- 259
- Space Coast, Florida, beach side lol
If you want menu tunes i got them all in mp3.
Thank you, but so do I and I also have the gt1 menu music in .psf (portable sound format aka playstation sound format) format as well!
I havent figured out how to work .midi files to make a .vag and .vab from, then convert those to get the .vb and .vh headers, then to combine all 4 files to make 1 .seq file. The hardest part is the last step for me. As I'm not an audio tech. So I guess I need to learn fl studios and a few more programs.........
@karelpipa I don' think he wants the music that way. I think he's gonna try to port some tracks over to GT2. Which would be kinda cool if this works
Thank You! Yes my intenstions exactly. As explained above, making a .seq seems difficult at this time..... so I'm lookin into other gt music to use......
One of the reasons I'm trying this is for another test...... its safe to say atleast 1/3rd of gt1 (same format) was reused for gt2. Most file extentions was renamed to something different, but overall alot of cross compatibility (case and point when I discovered that gt1 car sounds can be ported into gt2 via file extention rename). It seems like the car models and track models was enhanced and imporved for gt2, otherwise gt1 and gt2 are pretty close, except how they are built (.dat vs .vol)
After I try gt1 music, Ill look into gt4 menu music, unless you would know what format they are in? The first 4bytes or so should read as SEQG in the header.
Would anyone want me to post pics of what I have came across in gt1? Maybe someone else would have a better chance at some of these other files that I can't open.......