PURE's Roadcar & Spec Miata mod - Released!

  • Thread starter Wardez
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haha, thanks a lot. That makes me real glad because now I know you'll love S2, drift machine, and other versions that are coming up. The audio is such a source of pride for us, Modek is yenius!

Mariner Blue!!! Gots to have it!

And thanks so very much for the plug in your Spotlight!!

I hate to ask this, but I simply can't help it, so forgive me!

But is there a rough ETA for the other versions? I don't expect you to be specific, but maybe give me/us a rough idea on where you are right now in the creation procress for the other versions?
 
@Wardez which 3D modeling programme is used to create the Miata?

I asked Patrik on AC forum but he doesn't answer my PM.

And..... can I have a hard top I can put on the Miata. :D
I love hard tops.

3DS Max. If someone makes it for us (hardtop), we can slap one on Haha. We already had another team member model rims.

I hate to ask this, but I simply can't help it, so forgive me!

But is there a rough ETA for the other versions? I don't expect you to be specific, but maybe give me/us a rough idea on where you are right now in the creation procress for the other versions?

No problem. I expect S1 to be out within the month if things run smoothly. Other versions just depend on too many various factors so I can't, reliably at all, give an ETA on those.
 
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I just started learning how to make my blueprint from photos. Then I'm going to try to make a 3D model of car a myself.

I'll will probably finished (if ever) when Assetto Corsa 27 and Gran Turismo 36 is released for the playholodeck 2.

:D
 
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I just started learning how to make my blueprint from photos. Then I'm going to try to make a 3D model of car a myself.

I'll will probably finished (if ever) when Assetto Corsa 27 and Gran Turismo 36 is released in playholodeck 2.

:D

Gran Turismo 36? on Playholodeck2? you're being too kind to PD's development agility. They'll be lucky to ship GranTurismo 15:Gama spec by holodeck 1 launch.
 
Never driven a Miata in real life, but this thing is insane fun! :cheers:

Oops, I broke it. :D

2015-07-19_00001.jpg
 
I guess I'm going to have to find the solution on the AC forum but I seem to have problems with the sound. Is this because of the AC upgrade to 1.1.6?

No engine sound ingame. Engine sound when watching the replay. The Miata mod is not the only one having this problem, so I guess it is a 1.1.6 problem. I think I read something about it a few days ago but since I didn't have a wheel, I didn't bother reading about it.

Nevermind: found it.
 
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I guess I'm going to have to find the solution on the AC forum but I seem to have problems with the sound. Is this because of the AC upgrade to 1.1.6?

No engine sound ingame. Engine sound when watching the replay. The Miata mod is not the only one having this problem, so I guess it is a 1.1.6 problem. I think I read something about it a few days ago but since I didn't have a wheel, I didn't bother reading about it.

Nevermind: found it.

This thread could help you with your problem.
https://steamcommunity.com/app/244210/discussions/0/541907867748852415/
Surely is a problem with the "sound fix" files. Someone says you should rename or delete the sfx files, but im not sure that is the solution.
 
@Wardez - Any chance that this top quality mod will officially make it's way into the PS4 version?


:D
 
I find that after 1.3 all the mod cars feel very light and lifeless FFB wise compared to the Kunos ones. From what i've been told they need to be updated to the latest tyre model when Kunos releases their data?

Any plans for updating our little Mazda with it?
 
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