Rims

  • Thread starter Hamisxa
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I'm a fan of tyre walls where you can see the brand of tyres, you know Dunlop, Michelin, Bridgestone, Good Year etc. Race cars tyres. Since we can use race tyres physics on road cars would be cool if we can visually match those physics with a proper set of race tyres. PD don't need to model new stuff, just allow us to use those good looking SuperGT wheels on tuned road cars.
 
By PD's way to describe things, you'll have to count the number of wheels by the number of paint chips and that's the actual number of wheels in GT5.
 
I'm not sure if PD should use a consultant on things like this. I can imagine they have a healthy budget. With the right direction they could put a few amazing touches on the game.
 
If PD had a wheel choice like Grid 2 I would be pleased. I don't care if the rim designs are fictitious so long as the size can be varied and that they look aesthetically pleasing on any car I put them on. The arbitrary rim restrictions in GT5 were ludicrous.
 
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Wheels are reffered to Rims with Tires but I'm only talking about rims because you buy tires in Gran Turismo separately.

Wheels = rims. I've never heard of anyone ever referring to wheels as a rim fitted with a tire.

Just to throw out there another term, here in Australia alloy wheels are often referred to as "mags". You can trace this term back to the 60's when fancy non-steel wheels were made out of magnesium. It's short for magnesium wheels = mag wheels = mags.
 
At least from what was said back in May that all cars will have decent tuning part selections (which I assume, translates to wheels as well) 👍
 
At least from what was said back in May that all cars will have decent tuning part selections (which I assume, translates to wheels as well) 👍

I wouldn't jump to that conclusion from that quote. It is very vague, and there were arbitrary restrictions on the wheels available for the premium models anyway.

If I was to guess about newly available tuning part selections for standards I would think carbon bonnets, because they were the only performance enhancing part not available to standards in GT5.
 
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I wouldn't jump to that conclusion from that quote. It is very vague, and there were arbitrary restrictions on the wheels available for the premium models anyway.

If I was to guess about newly available tuning part selections for standards I would think carbon bonnets, because they were the only performance enhancing part not available to standards in GT5.

But didn't PD say that there would be more customisation options? :confused:
 
The wheel is actually the entire metal assembly the tire is mounted on. The rim is just the circular outer part of the wheel. The inner part would be the spokes. There are lots of 2 piece wheels that make this easier to understand.
 
If they have every model of CCW, Cragar and bring back the Advan Tri-spoke, then I would be happy. Thats all the choice I need.
 
Not really, because there are only 13 different wheels there, 3 of which are very identical. If you are showing off custom wheels, in a panel like this, and one wheel shows up on the same row 4 times, you have a content problem.

Well, this IS PD we're talking about. Those "identical wheels" are (as far as I can see) mostly variations of/look-alikes to the TE37 Volks, which are a popular GTR wheel choice. So, if you think proportionally to the number of nearly identical Skylines we have, that many TE37s/look-alikes are nessicary. Just sayin'!:sly:
 
Wheels = rims. I've never heard of anyone ever referring to wheels as a rim fitted with a tire.

Just to throw out there another term, here in Australia alloy wheels are often referred to as "mags". You can trace this term back to the 60's when fancy non-steel wheels were made out of magnesium. It's short for magnesium wheels = mag wheels = mags.
The term "Mags" or "Mag Wheels" was common place here in the 60s and 70s so much so that you rarely heard people refer to a custom wheel as anything else.

I had several sets on nice looking mags over the years. My favorites were a set a polished aluminum slots which seemed to look good on almost any car. Had them on a Nova, a Camaro, an El Camino and then a Monte Carlo, those wheels made all of those cars look better than any other wheel I have saw on those.

Would be nice to see a nice assortment of wheels in GT6 and would be nice to have size options that actually change the way the car behaves.

As for the sizes I can't say I have ever saw a 12 inch wheel but a lot of the older cars here had 13 inch rims and a large number of them had 14 inch rims, up until more recent years 15 inch was the largest on any American car.
 
At least from the picture shown there is confirmed widths and diameters available. Thats a start and a great to have feature. If PD have worked on the suspension tuning with KW, perhaps they will be able to replicate the differences in wider taller wheels. Thats something I hope for.
 
It was shown for false advertisement then? :confused:

That's not what I'm saying. I'm saying that the picture doesn't tell what functionality there will be in the final product. What we see are rims of different size, but that doesn't say that you will be able to change the size of the wheels.

If you look at GT5, there were different size of the rims there as well, but the different sizes were locked to different cars, rather than to the design of the rims.

It's entirely possible that we will be able to change the size of the wheels, but that picture does not confirm it.
 
Technically, GT5 already had different width rims, so that in itself is nothing new, and the slide you're talking about could very well be showing that. Whether or not we're able to change the rim width on our specific cars while tuning remains to be seen.

D'oh, ninja'd!
 
So... it was shown for something the game wont feature, false advertisement then? :confused:

Have you heard the sounds in GT6 advertisements?

Widths and diameters in an image proves nothing. They need different diameters because not all cars can fit 20 inch rims under the wheel arch, but it doesn't mean that they have to make the adjustment available to the player.
 
As for the sizes I can't say I have ever saw a 12 inch wheel but a lot of the older cars here had 13 inch rims and a large number of them had 14 inch rims, up until more recent years 15 inch was the largest on any American car.

I know most people want larger wheel options, I just want to fit 15" wheels all around on some rear wheel drive cars, with narrow wheels and tyres up front and wide "fat" tyres on the rear for that drag-racer look :)
 
Are they going to allow us to change from the stock width wheel? That would be awesome

They'd have to make wheel width do something first. Unless you just mean visually only, which would sort of be nice for making stanced cars I suppose, but it would seem kind of a waste to have only the visual aspect in a game where the vast majority of the gameplay is driving/racing.
 
They'd have to make wheel width do something first. Unless you just mean visually only, which would sort of be nice for making stanced cars I suppose, but it would seem kind of a waste to have only the visual aspect in a game where the vast majority of the gameplay is driving/racing.

Of course that was what I was inferring. Allowing only a visual change for the hellaflush crowd would be stupid. Wider tires on wider wheels have a fairly noticeable grip impact
 
They'd have to make wheel width do something first. Unless you just mean visually only, which would sort of be nice for making stanced cars I suppose, but it would seem kind of a waste to have only the visual aspect in a game where the vast majority of the gameplay is driving/racing.

Since tire grip isn't in the PP calculation, if tire width does affect grip positively how will that affect online racing, league/cub racing etc. It'll be a real monley wrench for sure.
 
The smart money would be on the PP rating taking that into account, but as already said, we have no idea about tires/rims. Will the game treat aftermarket rims similar to other games, and actually take weights into account as well as the increased contact patch? Who knows.
 
Since tire grip isn't in the PP calculation, if tire width does affect grip positively how will that affect online racing, league/cub racing etc. It'll be a real monley wrench for sure.

Tyres were part of the PP calculation originally though, so it can be done. Having it included in PP and also being able to lock lobby entrants to a maximum tyre class would seem sensible to me. I was surprised that they didn't do that in GT5 when they made the change.

It encourages people to fit wider tyres, but that's similar to reality so not a big issue. If the PP calculation is done well it offers a tradeoff between upgrading your grip and other aspects of your car, which makes for more interesting choices.
 
I just played GT4 again and remembered that there is a used wheel dealer, I want this back in GT, it was awesome having a BMW M3 with Honda NSX Rims
 
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