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- chicago
- EliteKilla29
I wonder if its going to be the repaved version of Daytona on gt6. Did kaz ever say anything about this?
I hope not, the repave killed the track in real life.
Why not have both? That's the best part of driving on virtual tracks.
If there's any hope for the 24 Hours of Daytona... that'll be it, well, and a day/night cycle on most of the real life tracks.
RACECARSo you would've preferred it to just fall apart and make more cautions every 500 just to repair it? I realize people like the old track, but it was literally coming apart. It was inevitable that it was going to need a repave sooner or later (unlike the majority of the recently repaved Mile 1/2 tracks).
We didn't have any choice in real life, but we do have a choice with the game. We can keep the old surface.
Because the paving of an existing track in GT5 is a problem...?
What's next? Will PD have to do updated versions of all tracks, because the trees have grown since the last game and it's not accurate anymore...?
Weird priorities.
... you know, we drive on the pavement...
The thing that I don't like about GT5s version of DRC is that the bus stop is not the configuration that they used for the 24h of Daytona. I believe that the repaved Daytona only has one configuration for the bus stop so if they update it, at least they will get the bus stop right.
Monaco gets "repaved" every year for the course. Other than that, nothing on it has changed & the GT rendition has always made sure to keep itself distanced from accurately recreating it, anyway.If you guys remember, we got a repaved Monaco in GT4 after the real thing was repaved -- and it's not even the official track. I'd say there's a chance but who knows. I think since NASCAR isn't being promoted this time around it'll probably be barely present if at all, so Daytona probably won't get enough attention for a repave.