Should there even be 'tuned cars' in GT5?

Should there be 'tuned cars' in GT5 the full game?


  • Total voters
    97
For example the Ford rs200 rallycar and the Ford Escort rallycar are both missing their streetversions.

The Ford RS200 road version is in GT4 (and GT2) along with the Group B version...
 
Why shouldn't there be some "tuned" cars in there?

If you don't want to drive them, simply don't buy them?

I know I sure do want an Amuse S2000. I could just buy an S2000 and turn it into that, but that's not the same.

It's AC Schnitzer BMW's etc, sure you could stick all the parts on yourself but then you can might as well get a 335i and tune that instead of getting an M BMW.

For example RUF, that's a tuner company and I reckon most people here are very happy to see them in Gran Turismo. Sure Porsche should be in there as well that's a different story. But RUF makes such amazing machines that they deserve to be in there as well.
I already can't wait to drive the RT12 and RGT in GT5 :crazy:
 
Sure you should be able to create your own TUNED cars, But I voted YES because its always good to have more cars, and compared Professional tuned car with your car.
 
spoons2k8.jpg

Man that's hot
 
Should there be "tuner" cars in GT5? Absolutely! I can note some reasons why. For one, you could get an already-good car made better. I'm positive that any tuned ride that finds its way into a GT game is going to be better than stock for at last one reason. And don't even give me this "just to ride up the car count" comment. I am no antagonist to PD putting these cars in. Some cars may deliver more surprising performances than stock. Maybe you can't build your own dream tuned car. Take me. There are a variety of Honda S2000s in GT4. I planned on making one to be a track car of mine. Most of you know I love the S2000 GT1 as it's a race car on street tires. I dream of my own ceratin red or blue S2000. If PD wants to put in these special tune jobs on cars featured in the game, let them. I'm not going to complain to them about filling up car counts with fluff and filler. It's all about enhancing the Gran Turismo experience. And if it means coming along with these tuner cars and tuned cars, then so be it. Also think about how these custom tuner cars help diversify the kind of audience. I grew up with cars from the tuner car scene despite the fact the good old F-Body Camaros got me into cars. I think of most tuned cars as (pardon the cliché) "race cars for the road." Especially the capable one can be more like their own race cars. Tuning cars helps you make them better than stock. Purchasing tuned cars in GT5 can be just as satisfying as getting a really good race car. Not as capable, but capable for their own classes.

Going off-topic a bit, I really thought GT4 could have had the Spoon Sports S2000 from the menu picture and not the Spoon Sports race car from GT3. Just seeing that tuned S2000 in Post #16 just reminded me of the Spoon Sports S2000 I was hoping to see... at least the one with the extra fog lights.
 
Let me clarify - I wholly approve of real-life tuned cars, like Spoon, Blitz, and even higher up the scale, RUF. What I'm unsure about are the cars that PD tuned themselves, i.e. non stock cars that don't actually exist. (Ford GT tuned car, Dodge Viper tuned car) I admit that they aren't unattractive, but...why bother when you are using an opportunity cost of creating, say, another supercar.
 
Same thing. PD's made some of their own fantasy LM race cars (some even based on real race cars). What should stop them from doing the same with cars? They even have a GT-endorsed 350Z/Fairlady Z in real life. So why not offer PD-tuned cars in their game? Stupid as it may sound, they run the show and call the shots whether we like it or not. If Tony George could create his own racing team to compete in his own series, then so can PD with their own tuned cars.
 
Man that's hot

Yes she is! When I get my S2K I will have that hard-top!!!


Well stated JohnBM01 as usual. Also I see im not the only one that knows what the S2K GT1 is really built for.
 
Tuning can only ad to a game if its done right. So no need for speed underground fantasy body kit's, only real tuning manufacturers. And they also should leave the pre tuned cars in like the mine's R34 and Amuse GT1 and many more. Because those cars are legends and have a history, just like race cars have.

The whole problem is that lots people have a negative image of tuning, probably thanks to NFS and FF. but if you learn to know tuning like in Wangan midnight and initial D and all the JDM tuners. You realy can't hate it.
 
Tuning can only ad to a game if its done right. So no need for speed underground fantasy body kit's, only real tuning manufacturers. And they also should leave the pre tuned cars in like the mine's R34 and Amuse GT1 and many more. Because those cars are legends and have a history, just like race cars have.

The whole problem is that lots people have a negative image of tuning, probably thanks to NFS and FF. but if you learn to know tuning like in Wangan midnight and initial D and all the JDM tuners. You realy can't hate it.


WANGAN!!! INITIAL D!!! WOOT!!!
 
kpgc10-s30z_1280x1024.jpg

I can already see my self hitting the special stage route 5 with a heavly tuned S30 or Hako (KPGC10).
 
The Ford RS200 road version is in GT4 (and GT2) along with the Group B version...

I'm sorry, my head must have been shut of or something when I picked up GT4 the other day and couldn't find it, didn't for a sec think to check my garage or the used car lot. I am actually ashamed. Well, the lack of Escort Cossie still is valid though, and there are some others here and there, like an Alfa Romeo racecar and so on.
 
I'm sorry, my head must have been shut of or something when I picked up GT4 the other day and couldn't find it, didn't for a sec think to check my garage or the used car lot. I am actually ashamed. Well, the lack of Escort Cossie still is valid though, and there are some others here and there, like an Alfa Romeo racecar and so on.

I think the RS200 was lost back in GT2.... For shame GT for not bringing great cars in to your current and future products.

Joining this list is the Nissan Skyline DR30 Silhouette. *So sad it's gone*
 
I dont know what it has to do with tuner cars but the RS200 is in GT4 I just entered mines in the TCv3 (check my sig link)
RS2001.jpg

RS200 Production model or "Road Version"
 
I voted yes. Why not? As I see it PD as a whole are car oriented, so they like the millions of gear heads who purchase the game and play online, would like to test their setup ups against other individuals. It's kind of like setting a bar for performance if you will. I also think that PD is giving us this as an idea to what parts they will be including in the body modification side of GT5, yes?

Long live GT2!!!!!
 
Was it in GT2 where you had the option to do Auto Visual Mods, like you could clikc a button and it'll add a body kit etc for you?
 
Yes, it was racing modification, gave you a racing kit and usually a couple liveries to choose from.
 
Well, the lack of Escort Cossie still is valid though, and there are some others here and there, like an Alfa Romeo racecar and so on.

The Escort Rally car in GT4 is a Escort WRC not an Escort Cosworth. There were no road versions of the Escort WRC made because none were required for homologation. The Alfa race car, by which i guess you mean the DTM Alfa, is a silhouette racer and isn't based on the road going Alfa 155 at all.
 
The Escort Rally car in GT4 is a Escort WRC not an Escort Cosworth. There were no road versions of the Escort WRC made because none were required for homologation. The Alfa race car, by which i guess you mean the DTM Alfa, is a silhouette racer and isn't based on the road going Alfa 155 at all.

Both the Sierra and Escort Rallycars, or WRC's if you will where Cosworths. They were built by Cosworth, they are still made by Cosworth today.
My point is that it is an Escort rallycar and no roadgoing escort in the game.
The Cossie is just the closest thing and would be the most relevant to this game as I see it.

So, by your theory there with the alpha is that we can just dump the Toyota Supra roadcar as well? I mean the JGTC version should be sufficiant because they arn't really based on the roadgoing version, it's similar design features and name simularities but that's it. The alfa still is designed after the 155 and that should be enough.

Other examples of cars that are tuners/racers without being regulers in the game is the Tom's Soarer, Blitz Skyline D1.
 
The Escort WRC's were made by Malcolm Wilson's M-Sport. Cosworth had nothing, apart from maybe engine work, do do with them.

I'm not saying that any road cars should be dumped just because we have racing/rally versions. But i do think that we don't have to have road versions of cars that we have racing/rally versions of, especially when the DTM, V8 Supercars or JGTC cars are not actually based on the road cars that they take their name and vague shape from.
 
The Escort WRC's were made by Malcolm Wilson's M-Sport. Cosworth had nothing, apart from maybe engine work, do do with them.

I'm not saying that any road cars should be dumped just because we have racing/rally versions. But i do think that we don't have to have road versions of cars that we have racing/rally versions of, especially when the DTM, V8 Supercars or JGTC cars are not actually based on the road cars that they take their name and vague shape from.

Then I actually think we have an understanding. In my own case I wish for roadgoing cars for any race and tuner car, but that's just me, It's the road going side of the game I enjoy the most, but it wouln't keep me from playing GT if wasn't to get it.
 
In GT2 the "racing kit" (whatever that is) was actually reallife licensed racecars with official sponsors. It was not like Forza and what everyones hoping for GT5, to slap on a bumper, side skirts and a few decals. After your stage 3 weight reduction you had the option of purchsing the "full model" I believe. When you selected it it would be official sponsored racecar. I wasnt crazy about it because you coould do things like take a Dodge Intrepid and turn it into a full blown Funnycar (dragster). Even though the Intrepid shared no characterisitics of the dragster (frame, body, divetrain, length, width etc.) In a click of a button you had a completely different car that had no simularities. If GT brings this back it will lose my vote, But im pretty sure that they wont.
 
The Escort WRC's were made by Malcolm Wilson's M-Sport. Cosworth had nothing, apart from maybe engine work, do do with them.

I'm not saying that any road cars should be dumped just because we have racing/rally versions. But i do think that we don't have to have road versions of cars that we have racing/rally versions of, especially when the DTM, V8 Supercars or JGTC cars are not actually based on the road cars that they take their name and vague shape from.


Actually your completely wrong JGTC cars are based on there factory counterparts. They sit on the same frame and the engine blocks are original.


QUOTED FROM; http://supergt.net/en/ Official International Site

"Material restrictions
Composite materials (Including carbon and kevlar):

Permitted in the relevant parts or areas if authorized in the regulations, or used as standard on the original car and original engine.

Titanium and ceramics:

Apart from connecting rods, intake and exhaust valves, valve retainers, heat shields, brake caliper pistons and superchargers, titanium and ceramic materials can be used on specific areas of the car, but only if these materials are used as standard on the original vehicle and engine.

Control function restrictions:

Any automatic or electronic chassis control system or function is forbidden, even if standard on the original vehicle. A simple open-loop electrical switch activated by the driver acting on a system is not considered to be an electronically controlled system.



Engine
Type and position of engine:


An engine which is produced by original manufacture and is legal for road use, and admitted by FIA and/or JAF can be mounted.
The mounting position, location and orientation of the engine are without restriction provided the engine is situated within the engine compartment of the original vehicle.

Engine modifications:

Modifications to cylinder capacity are permitted. Supercharging devices are also allowed. Reinforcement of cylinder head and cylinder block is permitted. Crankshaft and connecting rods modifications are unrestricted. Modifications to camshaft position/number and changes to the driving system are not permitted. Intercoolers for cooling the intake air including its mounting position and piping are unrestricted. The exhaust system is also without restriction. However, variable exhaust systems are not permitted. Supercharging is not allowed when a 3-rotor engine is used on a GT300 vehicle. The exhaust mouth must be 300 mm or more above flat bottom."


PLEASE: If you do not know something as a fact please dont state it that way. It only leads to more confusion and false belief... Sad to say but im pretty sure I will have to break this down for people again... (sigh)
 
Actually your completely wrong JGTC cars are based on there factory counterparts. They sit on the same frame and the engine blocks are original.


QUOTED FROM; http://supergt.net/en/

"Material restrictions
Composite materials (Including carbon and kevlar):

Permitted in the relevant parts or areas if authorized in the regulations, or used as standard on the original car and original engine.

Titanium and ceramics:

Apart from connecting rods, intake and exhaust valves, valve retainers, heat shields, brake caliper pistons and superchargers, titanium and ceramic materials can be used on specific areas of the car, but only if these materials are used as standard on the original vehicle and engine.

Control function restrictions:

Any automatic or electronic chassis control system or function is forbidden, even if standard on the original vehicle. A simple open-loop electrical switch activated by the driver acting on a system is not considered to be an electronically controlled system.



Engine
Type and position of engine:


An engine which is produced by original manufacture and is legal for road use, and admitted by FIA and/or JAF can be mounted.
The mounting position, location and orientation of the engine are without restriction provided the engine is situated within the engine compartment of the original vehicle.

Engine modifications:

Modifications to cylinder capacity are permitted. Supercharging devices are also allowed. Reinforcement of cylinder head and cylinder block is permitted. Crankshaft and connecting rods modifications are unrestricted. Modifications to camshaft position/number and changes to the driving system are not permitted. Intercoolers for cooling the intake air including its mounting position and piping are unrestricted. The exhaust system is also without restriction. However, variable exhaust systems are not permitted. Supercharging is not allowed when a 3-rotor engine is used on a GT300 vehicle. The exhaust mouth must be 300 mm or more above flat bottom."


PLEASE: If you do not know something as a fact please dont state it that way. It only leads to more confusion and false belief... Sad to say but im pretty sure I will have to break this down for people again... (sigh)

If you call the bored-up 2L, 4sylinder inline TT engine (Used on the Toyota Supra JGTC) the same as a 3L 6sylinder inline TT. They may be built upon many of the same principals but they are still different. If you don't belive me check the specks on the Top Secret GT300 Supra, a "roadgoing" car approved for JGTC by the head of that leage. 2.2L there, not 3L or more.

Found this while I was searching for something to back up what I allready knew:
http://en.wikipedia.org/wiki/Super_GT#GT300

This states this: "Regulations in GT500 are considerably looser than most GT classifications, and teams are free to change engines with other models made by the manufacturer, change the alignment of the engine, or add forced-induction systems to models which do not normally have it. The chassis may also be heavily modified, with lightweight tube-frame "clips" being allowed forward and back of the main cockpit, although the car must overall look similar to its road-going variant. These regulations result in cars which are possibly the fastest GT racing cars in the world. The rationale for this was to allow manufacturers to field competitive cars without having to spend large amounts of money for homologation versions of the race car's road car counterparts (although some companies, notably Honda and Nissan, have still developed homologation specials)."
 
I think I'll hold a poll on whether I should hold a poll to find out whether I should hold a poll again but rephrased "Do you think that there should be "tuned cars" as in tuned by Polyphony Digital - cars that in reality don't exist although I won't say no to the Honda NSX-R LM - in the full game GT5, or in your opnion should such sacred stock supercars stay standard: suitably, sport-kit-less?
 
Quoted for truth. This has been my argument for a couple of years now.

Gran Turismo is supposed to be a journey into the motorsports world. Not the fast n furrious ricer world, but motorsports. Climbing the laddrer into the pro world means you take a car, and YOU modify it with performance parts. This includes bodykits and a nice livery paint job, plus YOU get a number that identifies you as well. When you get good enough to rack up some wins and gain the interest of sponsors, YOU put their decals on YOUR car.

I WANT THIS. As messed up as it is in Forza 2, it still has a fantastic set of tools enabling you to race mod and paint up your own car like that. When I advanced in Forza 2, I followed this exact same route like a roleplay, having no decals at the start, and adding them as I gained sponsors. It made the game much more immersive and personal.

Why people get the hysterics over this marvelous aspect of motorsports is beyond me.

:lol: motorsports arent about looks
 
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