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Yeah, but games like Final Fantasy X would look much better with the Dreamcast hardware. There was a huge lack of texture memory on FF games.ToronadoIt really depends on what individual specs you were looking at, really. I personally think the DC was more powerful than the PS2, as Shenmue and Shenmue II proved, but the specs say they are closer overall, with the PS2 winning in some categories, the DC winning in others and them tying in many.
NOVAA @ PS3 PORTALHi everyone, I'm also a member on that same site as Archy, and have somemore information for you over this. I too believe that atleast at its core, the RSX is G80 based, and maybe customised more for use with the Cell and PS3 than PC's.
At E3-2K6, developers were running all their games on anything from Crossfire X1900XTX's to Quad-Sli 7900 GX2's. Apperently, the rumor was that they were told the final dev kits would include a RSX far more powerful than originaly thought to be, and as such they all scrambled to find the most powerful hardware at the time.
http://www.xbitlabs.com/news/multimedia/display/20060606094811.html
Here may be the biggest give away though. At a big press event, Derek Perez, the Nvidia VP, is being interviewed. He is talking about the Quad-Sli capabilities of the new Nvidia cards, and then begins to talk PS3. He says that the quad-sli computers behind him are a great example of what gaming on the PS3 will be like. Whether he was refering to the powerful relationship between the RSX and the Cell, or a more powerful RSX, we don't know. But I doubt the VP for Nvidia would be stupid enough to compare an G70 based system to quad-sli unless he knows something else. But he then goes on. After talking about the 4 cards in the computers again, he is asked if the PS3 would have 4 cards(cores). He then proceeds to laugh nervously, backtrack a bit, answer no, and then say, "hehe, can you imgaine how big that PS3 would be with 4 cards, it would be as big as your refrigerator" This is really a dumb and telling comment. Obviously, he let a bit too much slip, and had to backtrack really quickly. Also, the G80 will be a true dual core gpu. Interesting....
http://www.gametrailers.com/player.php?id=8905&pl=game&type=wmv
If the RSX is infact more G80 based, that would explain quite a few things.
THE G80 SUPPORTS HCMI, WHICH IS A BIG PROBLEM FOR SONY WITH BLU RAY RIGHT NOW
-THE RSX IS SUPPOSED TO BE A SHADING MONSTER ACCORDING TO DEVELOPERS, THE G70 CAN BARELY PERFORM SM3.0
-THE G80 WOULD BE A TOP OF THE LINE GPU AT LAUNCH, THE MOST POWERFUL AVAILABLE, LIKE SONY SAID
-IT WOULD EXPLAIN SONY'S WILD CLAIMS THAT THE PS3 WILL BEAT THE 360 INTO THE GROUND ON EVERY FRONT
-IT WOULD EXPLAIN THE ABNORMALY HIGH PRICE, EVEN FOR THE TECH THAT WE ALREADY KNOW IS IN IT
-IT WOULD EXPLAIN WHY THE DEVELOPERS ARE UNDER STRICT NSA'S, WHICH WON'T ALLOW THEM TO SPEAK OF THE RSX AT ALL
So essentially, my theory is that the E3-2K5 RSX was really a lie, something to hold off the press. The G80 has been the planned since the beggining, but they wanted to hold off on announcing it until before launch, so they have something to justify the price and create massive hype for them. This would explain the crazy target renders, ect...
It viscerally makes alot of sense, even if it may be far fetched.
Just my oppinion.
LaBountiThats kinda funny since No PS3 games will use Shader Model 3.0, sigh.. SM3 is a part of directX PS3 will not use direct X. PS3 will use everything and anything but directX. OpenGL 2.0 ES has HLSL like SM3 and can do everything SM3 can.
LaBountiLastly consoles dont use graphics "cards" so why do people say RSX is a card? its a chip not a card. And PS3 devkits have been around long before E3 06 and used one 7800GTX512 was in the alpha kits.
LaBountiThe link in the artical is and was a rumor and was posted on June 6th. the whole Quad SLI thing is from CES06 that was what half a year ago?
LaBountiAs far as shader model 3. Why would it matter if G70 isnt that great at it if its(SM3) not going to be used anyway?
From this post:Jeremy Riccione thing I just thought of that kind of bothers me...
Isn't the PS3 being offered in black only? And the controllers were silver?
rofl, I know it's petty...but man
I wouldn't count it out.Q3. Do you have two color variations of black and silver for two different models ?
A3. This model comes in one color (clear black) only. There may be color variations in the future.
Jedi2016Look around a little more, and you'll see that most recent pictures of the black PS3 also shows a black controller. *gasp*
I vac my hardware weekly regardless of the colour. However, dust build–up in the grills is more noticeable with black consoles. If you’ve got a Dreamcast you’ll be able to see what I mean. It’s also a psychological issue- I want the PS3 to feel like a new and fresh experience, not just another black playsation in my living room. Further, as almost all of my A/V gear is silver…Jeremy RicciIs cleaning once a week really that hard though?
I never really understood peoples problem with dust on black objects...I have a rag...I wipe things down...and everything is now dust free...it's an awesome process.
SambertoI vac my hardware weekly regardless of the colour. However, dust buildup in the grills is more noticeable with black consoles. If youve got a Dreamcast youll be able to see what I mean. Its also a psychological issue- I want the PS3 to feel like a new and fresh experience, not just another black playsation in my living room. Further, as almost all of my A/V gear is silver
As I said, its a bit of an issue, not the end of the world.
PS3 portalAt tomshardware, they suggest that the G80 might have a similar functionality. If that's the truth, then there's no way the Playstation 3 can hold a G80 without a major source of power powering it. Unless, of course, the bright minds at Nvidia and Sony, discovered a way to design the RSX to be as powerful as the G80, but have it require less power.
Even though it's getting harder to believe that the RSX could be a G80, in disguise, I sure hope that it is equivalent to a G80. That would be a major reason for them to be keeping the specifications for it secret. Also, it's probably the only thing left to really be amazed at come TGS. The controller, we all know about. We already know that the Playstation 3 will be at the same noise level as the PSTwo. The case is staying the same. The only thing that is really left, is the Online functionality of the Playstation 3, but if that's it, then Sony could just release RSX specifications now, which they are not doing. The Cell, though, could do a 180 on us, and reveal that it's more powerful than Sony actually thought, or is making us think they thought.
So, with all that in mind, if the RSX turns out to be a beast a.k.a. G80, then Sony Playstation 3 fans, in a sense, win. Looking at the R600, and seeing how it requires an Outer Power Supply, and comparing it to the RSX (which could be similar to the G80, but the G80 in the PC would most likely have to have to be outside the PC and have it's own Power Supply too). The RSX looks to be better, since it only requires the internal power from the Power Supply that is inside the Playstation 3.
Even, though, it is just a Geforce 7900 GTX or 7950 GTX, the Playstation 3 is still a great console. But, the way Sony and Nvidia is handling this situation, and not revealing anything about the RSX, makes me suspicious. The article at the beginning of this thread, is further proof that Sony and Nvidia could be hiding something grand.
In my opinion, I believe that the RSX being equivalent to a G80, would definately be on the same level as the announcement of the Wii controller, at last year's TGS. Or, maybe Sony is just making us believe that the major news that is going to come during TGS will be about the RSX, when really, it will be about something else, maybe something even more significant. O.o Sony is sneaky, so let's see what they have up their sleeves. The sneakiness could be the Cell showing it's true colors. Smile Having the Cell being more better than previously thought, could also be on par with the announcement of the Wii controller at last year's TGS. I guess, we will just have to wait and see. Either way, we are still getting a great console.
SOEThe power of the PS3 is starting to become apparent to us as artists. The raw graphics power of the machine is pretty amazing, but the one thing, or I should say things, that has quite a few of us excited is the exploitation of the SPU’s. It is pretty amazing what can be off loaded to the SPU’s. For example, we have the reactive water running off one of them right now and it looks great (and it isn’t even totally complete yet w00t!) In addition, we are planning on using the SPU’s for radial flora, particle FX, and real time physics simulation. There are more details about the system I would love to talk about, but I might be violating my NDA.
SOEWith the increased memory of the new PS3 hardware, we are enabled to have a much higher texel density which in turn makes running in the hi-definition modes look fantastic. It sort of makes me laugh that games like Dark Kingdom, will be a big reason that people will buy hi-definition TVs.
Well, more to come as I can write it,
Bill Yeatts
Art Director
Jeremy RicciIs cleaning once a week really that hard though?
I never really understood peoples problem with dust on black objects...I have a rag...I wipe things down...and everything is now dust free...it's an awesome process.
Really? When I used to have mine, I thought the cloth was to wipe the screen down.LaBountiSony knew this so it shipped with a soft cloth rag.