RKM Motorsport - Tuned Tuners - May '13

OI Roj!!! Refund!! I gave you 4 times the normal payment last night and expected 4 more b-spec races, just to find out you haven't done 1!!!!!! -.- :( 🤬

Really? I left the widget on for a while so I'd hoped it would've used your drivers. Oh well. :P
 
Really? I left the widget on for a while so I'd hoped it would've used your drivers. Oh well. :P
SighÂ…Â…and this is the man I'm entrusting the size of my bank account in GT5 withÂ…Â…Â…god help meÂ…Â…Â…
 
REVIEW: Civic VTi-R

Back to the early days of RKM with this one. Like the MX-5, the EK Civic is one of the opening choices for a starter car in GT5. If you didn't choose it to begin with you certainly won it as a prize car from one of the early races. With such a widespread base car, why not open your shop with a tune for it? It becomes more relevant now with the addition of the Civic seasonal races. I could bore you with the whole VW versus Honda fanboy deal again or how I think the EK Civic's ugliness is rivaled only by its EG brother but we will skip that for now. Suffice to say, not my favorite car out in the world, but in the GT5 arena I can respect it's potential. Since mine was "riced out" for a few pics in the opening of my fanfic, I sold it off and started with a fresh base.

With all cars of this class it is boring to drive in stock trim.A slow, easy drive blah blah blah. Blah is a good word for it too. There isn't much excitement here at all. It is a starter car and fulfills it's role nicely. It must be said, however, that it does not bounce off the rev limiter on GV's long straight, which I consider something of an accomplishment for such a low level car. The biggest weakness of the car seems to be the brakes. Loads and loads of understeer when you get heavy on the brakes. Not unexpected with the Civic's FF drivetrain but it seems to be more noticeable than in similar cars. The nice boring drive brings a nice boring time of 2'29.043". Could go faster if you put in more effort but for my purposes here it is a sufficient baseline.

The parts tune is a pretty dramatic change. The Civic feels quite good now. The steering is responsive without being hard to control and the car is now very easy to drive fast. If it was me just adding on parts without following a tune I would definitely stop here. It feels that good. Honestly, I don't know how much better the tune could make this car. If I were to nitpick I would tweak the top speed on the trans for sure. I was just getting to the limiter by the end of the straight. Also the brakes; they could use a touch more firming up to be where I would like them. Parts on the Civic will lap in 2'10.019".

While the overall feel is about the same, Roj's tune tightens things up a little and makes the car crisp. The Civic turns quite nicely through sweepers and hairpins alike. I've seen many say that it is hard to tune understeer out of an FF car, but this seems to walk the fine line. I didn't notice any major under or oversteer anywhere save for coming into a corner way too hot. Even on the brakes it still turns in well. And the brakes do feel better. Just the slight tweak made enough difference with the other settings. In regard to the transmission, acceleration in higher gears seems slower than pre-tune. I could keep up with and pass the "parts ghost" on the end of the straight but it consistently had a slight speed advantage from the line. At lower speeds it is night and day. Particularly down in second gear I had to be careful not to shoot into the red and bounce on the limiter with the tires played catch up. With the settings change I can dump the throttle and it will pull without drama. I shouldn't be surprised but it managed to drop another second to 2'09.034".

This is a fantastic tune for your lower level and even mid level races. I could see taking on some higher level cars with this and at the least keeping up if not beating them. And it is so much fun to drive. It just works on so many levels and is an easy drive. You'll worry less about what the car is doing and can concentrate more on what line to take and hitting your marks.

Since I tuned this up to use in the seasonal races I may as well show how it did. And it did well. As a disclaimer, this will not make it into the races without a slight tweak. It is just over the PP limit so a bit of power limiting is in order. With only a handful of miles on it mine only came down to about 94-95% power, in the low 250HP range I believe. Like the NSX-R in the Japanese Championship, this makes the field look like they are standing still. By lap 2 or 3 I was alone at the front from some time trialing.

Deep Forest was pretty boring. Not my favorite track. I did find a bit of an issue coming out of the short tunnels. Between the last one and the bigger tunnel up the hill I couldn't carry as much speed as I wanted as I was running off into the grass. I felt a bit like I had the cruise control on to get through the section before the uphill portion and it was a little frustrating. No big problems though. I managed a 1'27.705" on just a couple laps. Probably quite a bit of time left here.

Clubman Stage Route 5 was my favorite in this car. These stages are some of my favorites in GT so that helps. CSR5 doesn't really have any complex sections but since it is a fairly fast track the key is to keep up your speed as much as possible through the switchbacks or you'll lose quite a bit of time. Even in traffic the car was awesome fun. Through almost every turn I could pick any line I wanted to pass up the rolling roadblocks. I could squeeze through on the inside or charge past on the outside and I could do it cleanly every time. I ran this race quite a lot and set a goal of running a lap under one minute. I only managed a 1'00.508" but I think it is certainly possible to clean up a couple corners to get that half second.

The car seemed to like Suzuka the most. Through the technical section and the speed section it felt pretty well at home. The tight hairpin was a little tricky to find a good braking point for but otherwise no problems. I experimented taking a few turns faster than I felt I would normally and the Civic handled it easily, particularly off the back straight and the tight chicane before the line. I got around here in a best of 2'28.946" with some time left out there.

Route 246 gave me more problems than I expected it to. I ran this course for several hours last week for the WRS in a GT500 NSX so I am pretty familiar with it, just not backwards. The left/tight right that would normally be the tight left/right at the beginning of T2 gave me a headache. I couldn't seem to find the right speed through the left to keep it up through the right and down into the last corner. The rest of the course was fine, just that one area that needs some thought. The car handled it well up on the rumbles that gave my Super GT car some troubles. My 2'01.799" was probably not a clean lap as I'm pretty sure I rubbed up on a wall in the first section. I could see getting much closer to two minutes on this one with the Civic.

Eifel, again, not a favorite. Most of the course maker tracks I don't really like since they are pretty much different every time you come across one. But the Civic handled the tight course well. The steering was an asset here with the crisp response and turn in. Traffic was a little dicey in some areas if you're looking to keep the bumping to a minimum and stay on the track cleanly but getting out in front was never a problem. I managed a best here of 57.705".

To reiterate, a very fun ride and something you can challenge yourself with. Set yourself a goal and chase it down. Don't worry about the car, it will keep up with you.

Grand%252520Valley%252520Speedway%252520-%252520Honda%252520Civic%252520Type%252520R%252520%252528EK%252529%252520%25252797%252520-%25252001.jpg
 
RKM Motorsport’s CT230RR

CT230RR.jpg

CT230RR_Big.jpg



Based on: HKS CT230R '08
Obtained: Brand new from HKS

Drivetrain: AWD
Horsepower: 618 BHP (@ 2,456.6 miles)
Torque:---- 73 kgfm
Weight:---- 1068 kg
PP:-------- 613

PARTS
GT Auto

Oil Change

Tuning Shop
Rigidity Improvement
Titanum Racing Exhaust
High RPM Range Turbo Kit
Fully Customisable Transmission
Torque Distributing Centre Differential
Fully Customisable LSD
Fully Customisable Suspension Kit
Racing Soft Tyres


SETUP

Body/Chassis
Aerodynamics

Downforce: 20/20

Ballast
Amount:-- 0
Position: 0

Engine
Power Limiter

Power Level: 100.0%

Transmission
Transmission

Set Final 1, then Max Speed, then Final 2 + individual ratios.
1st:-- 4.000
2nd:-- 2.586
3rd:-- 1.954
4th:-- 1.571
5th:-- 1.344
Final: 4.140/2.500
Max Speed: 112 MPH

Drivetrain
Differential

Initial: 25/16
Accel:-- 58/54
Braking: 18/5
Torque Bias: 50/50

Suspension
Suspension

Ride Height: -5/-15
Spring Rate: 15.8/13.5
Extension:-- 9/9
Compression: 6/6
Anti-Roll:-- 1/7
Camber:----- 3.2/2.8
Toe:-------- -0.15/-0.10

Brakes
Brake Balance Controller

Brake Balance: 5/9

Intended Driving Options
Transmission: Manual (MT)
ABS: 1
Everything else: OFF

Tuner Comments:
Well here she is. Downforce setup makes it a bit lairy but it's actually fairly difficult to spin, just very oversteery.

Just applied it to my evo in lieu of my previous setup. Definitely lots and lots of grip, but as soon as throttle is applied it runs a bit too wide for my tastes. Gear ratios are perfectly suited for the car, but I think it understeers a bit too much for my taste. Mind you this shakedown was done at Tsukuba. Maybe it needs to stretch its legs in a wider track with higher speed corners
 
Understeer? It should oversteer…try to be more aggressive with it, it doesn't take p*ssying about very well. And I think I have some rights to answer to small questions about how to drive this car, RJ and Roj, as it's my car you used and I've driven it pass the milestone 3000miles just last night!! :D
 
Understeer? It should oversteer…try to be more aggressive with it, it doesn't take p*ssying about very well. And I think I have some rights to answer to small questions about how to drive this car, RJ and Roj, as it's my car you used and I've driven it pass the milestone 3000miles just last night!! :D

Just an observation on my part. Indeed it takes aggression to drive this car, it is so damn stiff and grippy. I am on the controller, and steadily applying throttle makes the car go wide on tighter corners. Otherwise easy setup to drive with.
 
It only oversteers on entry, understeers pretty badly on exit, on throttle. But, it doesn't seem like any amount of tuning (from any of us) can completely remove this tendency without sacrificing overall grip. (For this car) It's just the nature of a 60/40 ratio. Unless you wan't to load it up with sand bags in the trunk? đź‘Ž
 
Same here, DS3 cuz I don't take GT5 too seriously :D And don't worry, this car takes some adapting to. It took me at least 500 miles to adapt to the loose arse and the understeery punishments it would deal out if you got a corner wrong.
 
REVIEW: Civic VTi-R
Thanks for the review! You can tell it's my first GT5 car because I went all in on control and didnt pay too much attention to laptimes. :lol: But yeah, it does make a good car for the lower end races, perfect for when you need one in GT5. I used it in the seasonals too and found it just slaughtered the opposition. :D

The great thing about this car is, if you're feeling the limits of the VTi-R tune, there's an RM version we've done as well. :D
Just an observation on my part. Indeed it takes aggression to drive this car, it is so damn stiff and grippy. I am on the controller, and steadily applying throttle makes the car go wide on tighter corners. Otherwise easy setup to drive with.
I found this too when I was doing the gearbox, it's very different to the EvoIX RM. It catches you off guard at first but then in order to control it, you need to adjust your driving quite a fair bit.
 
this might have been asked before, but how do you guys get some of your transmission values? for example, on a second gear of some random car you guys would have 3.3xx, but on my screen the 2nd gear only goes up to 2.8? i followed everything else correctly, but this always happens.
 
this might have been asked before, but how do you guys get some of your transmission values? for example, on a second gear of some random car you guys would have 3.3xx, but on my screen the 2nd gear only goes up to 2.8? i followed everything else correctly, but this always happens.

The transmission numbers got wonked with the last update. You'll find the numbers off on pretty much every tuner's transmissions. You can request for the new numbers for a specific car, or try out the generic quick set-up that Praiano posted in his tuning thread.
 
The transmission numbers got wonked with the last update. You'll find the numbers off on pretty much every tuner's transmissions. You can request for the new numbers for a specific car, or try out the generic quick set-up that Praiano posted in his tuning thread.

Or you could change the autoset around slightly to get the ratios to come out right. The CT230RR is the only car that had its gearing set post-update.
 
SighÂ…Â…and this is the man I'm entrusting the size of my bank account in GT5 withÂ…Â…Â…god help meÂ…Â…Â…

I couldn't help but :lol: at that.

And RJ releases another car?? :odd: Did you get off that can and actually buy a new (or refurbished) PS3!?!? :D
 
I couldn't help but :lol: at that.

And RJ releases another car?? :odd: Did you get off that can and actually buy a new (or refurbished) PS3!?!? :D

nope.avi

Onboy sent it to Roj to fix the gearbox and I had Roj do a banner + give me all the settings for it.
 
I couldn't help but :lol: at that.

And RJ releases another car?? :odd: Did you get off that can and actually buy a new (or refurbished) PS3!?!? :D

I like how RJ can release a car without a PS3, but you've yet to release a single tune outright. :P
 
I used that setup for the CT230r and I agree with the understate comment. I went set the tourqe bias to 35-65 and shaved 3 seconds off my previous time. Try it.
 
SNOMUNKY
Sorry, understeer not understate.

Funny are you on the iPhone app? Mine makes that switch all the time too. Check out some of the other Tunes posted in the HKS Evo Shootout, it would be great to get some feedback from you guys comparing them.
 
Roj, do you have any plans to enter one of your cars for the FF tuner shootout? If not, can I enter a car on your behalf? :D
 
Roj, do you have any plans to enter one of your cars for the FF tuner shootout? If not, can I enter a car on your behalf? :D

What? I'm allowed to just use an existing tune? I wasn't going to enter because of my holiday preparations, but if I can just use one of my tunes here, I'll enter. đź‘Ť
 
Well, I'll have to ask, but as long as it fits under the regulations, it should be allowed in đź‘Ť and RJ, no excuses for you, guess tune one as well :D
 
I don't think anybody will have any issues with you guys putting in one of your Tunes. We would be happy for you guys to take part.

Maybe you could work with Onboy on how best to up the PP to 500 if you don't have one at 500PP already.
 
Well, I'll have to ask, but as long as it fits under the regulations, it should be allowed in đź‘Ť and RJ, no excuses for you, guess tune one as well :D

I was just going to use the Civic Type R Turbo tune, add a low-downforce wing and then use weight ballast to bring the PP down. Although thinking about it, it makes more sense to use the DC5 Integra.
 
Totally forgot about this, but I used your RKM Ricer tune to do the Civic Competition in. Managed to do all the events on the first try bar the Eifel Race (only managed 3rd there first time so copped out and bought RS tyres). It does understeer a little, but it's not that bad. Then again, my sensitivity was set to 7 so that could have affected things a little. But the racing wasn't actually as easy as it could be, since the Comfort Softs are still in the car. But it's a good tune. I like it. Too bad my Golf has been dericerized (new word invention lol :lol: ) to be a normal tune. Still has RS though :D
 
Here's my review of the RKM Ricer.

A'ight, this is my very first review so bare with me if there are a few mistakes.

I tried this Civic tune out as I was looking for something which I could beat the Civic seasonal events with.

When I heard the term "Ricer" along with Honda Civic, I was shocked to hear the two together as I freakin love Civic's and I hate it when I see people driving round with the fart cans and shocking body mods.

But when I used this tune I was blown away by the handling. Yes it lacked the horsepower but when it got to the corners, it ate the competition alive.

When I did the Deep Forest Raceway event in a stock Type R, I came 4th averaging 1.23.x but when I took the Ricer tune to the Civic, I won the event and was averaging 1.14.x

This car, when it comes to corners is a beauty to drive, it reminds me of the Lotus Elise.

Anywho, that's my review done, here are some pictures of my Ricer:

kyotogion1m.jpg

kyotogioni.jpg


As a request for a tune, please could you tune the GT by Citroen road car?
 
I love driving your Civic Type R Turbo. It's one beasty car. I drive it as an automatic. In corners it goes fast, in straight lines it goes fast.

I took it online to do some drag racing against my mates, and it smoked my friends Evo 9. It also destroyed my friends Caterham.

It's a brilliant car.

Performance: 10/10
Handling: 10/10
Looks: 10/10

Here's a pic of it:

kyotogion2n.jpg
 
Totally forgot about this, but I used your RKM Ricer tune to do the Civic Competition in. Managed to do all the events on the first try bar the Eifel Race (only managed 3rd there first time so copped out and bought RS tyres). It does understeer a little, but it's not that bad. Then again, my sensitivity was set to 7 so that could have affected things a little. But the racing wasn't actually as easy as it could be, since the Comfort Softs are still in the car. But it's a good tune. I like it. Too bad my Golf has been dericerized (new word invention lol :lol: ) to be a normal tune. Still has RS though :D
I did all the seasonal events with the Ricer just to prove I can, but then I built a cheap FD2 Civic on sports softs to grind for helmets and suits with. :lol: The Ricer is pretty good for comfort softs, I prefer the Crimson R though. Thanks for the feedback. :D
Here's my review of the RKM Ricer.

As a request for a tune, please could you tune the GT by Citroen road car?
Thanks for the review! I too hate the whole ricer culture, but it's fun to parody it sometimes. :P Glad you liked the car.

I cant take any requests until after August and the GT by Citroen is a very expensive car, so it'll be a while for that one. đź‘Ť
I love driving your Civic Type R Turbo. It's one beasty car. I drive it as an automatic. In corners it goes fast, in straight lines it goes fast.
It is very quick. :D Once you can keep the front tyres from spinning, the FF chassis doesn't do as badly as most people think. Plus with 400bhp, the Civic can actually fly down straights.
 
I did all the seasonal events with the Ricer just to prove I can, but then I built a cheap FD2 Civic on sports softs to grind for helmets and suits with. :lol: The Ricer is pretty good for comfort softs, I prefer the Crimson R though. Thanks for the feedback. :D

Thanks for the review! I too hate the whole ricer culture, but it's fun to parody it sometimes. :P Glad you liked the car.

I cant take any requests until after August and the GT by Citroen is a very expensive car, so it'll be a while for that one. đź‘Ť

It is very quick. :D Once you can keep the front tyres from spinning, the FF chassis doesn't do as badly as most people think. Plus with 400bhp, the Civic can actually fly down straights.

I have the GT by Citroen, if I could gift it I would. But an easy way to grind for money is the Honda Civic seasonal series. The GT is only 2m.
 
I have the GT by Citroen, if I could gift it I would. But an easy way to grind for money is the Honda Civic seasonal series. The GT is only 2m.

Yeah. đź‘Ť I'm sure I'll get 2 million from people remote racing my AI whilst I'm on holiday anyway, which is the reason why I cant take any requests until then, because I'm leaving in 2 weeks and coming back in August. :)
 
RKM Motorsport’s Honda S2000

HondaS2000.jpg

HondaS2000_Big.jpg


Based on: Honda S2000 ‘06
Obtained: Brand new from Honda

Drivetrain: FR
Horsepower: 306 BHP (@ 22.4 miles)
Torque:---- 26 kgfm
Weight:---- 1060 kg
PP:-------- 482

PARTS
GT Auto

Enkei RP03 Wheels
Type B Front Aero
Type B Wing

Tuning Shop
Chassis Weight Reduction Stage 3
Rigidity Improvement
Window Weight Reduction
Carbon Bonnet
Engine Tuning Stage 1
Sports ECU
Sports Intake Manifold
Racing Air Filter
Titanium Racing Exhaust
Sports Exhaust Manifold
Catalytic Converter: Sports
Fully Customisable Transmission
Twin Plate Clutch
Semi Racing Flywheel
Carbon Propeller Shaft
Fully Customisable LSD
Fully Customisable Suspension Kit
Sports Soft Tyres

SETUP

Body/Chassis
Aerodynamics

Downforce: 0/20

Ballast
Amount:-- 0
Position: 0

Engine
Power Limiter

Power Level: 100.0%

Transmission
Transmission

(Set Max Speed, then each individual ratio.)
1st:-- 3.080
2nd:-- 2.164
3rd:-- 1.623
4th:-- 1.281
5th:-- 1.066
6th:-- 0.913
Final: 4.222
Max Speed: 174 MPH

Drivetrain
Differential

Initial: 0/24
Accel:-- 0/40
Braking: 0/11

Suspension
Suspension

Ride Height: -25/-25
Spring Rate: 9.0/7.6
Extension:-- 8/8
Compression: 7/6
Anti-Roll:-- 5/4
Camber:----- 1.6/1.2
Toe:-------- –0.10/-0.15

Brakes
Brake Balance Controller

Brake Balance: 5/6

Intended Driving Options
Transmission: Manual (MT)
ABS: 1
Everything else: OFF

Tuner Comments:
SoMe0nE2tAlK2 reviewed our CR-Z Type R and gave some pretty detailed feedback, including a head to head against the Spoon CR-Z, also with the RKM settings. In return, he requested a Honda S2000 with 305bhp and no limits on weight. So here it is.

Honda already made the S2000 an amazing car from the factory. However, we made the amazing even better. This S2000 can pick any line it wants through a corner, any, and it’ll fly through at breakneck speed every time. It’ll do full throttle launches without wheelspin and it’ll make the Eiger hairpins look like child’s play. Oh and it’ll easily take more power, very easily.

After delivering this car to SoMe0nE2tAlK2, he found the online physics gave the S2000 a bit more oversteer than usual. To combat this, he changed the rear toe setting to –0.08, which helped keep the rear end in better control.

24th Feb 2011 - Transmission & ballast/power settings.

Love this tune, but the first three gears are off slightly. This was as close as I could get:

1st:-- 3.086
2nd:-- 2.168
3rd:-- 1.625

I love that yellow ... do you remember what paint chip you used?

Would love an online tune for this car on racing softs with max power too. :)
 
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