The Lexus LFA GT: Man am I disappointed with this car. Your setup really does wonders for it but it still is a heaping pile of you know what. Without any downforce to speak of, this car is severely limited in it's handling capabilities. For a car that looks so amazing and costs so much, I just wish it was better. Kinda pisses me off that PD decided to not allow us to put aero parts on it. Could it be that Lexus didn't allow them to? This car was released in a recent DLC pack for Forza 3 but I haven't driven it yet and probably won't cause after playing GT5, Forza 3 just looks and feels horrible to me. I would like to know if F3 allows aero parts on this car though...
This is one of the reasons why the engine is stock. With no downforce, the car just becomes too insane for it's own good since it won't stick to the road. I completely agree with you. I tried to tame it without losing too much speed anyway. 👍 F3 probably has it's own universal splitter kit for every car. I don't know exactly, I've only played F1 and F2 at a friend's house.
Hey, you planning on doing a tuning for the AE-86 Shigeno Trueno?
It's planned but it's quite far down the list.
I really don't understand your tuning for the Civic 08. FF cars tend to understeer already (particularly the Civic- I own it in the game and in real life), but your stiffer front spring rates and stiffer front dampers all promote more understeering. The only thing you guys had in the tuning that somewhat decreased understeering was the stiffer rear anti-roll but it wasn't enough. When I tried your tuning on my maxed out Civic Type R 08, I felt it understeered way too much. Was there a typo in the numbers?
First off, I'm disregarding the little arguement with RJ just now so we can keep it civil. I own a Civic too! Hi!
Anyway, I understand where you're coming from. On paper, the settings look understeery and pretty much backwards. But in GT5, they work. This tune works for me and quite a few other people who've tried it. I can only guess that our driving styles differ quite alot when it comes to FWD cars. There's no typos although I will go through the settings again just to make double sure.
This is something I'm also interested in. Do you guys purely base your tunes on getting the fastest lap in the game, or from a feel perspective of a properly simulated tuned car?
I tune based on feeling rather than laptimes. I'm not a record breaking driver so tuning time attack cars would be pointless for me, as I'd have no chance to test the car properly. Most of my tunes are just intended to be faster than the original without making them crazy and out of control.
I've posted on this thread previously saying I experience a lot of understeer with the RX-7, and you mentioned that the car was made for turning under brakes. The feel for me on that car is just completely wrong. Yeah I can get faster lap times if I turn under braking like you suggested, but that is something I would never do in real life on a FR car. Not only is it dangerous if you misjudge a corner with the late braking, it's also the quickest way to shred tyres. As there are a lot of positive feedback on the RX-7, I kept thinking to myself whether I'm totally wrong regarding my opinions on the car. But I've tried a few other cars from your list since then, and I get quite a similar feel to a lot of them (in which I experience a lot of understeer). Now jjohan35 is the first other person to say it so I'm interested in your response to him. Personally I enjoy the simulator side of the game so I tend to prefer tune values that make sense to me as it would do to a real life car, but I understand that other people may only care about laptimes.
I don't think any of my settings make sense as real life settings, but they make sense within GT5's world, which is where these tunes are driven. I realise there's a huge driving style difference when you treat the game realistically vs treating the game as a game, hence why alot of our tunes may feel understeery, because we treat the game as a game.
I just think it would be nice for tuners to describe their tunes rather than putting out values for the crowd to blindly follow. If you describe each value and why you changed it, what affect it has on the car etc, the thought process that goes into a tune, the adjustments order etc, sure it might take longer, but that way everybody learns.
It would be nice and everyone would learn from it, but it would be like writing a diary for each and every car. It wouldn't just take longer, it would take longer than tuning the actual car, which I don't have the free time for. Sorry.
We don't mind if you guys change our settings. If you find a different value suits you better, go ahead. We're just two people running a tuning shop in our spare time, we don't have the driving styles of the millions of GT5 players, so naturally our settings wont work for everyone. 👍