Should GT6 have break ins?

  • Thread starter Veyronrt
  • 60 comments
  • 3,626 views
700
United States
U.S.A
Veyronrt
I personally think that break ins are annoying and a waste of time but i want to hear other peoples opinions about them
 
No It shouldn't but I imagine you'll get several responses along the lines of "It's realistic and immersive".
 
Last edited:
No, GT6 should not have break ins. The car should also NOT increase in power when you change the oil after buying it new.
 
GT is a sim. HP has to raise after an oil change

I thought thought that an oil change would only restore HP that was lost? If the car was brand spanking new from the NCD, why would it have lost HP? Therefore it isn't really needed on new cars, just the old ones.
 
Many manufacturers recommend an oil change withing the 1st 500 miles, just in case for metal shavings or debris left over from when the car was manufactured.
 
I hope this feature is dropped. A brand new car with 0 miles gains power after an oil change? Just no.
 
It happens in real life. I want it to stay. I love the way there is a break in period until they have peak hp. I also love the fact that after certain mileage, you can't recover all of your hp. It has always been a GT thing.
 
Hei
It happens in real life. I want it to stay. I love the way there is a break in period until they have peak hp. I also love the fact that after certain mileage, you can't recover all of your hp. It has always been a GT thing.

That's nothing more than an annoyance. It certainly isn't realistic.
 
GT is a sim. HP has to raise after an oil change

No, no it doesn't. It doesn't have to because no player anywhere enjoys having that depicted in the game. If you want to make that argument, you also need to make the argument that we need to replace old car batteries after a while, replace light bulbs, replace spark plugs, et cetera. I'm sure two or three players will enjoy that and ten million others will hate it with a flaming passion.

Not everything needs to be depicted in a game if it adds absolutely nothing positive to the experience. Oil changes and car washes need to go, too. Nobody anywhere enjoys these. We know cars need cleaned and need oil changed, but we don't need to actually go through menus doing it.
 
That's nothing more than an annoyance. It certainly isn't realistic.
Engines do wear. You tell me a car with 60k miles will have as much horsepower as it had when it had 3000?


No, no it doesn't. It doesn't have to because no player anywhere enjoys having that depicted in the game. If you want to make that argument, you also need to make the argument that we need to replace old car batteries after a while, replace light bulbs, replace spark plugs, et cetera. I'm sure two or three players will enjoy that and ten million others will hate it with a flaming passion.

Not everything needs to be depicted in a game if it adds absolutely nothing positive to the experience. Oil changes and car washes need to go, too. Nobody anywhere enjoys these. We know cars need cleaned and need oil changed, but we don't need to actually go through menus doing it.


I know many people who enjoy car washes and oil changes. It gives these virtual cars a little personal feeling. It's something I don't want gone. Sure it may be repetitive and many will hate the time it wastes in the long run, but to me, it gives you that extra bit of ownership other games lack. All we need now is a livery editor, other than that GT does a good job with the feeling of owning the virtual car. Sure it is a game, but these things have meanings for many people.
 
Hei
Engines do wear. You tell me a car with 60k miles will have as much horsepower as it had when it had 3000?

You tell me if I was to spend tens of thousands of dollars to have it rebuilt from the bottom up (or just replaced) that it wouldn't restore the lost power? Some of the cars in GT5 can have you spending hundreds of thousands of dollars on engine repair and it doesn't accomplish anything, whereas in real life you would have an entirely new engine (possibly even scratch built) for a fraction of that much money.
 
Though if you keep rebuilding an engine, it can only be rebuilt so many times.Materials just don't last that way. Replacing is another matter on hand.
 
Hei
Though if you keep rebuilding an engine, it can only be rebuilt so many times.Materials just don't last that way. Replacing is another matter on hand.

I believe GT5 implements this. I had a red bull X2010 (from grinding days). It had over 600,000 miles on it between 4 different accounts I leveled up. Every time I went from 0 credits to 20,000,000 credits I changed the oil/car wash/engine/rebuild/chassis maintenance.

Toward the end of the fourth account I noticed that it had lost almost 150HP. It wouldn't come back no matter what I did. Only way the HP came back was after I used one of those restoration tickets.
 
I am saying GT5 does implement it. Others want it gone though. I personally don't.
 
Hei
I am saying GT5 does implement it. Others want it gone though. I personally don't.

Me either. It has a realism factor. Why would anyone want it gone?

Veyronrt
I personally think that break ins are annoying and a waste of time but i want to hear other peoples opinions about them

If you do not want to break in cars on GT5 anymore you could take up hybriding.

Cars are broken in when you install the new engine in.
 
Me either. It has a realism factor. Why would anyone want it gone?

It's annoying an unrealistic.

Rebuilding the engine is the same thing as getting a new one, it's simply a discretized process where you only fix what's currently broken. Every time you go to GT Auto (actually you should never have to go to GT Auto, but that's another thread) you should end up with an engine equivalent to the one you got when you bought the car.
 
They can skip it as far as I'm concerned. With all the pp requirements in the seasonal events it gets annoying when your car keeps gaining a horsepower or two each race and you have to go into the settings and change stuff every time. Besides you're just adding and subtracting horsepower at will via parts upgrades and power limiters so it's not like some few horsepower gained means anything at all anyway.

And as far as realism, oh good grief. Improve the intelligence of the AI by about a thousand percent and then we can start worrying about that sort of silly stuff.
 
17years of GT. I don't think it will disappear. But, break-ins do not nee to be in GT6.
 
Remove please. It's an annoyance. The car wash I could live with if cars actually got dirtier.

As an aside, I believe cars in Australia cannot be sold unless they are fully run in.
 
All aspects that get in the way of enjoying the actual game should be removed. This is one of them.

Others are oil change, restoring the car and so on. There are very good reasons why the most hardcore sims of them all don't have all that.
 
How would not having break in affect your love of driving? If you love driving you wouldn't need a reason to rack up miles on a car.


but i didnt explain well. I like breaking a car in and racking the **** out of the miles :). Better? And doing Oil Changes and etc.
 
Man, it's been so long since I've played GT that I thought this was about your car getting stolen...
 
If the condition/status of your car had more impact on gameplay in A-spec, then it's a fine feature to have. But it doesn't. I never ran into a situation where changing the oil or restoring the engine was a big decision to make based on how much money I had. (Like deciding between using money on tires, getting an ECU, new exhaust, etc)

Long story short, chuck it in GT6 if it's the same as in GT5. Though I barely noticed it in GT5 so I could also say I don't care if they keep it in.
 
Back