by enabling the length of road and hence the session to be continuous.
2. Enhance the feeling of just going for a drive in a road car by seamlessly extending the length of the track, particularly if "Mirror Loop" was selected.
3. Enable A to B layouts to be used more effectively for online racing - e.g. this would enable endurance racing on longer tracks making it possible for Hosts to more authentically simulate long distance races.
A short length of track would be added to enable correction of any elevation or other change needed to ensure realism at the end of the track via a smooth transition - this would also include a pit stop area.
How about it @IanBell ? You've already got my money for PC2 because I enjoy PC1 so much, but this would increase my enjoyment even more!
I don't see why not. As long as they bring in some modern ones. Like the TC1, Super 2000, BTCC and TCR.I can't see Polyphony Digital being these cars back to the franchise, but I can see SMS doing it.
http://japanesenostalgiccar.com/motorsport-honda-civic-racing-history/
For sure. It'd be a shame just seeing new NSXs and no classic Hondas or S2000.I don't see why not. As long as they bring in some modern ones. Like the TC1, Super 2000, BTCC and TCR.
Especially as we've got a Civic in game already.For sure. It'd be a shame just seeing new NSXs and no classic Hondas or S2000.
It's what I thought. We have the grand daddy 240Z racer and 300ZX. A Civic lineage wouldn't be out of the question.Especially as we've got a Civic in game already.
Agreed. The modern Touring Car Civics (for example) are sufficiently different for each of them to not be regarded as the same car many many times and I think that's something they wanted to avoid with the GT-R announcement with 5 GT-Rs. However, the cars are sufficiently different. Even adding a Group A Touring Car GT-R and a Super GT500 GT-R would have no bearing on car repetition because it's obviously different.It's what I thought. We have the grand daddy 240Z racer and 300ZX. A Civic lineage wouldn't be out of the question.