Better a HDD recorder and burn it on DVD. Much better quality.
Show me a HDD recorder with HDMI/HDCP in.
Better a HDD recorder and burn it on DVD. Much better quality.
Capturing a screen is not equal to rendering 3D scenes.
A game engine processes then renders the 3D scene to screen - a screen capture utility simply captures the rows of pixels on screen.
Forza currently RENDERS the 3D scene as shown by the replay data out to a video file 1 frame at a time.
Now what exactly is it you dont understand?
Perhaps PD and Turn10 should work on a simpler mechanism to take the video page in memory and write it directly out to a large spool file at the same time they light up the pixels on the screen - thereby re-using the rendered frame for a video frame as well as an onscreen frame simultaneously.
Essentially producing a FRAPS that scrubs the paged display rather than the onscreen display - perhaps that is how EIDOS does it in Just Cause - the downside to that method is you need to devote CPU cycles to the cache scrubber and you limited to real-time videos - you dont get to first review your replays then only save what you want - unless they load the cache scrubber during replay plays as well....
Or better yet, they ONLY load the video cache scrubber during replays rather than during the game and you get to stream the replay to disc realtime if you want to "capture" it. This porbably needs to be designed into the game engine which is what EIDOS seem to have done.
The time consuming and memory/cpu hungry part of outputting to video isn't saving an image to disk, it's encoding that image into a "stream" which is done by taking a bunch of images and merging them together via an encoding algorithm. It's not as simple as saving a whole bunch of screenshots.
This is sort of how I assumed they would solve the issue, anyway. Just dump the contents of the framebuffer to a file on disc as the replay plays. It would be significantly easier, faster, and less system intensive than rendering each frame out in 3D into an image and then creating a video file from that. In essence, it would be real-time, but also less flexible. I think users would be fine with the less flexible part. Someone would complain. But that will always be the case.
Show me a HDD recorder with HDMI/HDCP in.
People were complaining about GT5's installation time, wait till you start rendering videos to harddrive, and reading off it at HD resolutions...
It should be fairly easy for them to add this "FRAPS" type of capability of screen capture to the game. The export of the replay would then, of course, take as long as the replay itself. But it shouldn't take any longer than that, provided PD doesn't decide to increase the resolution/quality in the way they do for photo travel. If they do then I can see how exporting the replay could take many hours even for a 7 minute clip.
But at least a simple screen capturing tool would end the need for filming your replays from screen and we wouldn't see these wobbly you tube videos any more![]()
Considering the amount of strain something like FRAPS can put on a computer that's quite near its limits with processing the game, I don't thing adding something like this to GT5 would work out too well...
Been there done that with Forza so it's no big deal. My only gripe would have been if it was necessary to upload it to youtube or could we just get it off the PS3 once it's been rendered. But I still don't get the rationale, people might complain if they have to wait a long time to render so let's not give them the option at all?
Has anyone an idea of how long the 30sec. replays needs to be created in Forza 3?
indeed, i have a Dazzle DVC130 and its a nifty piece of kit 👍Buy a video capture card or PVR - problem solved, and it's much faster and you can capture in real time
Forget about rendering it directly, doing that in HD quality would take forever and the PS3 would probably die in the process, so to speak.
Just add director mode like in GT4, where you pick the angle of every frame and control the time (FF, Rewind, Slow-mo, etc).
If you want the replay on your computer just buy an HD capture card. It costs about $300 but it should be worth it.
Buy a capture card then, they are affordable, and much quicker and better than any PS3 game rendering solution.
All my GT5 youtube vids are done with a cheap solution, and look fine