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I like it. For a few seconds it makes me feel like a Saudi Prince in one of those videos.
Soften the anti roll bars a bit, take the stiffness down a bit and probably turn the bump stiffness down too
Coincidentally, I've been to the Nordschleife and drove it in a rental car. I wouldn't recommend attacking those curbs at speed. They're taller than they look.Coincidentally, just today I drove my M3 around the Nordschleife...
...now it's almost impossible for me to attack the curbs like I do in GT5.
I dont have an issue with it. Hit the curb wrong, you are going to bounce. Some are higher than others. Most are put in place to stop racers from cutting or going over them, in real life. Some you can, some you cant.
There is nothing to "fix".
This issue existed in FM3. Don't expect anything to change.
I think the super glue sand is a bigger issue.
Why are we calling it an issue? Its pretty realistic imo. Not a game flaw, just part of the physics.
aka curb in the U.S. And I am at about 200 races, can't remember ever rolling over. But I have seen the AI do it into a wall. Most recently with a Speed 12 that totally missed the turn on Swiss Alps and hit the railing and flipped on his side. And somehow, just before I came around on the next lap, just before I got to where he flipped, he righted himself and was back in the race. Guess the stewards pushed him over, lol.
As with FM3, i get to post my favourite BTCC clip ever......... enjoy.......
Its one of the best bits of Forza, just cause it doesnt happen in GT5, doesnt mean it does not happen in real life... lol
http://youtu.be/h-YRLrNpUT0
While it can happen IRL yet it's very rare. Forza goes overboard with the flipping as the tires that stay on the pavement are not effected at all by the fact the other side is being lifted up. (even if the tires are already max out)
It's the same thing with breaking windshields.Some games goes overboard since IRL windshield are designed to take a hard blow as you wouldn't want flying glass in every wreak.
p.s By the way it's not impossible to flip a car in GT5 by tuning the car. Cars are normally by default set up to resist flipping.
I think the super glue sand is a bigger issue.
the tires that stay on the pavement are not effected at all by the fact the other side is being lifted up. (even if the tires are already max out)