Jut for the record, if you look at some of my videos, you can clearly see, on some laps, when crossing the start finish line, I was losing a few tenths as well. There was one where I was ahead of Derek and after crossing the line he suddenly warped up along side me (although from his perspective it probably looked like I warped BACK along side him). And in another, you could see where my car appeared to stand still while fingers suddenly shot forward into the distance.
Uhuh. Good that you got that on tape. It would be interesting to know, what actually happens in the PS3 during those things and what causes it. Everything seems to go just fine and suddenly you loose a lot of time. Without another car on the side, it can be really hard to even notice these things happening.
As far as the Seb Vettel scenario and the fact that it's possible to put in a better lap in the race than it is in TT, well, I think we have to consider that fuel loads, tire wear and setup changes that might be of use in qualifying but too extreme for the race, aren't really taken into account in this game.
Yes, this was kind of the whole point in my scenario. Only difference in these games we play between practice laps and race, is the pressure to bring the car home in one peace in race. But as you said, we are different. Some can take that ultimate pace in race too. I usually drive a little bit over my limits in practice and then in race I just bring the risk level bit down. Brake couple of meters earlier, if the car becomes unstable when coming out of the corner I ease up the throttle and so on. If you are going after fast lap, you can't do these. If in race your car bounces over kerb you have to let it settle, but in practice I just keep the throttle floored down and hope that I can keep it in control. If I spin, well, then there is always next lap. Giving the same scenario for Vettel, I think the case would be very similar. Of course Miguel's points are valid too, sometimes you just click with the track on the race.
P.S: Those little freezes You guys mentioned I get all time either on,or,offline in some specific spots in some specific tracks...I almost got used to them
Yes, I have these too, but the ones I had in Spa was still something new. Firstly, I had 4 in every lap in the same places + over the finish line every now and then (the same that can be seen in jjaisli's video). Secondly, I didn't have them after reboot and I never had those in any practice session. So it wasn't the same kind of what you get in certain tracks in certain points. I had them in Kemmel, Malmedy, before Les Fagnes and in Blanchimont. And then every now and then on the finish straight.
I really do hope, that the NA release would push Eutechnyx to sort some of these bugs too. I could start ranting once again how it's unbelievable that not a single racing game on PS3 has everything well, but I better not. Let's just hope that GT5 and/or new Eutechnyx game will finally deliver what we all want. But while waiting, I'll keep playing SCC