Project Motor Racing (formerly GTR Revival/GTRevival) from Ian Bell & original GTR2/SimBin crew

  • Thread starter Jtheripper
  • 945 comments
  • 148,147 views
These guys have some passion about cars. That's for sure.

Why is this topic in Project Cars 3? That's kind of insulting. :)
 
A little bit of good news for console owners.

Screenshot_2025-03-05-18-49-00-182.jpg

Mosport Park has also been officially announced.



In due course that sign will probably need to be renamed to American Tire. 😏
 

Jeez, hadron physics engine yeah, sounds impressive from the short read, but with those hertz, etc, i dont see it run on a ps5..🤪🤣

Better wait for ps6 to have a chance to run this lol.
Idk, sounds cool all that though.
Is it overkill, necessary, good usage of cpu etc idk.
Cross fingers..
 
The point of a sim is to push the physics of what you can simulate. I would hope they would at least try to push the boundaries and not just do what's already been done.
 
The point of a sim is to push the physics of what you can simulate. I would hope they would at least try to push the boundaries and not just do what's already been done.
Yeah of course, but it's a balance, so it be reasonable and great in most ways, including running smoothly.
🤞
Edit: sure hope sounds will be awesome as well,i just again checked a video of the ferrari 550,if they can match that sound in game, and replays, ouf.. superb that v12.
 
Last edited:
but with those hertz, etc, i dont see it run on a ps5.
Oh I'm sure it'll be ok, the latest gen consoles are still pretty decent technology. Plus I expect it'll be scalable according to what platform it's running on. I mean even in PC land not everyone has the latest fire breathing machines, there's lots out there using older kit.
 
Oh I'm sure it'll be ok, the latest gen consoles are still pretty decent technology. Plus I expect it'll be scalable according to what platform it's running on. I mean even in PC land not everyone has the latest fire breathing machines, there's lots out there using older kit.

I always thought this trope about „sim racing needs beefy pc” a bit funny when you look for some most advance sim racing titles they do not need any extremly advaced PC to run decently. Some of those more popular can actually run on medicore laptop.
 
For games running advanced simulations and physics calculations, it's the CPU that matters most.

Project CARS games tended to struggle on console as the CPUs there couldn't keep up with PCs, becoming the bottleneck for performance.
 
Back