Never seen how you added the Buttkickers to your wooden base or new seat, perhaps that is part of the issue?
I think with having the TST on the sides of the old Cobra seat gave proper direct feedback but is important to have the tactile connected to the seats runner/subframe to control/limit where the tactile can go or where it has to pass through first.
Simvibe does very much seem to need good settings and levels to get the most out of it too so certainly if I learn a few things in this regard then will be more than happy to try and help you tune your own. I owe you a few favours still friend.
On the topic of Simvibe, you triggered the following:
My ideal scenario was:
To have a new thread and I actually would of wanted testing/partners to get involved.
@RW65 was to be involved with this as well but he also seems to of gone cold on the Simvibe interest and I don't want to talk anymore about theories or tactile layout possibilities of what might happen or what might work. Is time now to get to work and discover/test such and make progress. It was very frustrating for me to discuss such in his thread for a year to want to be able to do something yet not, sure I got motivated to build a test rig and now several months later to this point to get myself a PC again. Brill, except only to find he himself is no further on still hasn't even tried a single tactile unit or is in much hurry, arrrrrrrghhhhhh!!!!!!
.
He knows how much stuff we discussed on PM that was not in the thread including how to go about doing tests or towards a new and more complete unofficial guide. Also for me how much of a personal goal this is to find the best possible configuration. I had envisioned individually going through effects having done stuff my end on the analysing/recording to understand each effect and find optimised settings. Additionally to discover how and where on/off the track or "event" that each effect is active to determine the rank/importance each effects are towards the immersion.
To do this properly I think would of required/enabled users to give their own feedback on how possible settings on their own cockpits/tactile also performed. Not just a guide of what to do with settings that worked well for the tester/me or my hardware/cockpit. This is what all other guides up to now have done by just trial error and only feeling the effect.
Much better to have input back from peoples own tests/cockpits to then help to enable settings that worked on various peoples own cockpits and configurations. I think any improved guide should do this rather than base settings on the testers own trials and setup.
Yet I question why bother to do this when people that
are actively using Simvibe asked for input in a thread going nearly a year did little to answer questions or give feedback to help? They seemingly are not interested in taking part. Some perhaps just want the solution and settings to use and to take such willingly but not be part of the testing/input or hassle involved in finding them.
Really the amount of frequency range is limited as is what some tactile units can do at once so I believe giving effects their own Hz is an important factor but also having effects work well together and not conflict or detract from each others detailing to give good results. It then depends on the users preference and capabilities of their tactile perhaps how many or what combination of effects they should use.
Currently now I still do not see on any forum and I can assure you I have looked over many now inc i-racing going back the past 2 years for what people discussed on the topic. Even though some guides have been done early on I do not see much input on what effects by rank are most active or important, what are the combinations and settings that work well for added detail, which effects are less important or less satisfying and on what car/track or actual sim. I do not see settings for specific tactile that may be more in line to their performance abilities that users should try as a good baseline when starting. These are things I think a community working together could achieve but what community or group really tried to do such and is their really anyone now that would be interested?
I do know that if I put enough time and effort in. Soon I can get a very good performance and the best out of Simvibe to accomplish what I wanted for my own rig. Perhaps that is all I should look to do rather than working on any type of guide or group testing with others.
Got a lot of good tactile hardware here that needs to be properly enjoyed and for me perhaps all the research/testing and building a cockpit to make the most of it is as much of a hobby/fun as is playing the games themselves.
Thanks again for following and personal encouragement, apologies for the rant but take care.