As I said, Gran Turismo doesn't provide a wide range of online events so this isn't always possible. Some weeks it basically meant not playing the game.
You may think that's reasonable. I don't. People who bought the game should be able to play the game however they like.
If GT provided full duplicates of all events with SRF on, off and free choice I could maybe get on board. But I'd still think it's a clunky solution to a problem that shouldn't exist in the first place in a properly designed game.
What, my preference that everyone should be able to play the game the way they want to? How selfish of me.
I'm respecting your preference for some sort of assist that makes the game fun for you. Nowhere have I suggested that any game shouldn't have such a thing, just that it shouldn't take the specific form of GT5 style SRF. For reasons that I have explained extensively.
Why can't you respect mine for a competitive mode that doesn't require using arcade physics to be competitive? How are you affected by an assist system that simply doesn't allow for physics exploits by hardcore players, which by your own admission you are not?
Stop assuming that I'm being selfish and read what I'm actually suggesting.
If you don't know why then maybe
read what I post. They cannot coexist without problem unless they are completely separated. They were not.
You say SRF and normal physics don't conflict but offer no reasoning or support for this.
You say SRF and normal physics were totally separate, even though this is
demonstrably false.
Even if they were to separate them properly in the future, a game that completely disallows an assist from any major competitive mode is probably going to be alienating for casual players. Which is part of what we're trying to avoid, no? I want all players to be able to partake of all parts of the game in a way that is fun and engaging for them. I'm not asking for casual players to get nothing, I want them to have assists if that's what makes the game fun for them. I just don't want the assists to break competitive play.
You seem to struggle to understand this really very simple concept - that I want assists that make the whole game fun for everyone.
Maybe this is hard for you because English isn't your first language, but you're telling competitive players not to play bits of the game they don't like and then telling
me I'm being selfish for wanting everyone to be able to have fun playing everything.
Here's a simple question - do you want all players to be able to enjoy all parts of the game in whatever way is most fun for them?
Please answer
yes or
no.