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- Brookyln
I’m tempted to get assetto corsa ultimate edition. I love forza but can’t enjoy project cars to much and assetto corsa Ferrari pack is cool. The f1 car is almost worth it alone. But I also wish assetto corsa competition comes to Xbox
I’m tempted to get assetto corsa ultimate edition. I love forza but can’t enjoy project cars to much and assetto corsa Ferrari pack is cool. The f1 car is almost worth it alone. But I also wish assetto corsa competition comes to Xbox
Is camera shake an external view feature?A slider for the camera shake effect would be nice maybe something like 1-10? 💡
Its a cool feature but it would be nice if you could control how much it shakes.
Only when your driving in chase cam do you see the camera shaking, if you driving in interior view or helmet cam you see the car dashboard shaking.Is camera shake an external view feature?
Because I see no difference in helmet cam whether it's on or off.
AI Range setting. At the moment we have two AI sliders which results in the AI being very similar in standard - if you are using one make of car they can often all finish within a few tenths of each other. The same would happen if AI range was set to 100, but if set to 0 there would be a significant range in speed of the AI so they would be spread out. I would like to have this as an option.
Make the tire pressure read in psi in the pit stop.... it is a simple request. I have been screwed over numerous times making last minute adjustments when the tire pressure settings changed on me. Don't have time to look up bar to psi in less than a minute. So I've guessed. (Usually wrong). In league racing, I've gone from 2nd place to 7th because of this. Please change this...is it hard to do?... it displays psi in set up. Why not in pit stop?This thread is for noting your wishes for any SMS employees, @The Owl, and @IanBell to peruse through at their leisure for suggestions to take for the quickly upcoming Project CARS 2's DLC list or future Project CARS games.
I would like to thank Ian very much for taking time out of his days recently to respond so much to the general community. It's always lovely when a developer does such a thing and with a general community that can be extremely harsh (sim racers not GTP). So thanks again, I literally wish I could be you as I'm sure many of us do.
To kick things off in terms of suggestions I'd like to see Rudskogen Motorsenter included in the series at some point. A general car class would like to see is TCR, and while fairly new it is a highly entertaining class to watch.
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Oh, and I'm still hoping for animation defeat for the sidelook... No matter how hard I try, that lurch to the side always makes me want to correct for the apparent motion! I don't have this problem in other games that simply 'flick' to sidelook, the same way it 'flicks' to rear-look..! Defeating an animation should be a pretty easy thing to implement.
So you want to be able to "sit" in the middle of the car rather than behind the wheel? I imagine the devs have made cockpit cameras that are really aimed at those who want immersion/realism which means sitting in the drivers seat.Be nice to have a different perspective for the cockpit cam...
No matter whether a LHD or RHD car, the player position and perspective is from the center of the screen. This usually ends up with the rear view mirror mostly (or completely) obscured. How about the graphics adjusted so you can position your wheel to one side of the TV or the other, and treat the TV as your whole windshield?
Currently, if you do this, your perspective is all off due to the convergence lines all going to the center.
Of course, this would obscure your view to the driver side, but as that is often little more than the windshield pillar and precious little else, I think I could race without it... But racing without seeing the full mirror (or any mirror at all) is pretty tough.
Oh, and I'm still hoping for animation defeat for the sidelook... No matter how hard I try, that lurch to the side always makes me want to correct for the apparent motion! I don't have this problem in other games that simply 'flick' to sidelook, the same way it 'flicks' to rear-look..! Defeating an animation should be a pretty easy thing to implement.
So you want to be able to "sit" in the middle of the car rather than behind the wheel? I imagine the devs have made cockpit cameras that are really aimed at those who want immersion/realism which means sitting in the drivers seat.
I suspect bonnet and roof cameras are your best compromise in terms of being in the middle of the car rather than sat in the drivers seat.
I use virtual mirror because so many of the "real" ones are obscured. I just wish it was possible to remove the real mirror entirely.