live4speedThere's no visual indication of installing a front splitter on your car either when you add a wing in the GT auto shop, but you get one.
Alright, starting an argument was not the point of my post. But thanks anyway...
FormulaGT
live4speedThere's no visual indication of installing a front splitter on your car either when you add a wing in the GT auto shop, but you get one.
Team666First of all, I only used the increase rigidity option on a few cars (five in all IIRC, and I got rid of them all and replaced them), just to try it out, and the R8 was also an experiment as such. I can tell you I had no problems with the R8 until the chassis was worn, that is when the trouble started, just like on all other cars I have tried the option on. The increased rigidity does enduce some understeer, but that is easily amended.
Secondly, the so called "purpose built race cars" are just not set up correctly by PD, so I always set them up properly. The "standard setup" provided by PD, is too hard, too understeery and the gearing is usually too long or too short, and the brakes are just not right either.
This means, that if I buy the increase rigidity option, I would not notice the increased understeer too much, since I set the cars up myself anyway. Of course I see that I need to apply a slightly different suspension setup than normally, but that is a minor issue anyway.
Third, I recommend you to drive your Ford GT until the "rigidity refreshment plan" option shows up, and apply it. Your car will most likely be screwed beyond repair.
No, I´ve read about others having the same problem, so it´s not a glitch in my copy.SavageEvilI've done that already, it still handles the same as when I first applied it. Maybe it's your game that's glitching on the rigidity refresh, when the roll cage is added.
Well, PD´s setup is in no way neutral. Infact, I find their default settings to be very bad, and most things need to be corrected. Brakes, suspension, differentials, gearing, you name it.SavageEvilPD race car setup are a default setting for neutral handling, in real life the car is set to a drivers liking, there is a reason you can fiddle with most everything. Hey all race cars are understeery, it's a built in thing, i do believe there is a safety reason for this, as it would be highly dangerous for a race car to be oversteer biased.
SavageEvilSomething I still do not get, why do you want to add a more rigid roll cage to a race car? If it's understeering, tinker with the stabilizers(loose front, tight rear=oversteer). When you chassis gets worn, that is when you will get a host of stability and high speed braking issues with race type cars. I will test out your problem myself with a brand new race car. This is just strange and intriguing to me.
Team666And racecars are, au contraire, setup to oversteer just enough, since that is faster through a turn than understeer (a totally neutral handling is of course the best, but that is very hard to achive on a track with corners). Most roadlegal cars are however set up to understeer for the same reason you mension.
live4speedThey're pretty easy to drive with stock settings sure, but they are still far from ideal, you can get the car to corner faster, and more stable at the same time with your own settings, with the stock settings you'll never compete in a GT mode based WLR race that's for sure. They are good enough to win races with so they're good enough for people who don't want to get into tinkering with the settings, but you can get so much more out of the cars if you know how.