[RACE] NR2003: 2014 GTPlanet Fantasy Series *That's A Wrap!*

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Well, here's my entry. I'm at least 60% done with it, still need to design the entire left side as well as contingencies. Now this hot wheel can go kick some behind :mischievous:.
Incredible :)

@nascarfan1400 @GranTurismo916
DZEPMI6.jpg
Incredible!! :) Good use of the Biffle Number! I can't find them anywhere! :lol:
 
I created a Dan Ballslick #69 in the original cup cars from 2003, everything at 0 and aggression at 100...

Nothing really happens other than he gets lapped in 5 lap races.
 
How about.. stat handicap? Drivers start at, say 75 in every single category. If you happen to win a race, you lose 5 stat-points-thingies, and vice versa, if you finish at the back of the pack, you get more skills. It would of course reset when necessary, but still handed out after every race?
 
How about.. stat handicap? Drivers start at, say 75 in every single category. If you happen to win a race, you lose 5 stat-points-thingies, and vice versa, if you finish at the back of the pack, you get more skills. It would of course reset when necessary, but still handed out after every race?
Sounds fair ↑
 
There's no need for that, it's already different every time for 2nd-20th, all the ratings will do is make every car run on their own, and have the race already decided...
 
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