Shift 2, final verdict...

  • Thread starter Coldon66
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Terrible at the moment. Feels like I'm driving on ice. No sense of grip at all. All the input is laggy and too sensitive. Thank god i can get my money back. Worst sim(lol) game I've played. Even as an arcade racer it sucks. I bet the developers didn't even drive any of the cars, just improvising.
 
One thing we can all agree on. It is certainly a "love it or hate it" kind of game.

I think some folks are screaming rubbish too quickly though. They launched on three separate platforms with a year and a half of development time. I think they deserve the chance to Patch a few things out before everyone just writes it off....
 
In my case, I really wish I had a place to setup my wheel and seat in the computer room to play rFactor. I am not a gamer and if the driving is good I can enjoy it, lapping alone or online. I play GT5, not because it's a true sim, but because I have the room for a setup in front of my TV. No, it is not as good as a real PC sim, but it's pretty close and the ability to use my wheel and seat is a plus.

It seems like Shift 2 is not a suitable substitute for rFactor. Is that accurate? I am very intrigued by the grittiness and "candy" that I have seen and I am debating giving it a try. A rental is only 5 bucks. Worth the 5 bucks?
 
Very happy with Shift 2. Took me a couple of minutes to tweak the settings and now the physics are no problem for me. Sure, they feel a lot different to GT5 but nothing I can't handle. Shift 2 is what I expected: Shift 1 with more cars, tracks and a few extra things (night racing etc) Fun game, what more could you ask for?
 
And yes, NFS does make you appreciate GT5 more :)

If anything, NFS made me realize how dull, soulless and sterile the driving in GT5 is. PD made the real slotcar simulator whereas SMS throws you into the middle of the racing excitement.
 
After many hours on Shift 2 (360, lvl20, halfway through career) I can say Shift 2 is a must own if you are a RACING fan. In the past week I jumped back to both GT5 and FM3 for weekly league racing which I host, and both titles feel stale compared to Shift 2. By stale, I mean, understeery, excessively heavy, and grippy. In order of race (career) quality, I'd have to put them in the following order . . . Shift 2, F1 2010, FM3 and GT5 a far distant 10th. In fact, if I don't have any mates to race with online, I really don't have any reason to boot up GT5, unless I'm tuning or practicing for league night.

I find it odd that so many claim Shift 2 is too arcadey/floaty . . . when it's actually more difficult with all aids turned off than either GT5 or FM3. I suppose ABS off on GT5 could be considered "more realistic" if real cars came with a brake switch rather than a pedal.

Anyway, totally disagree with the OP. Shift 2 is a must own for RACE fans.
 
The more I play the game, the more I start to enjoy. The steering takes a few minutes for me to adjust, but once I get a feel for the car, I can compete (sorta).

It is surely an intense racing experience, I applaud SMS for that.
 
I have to admit,I'm starting to like shift2.I use a t500rs ,and in the beginning I was very disappointed about the wheel support,no FFB and the steering input lag,but after a few hours I kinda got used to it and the game is becomming pretty enjoyable.
But at the moment gt5 is the best racing game on the ps3 at the moment in my opinion;better/full support for wheels,driving physics,graphics,..
If they would put some of the shift 2 pro's(helmcam view,AI,crashes,tunnel vision in some cases,..)into a game like gt5,I would a have a new favorite racing game.
 
On my Playstation I pretty much completed NFS Shift first edition. I am 40-40 on GT5. And I am up to level 16/20 on the new NFS Shift 2.

Thus far I would rank the games: GT5 > NFS Shift 1 > NFS Shift 2

I really really want to like Shift 2 but the steering wheel lag, floppiness on corners, and cars high speed floating are so ridiculous that the game is barely playable for the faster cars in it.

Also, how is it I can easily win GT5 formula GT, F1 seasonals, Vettel challenges, and own several 500+ hp supercars in real life, but driving a 700hp car in Shift 2 even with tweaked suspension is just alien to me. This game seems to need a reality check...

Well, if it was so easy to win F1, GT and so on i guess the drivers are overrated in reallife, they have put years in training and here you say it just takes 2minutes. My guess is you are wrong and they are right who must put in all their free time practising to get better. And even in F1 not all cars are as good even though they are F1. Some have (as the real drivers say) lousy handling. THe same in GT5 of 1000 cars perhaps 50 are competitive in their class, the rest are if you need to challenge the ai, buy a underperforming car to actually have a challange. And even in GT5 many cars are undrivable, overstearing and floaty. Put on racing slicks and they get better...do the same in Shift 2 and you have a different car. Put on suspension and suddenly the car starts to handle as a racer. In real life a 700HP car weighing 900-1100kg is not easy to drive at all.
 
Well, I must have a faulty version of the game, or a faulty PS3, or a faulty G27, or a faulty TV.

Are you lot being paid to say these good things?

It's undriveable. Full stop.

I give up.
 
Mulan
Well, if it was so easy to win F1, GT and so on i guess the drivers are overrated in reallife, they have put years in training and here you say it just takes 2minutes. My guess is you are wrong and they are right who must put in all their free time practising to get better. And even in F1 not all cars are as good even though they are F1. Some have (as the real drivers say) lousy handling. THe same in GT5 of 1000 cars perhaps 50 are competitive in their class, the rest are if you need to challenge the ai, buy a underperforming car to actually have a challange. And even in GT5 many cars are undrivable, overstearing and floaty. Put on racing slicks and they get better...do the same in Shift 2 and you have a different car. Put on suspension and suddenly the car starts to handle as a racer. In real life a 700HP car weighing 900-1100kg is not easy to drive at all.

I'll be the first to admit I am nowhere near profession race car driver level. But I have driven plenty of very very fast road cars on the track with Porsche Cup/LeMans/etc winners sitting next to me giving me tuition and I can tell you that the cars I have driven in real life vs NFS2 couldn't be more inaccurate even on the cars limits. Never have I experienced sudden light/dead/loose steering on a high speed corner which the car continues to go round! The initial trial ride in the GT3RS is so far from reality it is untrue!

This may be a NFS steering wheel bug on the PS3 or it may be just bad physics coding but either way it's an unfinished and highly flawed game right now in serious need of some major patching.
 
I luv luv luv Shift 2. Haven't put GT5 back in the PS3 since I got Shift 2. Don't understand the comments about it not being drivable etc. I'm using a DFGT and had to play a lot with the settings to get it likable. I don't even notice the lag many are talking about. Shift 2 is racing in a pack which makes you work hard to win, with an aggressive AI that doesn't give up even if you pass them. Unlike GT5 which feels like I'm always starting last in single file race and then trying to catch the leader before my laps run out. To me Shift 2 is fun and GT5 is boring. And I purchased a PS3 exclusively to use GT5 when it came out. I do love the GT5 jazzy music and opening pictures though.
 
>Well, I must have a faulty version of the game, or a faulty PS3, or a faulty G27, or a faulty TV.

Enable steering assist, all else off, and enjoy!
 
I just figured something out. GT5 is like racing for dummies (I'm not being rude, I enjoy the game), because it's incredibly easy to drive any of the cars fast and to the limit, with throttle misuse the only thing that can get you into trouble. Think about it. How many people have been saying in 'GT5 they can jump in and set awesome times with most cars, but Shift 2 doesn't handle well at all.' GT5 is all about getting your lines right, because the act of getting through the corners in the first place is easy.

Shift 2 is difficult to race at the limit. You have to be smooth and precise (except the throttle is the opposite here and doesn't need as much care as it should) to do fast laps.
What is more realistic there?

It's very hard to unsettle a car in GT5 (wheelspin is not unsettled), in Shift 2 it's easy to drive, but hard to push as the cars get unsettled easily. Yes the bit of input delay is annoying, but if you drive smoothly it is hardly noticeable.

I won't have a final verdict until the day I stop playing, but for now I'm very happy with the game. The thrill of actually chasing down the car in first over a lap and a half while having the car on the limit and passing on the last corner is amazing and I really feel a sense of accomplishment for keeping the car under control the whole time! Definitely get the pulse racing :)

Oh and how many gamepad players went straight to Elite and turned off all assists, then complained about the sucky handling? Put steering assist on if you can't control the cars, it's there for a reason...
 
I just figured something out. GT5 is like racing for dummies (I'm not being rude, I enjoy the game), because it's incredibly easy to drive any of the cars fast and to the limit, with throttle misuse the only thing that can get you into trouble. Think about it. How many people have been saying in 'GT5 they can jump in and set awesome times with most cars, but Shift 2 doesn't handle well at all.' GT5 is all about getting your lines right, because the act of getting through the corners in the first place is easy.

Shift 2 is difficult to race at the limit. You have to be smooth and precise (except the throttle is the opposite here and doesn't need as much care as it should) to do fast laps.
What is more realistic there?

It's very hard to unsettle a car in GT5 (wheelspin is not unsettled), in Shift 2 it's easy to drive, but hard to push as the cars get unsettled easily. Yes the bit of input delay is annoying, but if you drive smoothly it is hardly noticeable.

I won't have a final verdict until the day I stop playing, but for now I'm very happy with the game. The thrill of actually chasing down the car in first over a lap and a half while having the car on the limit and passing on the last corner is amazing and I really feel a sense of accomplishment for keeping the car under control the whole time! Definitely get the pulse racing :)

Oh and how many gamepad players went straight to Elite and turned off all assists, then complained about the sucky handling? Put steering assist on if you can't control the cars, it's there for a reason...

The best part for me is you have to actually pick and set up your moments to pass. In GT5 you just dive in underneath the AI any time you want to, Go "poomph" as you bash into the side and bounce off, then you're on your way never to see them again because the AI in GT5 doesn't overtake you unless you go offtrack.

In Shift 2 if you pick the wrong moment and get into the AI, you crash and are done. You really have to pick the proper moments, set them up and choose the right turn in order to get a clean overtake. Especially in tight courses.

The main reason guys are having so much trouble with the AI in Shift 2 is because they are so used to bashing them about in GT5. Which one is more realistic? Bashing every car out of your way, or having to pick the right moment and avoid contact??
 
I love seeing an AI opponent in Shift 2 dive up the inside to overtake me if I break a bit early, only for me to overtake them again on the straight because they were back on the gas too late :)
 
I like SU2. It's a great game that does many things right. There are some nagging issues (lag, FFB issues, etc.) but I think some of that stuff will be cleaned up in a patch.

GT5 is no benchmark. I don't understand the comparisons, really. Yeah, it's got nice cars, good physics, etc. but one thing it doesn't have is a fun factor. GT4 was a much better game in that it was fun.

SU2 isn't perfect, and it's definitely got a few issues, but it's still fun.

I would almost say it's unfair to compare them since one is what....eight patches in, and the others a week old with no patches?
 
I disagree about GT5 not having the 'fun factor' It's fun but in a different way imo. Whereas S2 is fun in the sense that the feel of the car(s) is often exhilarating and the blur motion creates a sense of extreme speed, GT5 is fun in a more.....how should I put it.......sophisticated way :sly:

It's fun (at least to me) having detailed descriptions of each car, it's fun driving the likes of the new Fiat 500 because you don't get to do it in other racing games. It's fun having Japanese hybrids like the Prius and CR-Z. It's fun just chillin' and doing time trials in the rain with the wipers going, etc.

Shift 2 is for people who enjoy racing and fast cars generally. GT5 is for people who love all types of cars and appreciate automotive history.
 
I got so fed up with Shift2 last night I went back to GT5 and did the Lambo seasonals.

That Toscana road with a stock Lambo was epic fun, and got me smiling again. Spot on PD!!

Sure the racing isn't as dramatic in GT5 but the driving feel is lightyears ahead of Shift2.
 
I got so fed up with Shift2 last night I went back to GT5 and did the Lambo seasonals.

That Toscana road with a stock Lambo was epic fun, and got me smiling again. Spot on PD!!

Sure the racing isn't as dramatic in GT5 but the driving feel is lightyears ahead of Shift2.

what platform are you on and what wheel do you use?
 
I m playing it on PS3, with a DFGT. 10% into the career and got 20 tracks mastered. I m really starting to like it, though I had a rough time earlier, especially in one of the early career events at Miami. Just a big boxcar trash festival, had to restart like 15 times cause I couldnt get round the track without being knocked out by the AI... very frustrating! :yuck:

After that moment it only got better and now I m happy with it and having fun, though it lacks in both physics and the menus. Why is there no pre-race screen to access tuning etc like in GT? Graphics are ok, I m actually too concetrated when I m playing to look at the panorama! :sly:

My verdict: Its a lot of fun for what it is. S2U immersion, track selection and upgrade system with GT5 physics would be racing game heaven.
 
^ wait until you are on 20%+ with much faster cars, and loads of the level up prize money is missing from your bank account due to software bugs. Then the fun starts waning...
 
I personally enjoy Shift 2 more than GT5 but like all response on this thread it is an opinion. Shift 2's handling feels more alive and connected than in GT5. And it is definetley more challenging because you cant use a 900hp car whenever you want.
 
I too enjoy Shift 2 more than GT5. I didn't feel any excitement while playing GT5 even though it looks much clearer than Shift 2.

Now .. why do I like Shift 2 so much? First, due to G-Force effects it makes me feel like the game is alive and it just never stop until you finish a race and start another one. I do know that the cars look like a PS2 game in the Menu but .. why do you want to care about that?

As for the sound effects, FM3 had a very nice engine/exhausts sound .. loud and clear, however, trust me I used to fall asleep while playing it.

I enjoy every part of Shift 2 but I only have few certain issues and I hope EA/SMS can fix it very soon .. steering lag. This causes a lot of trouble for me especially when I suddenly turn the wheel either left or right very quickly(counter-steering).

If you look it up in Telemetry mode .. there's a bar which refers to steering. It should response as soon as you turn the wheel.

Other than that .. it's a nice game!
 
I have both games , and I must say I agree with gamespot:

Shift 2: Unleashed is a racing game that turns sitting behind the wheel into a roller-coaster ride. It offers a compelling single-player Career mode and great online features, allowing you to progress while playing through both. The return of the superb AutoLog feature furthers the replay value by creating a streamlined leaderboard competition that's focused on your friends. While the game has improved over the first Shift, fans of simulation racing may find that such new features as the helmet cam feel like gimmicks. They will also be disappointed by the sometimes unpredictable car behavior and the ridiculously aggressive AI. Shift 2: Unleashed is a good sequel that will serve as an enjoyable entry point to serious racing; however, more experienced racing game players should stick to Shift's more realistic rivals
 
:lol::lol::lol:
INCORRECT OPINION
:lol::lol::lol:
Hey dude you must be like totally stoked about the new Fast and Furious movie! All those explosions and super stunts! Wow what fun!!
:lol::lol::lol:
Yeh dude totally! So cool to hear someone else on the same level you know? The same wave-length man! GT5 just wouldn't be worth a look without those opening pictures and jazzy music. Great point!
:lol::lol::lol:
:ouch: must be strange living every day SO COMPLETLY DEAD INSIDE if it takes that much added drama to melt your ICY SOOUUULLL
Quoted for (sanity) truth.

Are you 11 years old?
 
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