Hi all, a couple of quick questions followed by a long-winded post!
1) Does anyone have evidence of overall ride height (ie raising/lowering both the front and rear by the same amount) changing grip levels in GT5?
2) Has anyone seen sparks as their car bottoms out in GT5?
Thanks!
Now the long-winded bit...
I've done some testing of ride height and the results are...ahem... interesting...
Poor handling because car bottoming out
Running an RM Honda Integra
* around Deep Forest, I couldn't notice any difference- either on the stopwatch or in driving feel- between these ride heights:
+20 / +20
0 / 0
-10 / -10
-25 / -25
*using these settings (except spring rates at 1/4 of max, also minimal dampers and stabilisers)
Which suggests that there's no modelling of cars bottoming out, or of increased weight transfer due to ride height. Or is there something I'm missing here? Has anyone else done any testing?
Reduced grip with increased ride height
At the other end of the scale, I took the same settings to the downward spiral at Cape Ring North (thanks, Adrenaline!) to see if the extra weight transfer when raising the car would reduce cornering speeds. Again, no difference between any of the above heights.
I realise this isn't an ideal test- it's high speed so aero might be dominating, also it's cambered. So if anyone can suggest a tight constant-radius sweeping corner (or a hidden skidpad
![Drool :drool: :drool:](/wp-content/themes/gtp16/images/smilies/drool.svg?v=3)
), I'll re-test there.
Sparks- or lack thereof
Even with the Integra dumped to -25 on the soft suspension I could not get any sparks to appear; not on landing the big jump, nor when jumping across kerbs. I'd have thought these would be the ideal settings for getting sparks, so I'm wondering if they exist in GT5.
And searching this sub-forum for "spark" only turned up
this post. I hate to cry "fake", but the 2nd pic has me very suspicious...
End of long-winded bit. Thanks for reading!