Rally Tracks

believe sony spokeman, not PD ! Way to go :)

I don't believe Sony if it is about features of game....


BTW

We have now :

Rally Japan
Rally Italy (toscania)
Rally Finland (Eiger)

confirmed :) I realy hope there will be SS routes 30 km long ... :)


Also Stickers could autochange :)
And PD have said that there will be 70 unique tracks. Right! No, they've told us quite clearly, 20+ locations and 70 variations. Kaz even said in one interview there will be 20 locations and 70 track variations within thoes locations. The most logical thing from both a technical standpoint and from what we've been told by both Sony and Kaz all point to it being 20 odd tracks with 70 odd variations of thoes tracks.

By the way, believing PD is believing Sony, Sony own PD and therefore own Gran Turismo and there are plenty of Sony reps who will know more about the game than you, me or any game reporter.

And Finland Rally is not confirmed, the Celica with the Eiger logo was driving on the Eiger track we have in GT5:P and that very car was from the GT HD demo we got ages ago. It's no different in principal to the Impreza having the R246 logo when driving on the Tokyo R246 track. All it confirms in the Eiger Norwand track we already know about.
 
believe sony spokeman, not PD ! Way to go :)

I don't believe Sony if it is about features of game....


BTW

We have now :

Rally Japan
Rally Italy (toscania)
Rally Finland (Eiger)

confirmed :) I realy hope there will be SS routes 30 km long ... :)


Also Stickers could autochange :)

is toscana and not toscania and eiger is in Switzerland and not Finland. :)
 
very good investigation ITT guys

i'm a bit dissapointed to see Rally Japan on that focus racing in Toscana though...
What the hell were you expecting? This is like all the complaints over the lack of working reversing lights: it's a hll of a ot of fuss over nothing.

my god, considering eiger a rally stage it's a shame, shame on pd for this. Wrc license totally wasted.
How is it wasted? They've got the WRC cars, and the rallying was only ever going to be limited. The cars are more important than re-creating the actual events beause it would be impossible to map out every stage on top of everything else to go into the game.

I don't think PD are considering Tokyo a Rally, but the stickers are on Rally cars so what do you expect them to say?
It could be that R246 serves as the first stage of the rally, kind of like a super-special. I now most super-specials are head-to-head events, but Rally Germany used to have a stage that was three laps of a circuit in Trier, and Rally Australia now has a stage that is two laps of a curcit in Murwillumbah.

Tarmac rally? So we could have...touges?
No, we'd have a tarmc rally. There's a subtle-but-important difference. Rallying isn't associated with chavs.
 
And PD have said that there will be 70 unique tracks. Right! No, they've told us quite clearly, 20+ locations and 70 variations. Kaz even said in one interview there will be 20 locations and 70 track variations within thoes locations. The most logical thing from both a technical standpoint and from what we've been told by both Sony and Kaz all point to it being 20 odd tracks with 70 odd variations of thoes tracks.

By the way, believing PD is believing Sony, Sony own PD and therefore own Gran Turismo and there are plenty of Sony reps who will know more about the game than you, me or any game reporter.

And Finland Rally is not confirmed, the Celica with the Eiger logo was driving on the Eiger track we have in GT5:P and that very car was from the GT HD demo we got ages ago. It's no different in principal to the Impreza having the R246 logo when driving on the Tokyo R246 track. All it confirms in the Eiger Norwand track we already know about.


No PD =/= Sony, Based on your opinion i can say XYZ from sony store can tell new features.. which is wrong right ?

Lol i just noticed that Eiger is in Sw ;/ Stupid of me :) And you are right about stickers. My wrong :)

But i don't agree on 20 tracks and 60 variations. It is just to small for such a big game. And we know already more than 20 diffrent tracks and there are more tracks that are 90 % probability (like Deep Forest, Autumn Ring).

My opinion is 20 locations/coutries and 60 tracks and xxx variations of those tracks...
 
Considering all the different classes of racing - Nascar, Indy, SuperGT, WRC and production models - I have to agree that 20 locations seems a little odd. 25 even seems to small. But however odd it seems, I'm starting to realize that interpreting locations as anything other than 'tracks' is probably wishful thinking.

In the recent CES interview with Kaz stated this in regards to the track editor: ,“Unfortunately, it’s really just a rumor right now, so I can’t really comment on that.”

Are we to interpret this as: "It's just rumor. GT5 will not have a track editor"
or: "It's just a rumor right now so you'll just have to wait and see what happens..."
 
No PD =/= Sony, Based on your opinion i can say XYZ from sony store can tell new features.. which is wrong right ?
I didn't say PD = Sony, I said Sony own PD and Sony owns Gran Turismo. There is a big difference my friend.

But i don't agree on 20 tracks and 60 variations. It is just to small for such a big game.
I hope you are right, I really do, but nothing adds up when you start talking about that ammount of tracks. We know how may cars there are in the game, so you can get a rough idea of how many people were working ont he cars to reach that number. The only possible way I can see them getting that many tracks in GT5 is if they re-use all of GT4's trak models and upscale them. The plus side of that is it means we get more tracks, the down side of that is that all the upscaled tracks will be inferior to the newly created ones.

And we know already more than 20 diffrent tracks and there are more tracks that are 90 % probability (like Deep Forest, Autumn Ring).
Putting any pecentage of probability on a track being included just because it's been in past games is just purely your own guess work. I don't think we have 20 tracks confrimed yet, but 20+ suggets between 21 and 25 tracks from a marketing point of view.

My opinion is 20 locations/coutries and 60 tracks and xxx variations of those tracks...
I would love for you to be right, but I don't think you are. I think we've been told what we're getting and I think a lot of people are finding ways to twist what we've been told so it matches what they want to hear and not what's really being said. A month or so agao, probably more, I was divided in my opinion of what was meant, but the more I think about it, the more I think of the time frame and he ammount of work each car takes and thus each track must take it all makes me feel more and more that we're going to get 20 odd tracks.

At the end of the day 20 odd tracks isn't a poor number, it's more than most racing games have and it puts it on a par with the likes of Forza 3. For a big racing title like GT5I think it's a fair number. I think GT6 should it be a PS3 game (Kaz seems to think so) will be more likely to have an improves track count.

To be honest, I was suprise that GT5 was trumping GT4's car count, a new system usually means games get smaller at first. Look at GT1 to GT2 and then GT3 on a new system was very small compared to GT2. Ofcourse the PS3 has been out longer than the PS2 was between console launch and GT3's release so they have had more time, but it's still something to bear in mind. Each console up means workload jumps up, to get the same levels of content you have work so many times harder and it takes so much longer. Over time techniques and technology improves to make that work shorter and easier and then a new console comes out and it's back up again.
 
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GT5:P was technically the first GT game on the console, so they would have experimented and see how many cars they could fit and what the console was capable of.
 
my god, considering eiger a rally stage it's a shame, shame on pd for this. Wrc license totally wasted.

Ahem Ahem, mind you, we only have access to the Tarmac section, thers clearly a entry ppoint for some gravel road before turn 1, and no clear re-entry point, possibly meaning a Point to Point stage?
 
Ahem Ahem, mind you, we only have access to the Tarmac section, thers clearly a entry ppoint for some gravel road before turn 1, and no clear re-entry point, possibly meaning a Point to Point stage?

Ah, like Cathedral Rocks and El Capitan.
 
Ahem Ahem, mind you, we only have access to the Tarmac section, thers clearly a entry ppoint for some gravel road before turn 1, and no clear re-entry point, possibly meaning a Point to Point stage?

I think there is a re-entry point on the turn that leads into the tunnel section on Eiger. There is also some sort of re-entry point right before the short bridge on the lower section of the track.

I would love to see a longer Eiger. Something as long the 'ring in that scenery would be amazing.
 
I didn't say PD = Sony, I said Sony own PD and Sony owns Gran Turismo. There is a big difference my friend.

I hope you are right, I really do, but nothing adds up when you start talking about that ammount of tracks. We know how may cars there are in the game, so you can get a rough idea of how many people were working ont he cars to reach that number. The only possible way I can see them getting that many tracks in GT5 is if they re-use all of GT4's trak models and upscale them. The plus side of that is it means we get more tracks, the down side of that is that all the upscaled tracks will be inferior to the newly created ones.

Putting any pecentage of probability on a track being included just because it's been in past games is just purely your own guess work. I don't think we have 20 tracks confrimed yet, but 20+ suggets between 21 and 25 tracks from a marketing point of view.

I would love for you to be right, but I don't think you are. I think we've been told what we're getting and I think a lot of people are finding ways to twist what we've been told so it matches what they want to hear and not what's really being said. A month or so agao, probably more, I was divided in my opinion of what was meant, but the more I think about it, the more I think of the time frame and he ammount of work each car takes and thus each track must take it all makes me feel more and more that we're going to get 20 odd tracks.

At the end of the day 20 odd tracks isn't a poor number, it's more than most racing games have and it puts it on a par with the likes of Forza 3. For a big racing title like GT5I think it's a fair number. I think GT6 should it be a PS3 game (Kaz seems to think so) will be more likely to have an improves track count.

To be honest, I was suprise that GT5 was trumping GT4's car count, a new system usually means games get smaller at first. Look at GT1 to GT2 and then GT3 on a new system was very small compared to GT2. Ofcourse the PS3 has been out longer than the PS2 was between console launch and GT3's release so they have had more time, but it's still something to bear in mind. Each console up means workload jumps up, to get the same levels of content you have work so many times harder and it takes so much longer. Over time techniques and technology improves to make that work shorter and easier and then a new console comes out and it's back up again.

I also was suprised by car count and this is another point for more tracks than 20.

OPM showed new/old track SS route so for today it's


High Speed Ring
N-ring
London
Tokyo
Suzuka
Fuji
Daytona
Indianapolis
Eiger Nordwand
Top Gear
La Sarthe
SS Route
El Captain
Tsukuba
Rally Toscana WRC track
Toscana Road track
Track From Toyota video
Track from ferrari end of trailer
Madrit
Rome


all above are 100% confirmed and all of them together is 20 diffrent tracks.

I remind you that in those tracks there is only 1 WRC gravel track and only 2 ovals for nascar. Also i didn't count any test coures drag strips and any 99% sure tracks.

Also i don't think that they only upscale old tracks from gt4. Did you see high speed ring ? It's nothing like old one. So why they bother to completly change graphical look of that track if they incorporate only upscaled tracks ?.

I think KY downplays GT5 in therms of numbers EVEN FOR CARS. When game will be done then he will give all details like submaschine gun to hype it just before release
 
probably but I'm still not following. Are you saying that those are the rally tracks PD put in the game?
 
If PD picked 20 different rallies ( going by the WRC page ), that would easily make up 70 different rally courses.
 
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Hmmm Smoke&Slide. On my take of things, there were, I think about 18 locations on the globe in the Prologue menu. Take into acount any fictional locations, and any tracks that are not in a location on the Prologue menu. I think that adds up to about 20?
 
I'm going to be gutted to lose any of the Rally tracks from GT4...

Cathedral Rocks ermm... Rocked!


Sorry for the pun, but it really was awesome... hope it's back this time round.

Hopefully Grindelwald will be an Eiger Nordwand 'variation' too, would make an excellent Asphalt rally stage.
 
I just hope they are real rally stages, as in point to point, not circuits. If we were given 3 p-to-p tracks, thats good for me rather than 10 circuits.
 
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