This forum is getting better and better
As acceptable as being a junior mod, right?
Edit: Tree'dAs acceptable as being a junior mod, right?
Since when is, "go play another game" an acceptable response in the GTS discussion forum?
Since when is it acceptable to continue to drag a thread more off-topic just because you don't likeSince when is it unacceptable to say that if you don't like a certain feature, to mention a game that has it instead?
https://www.gtplanet.net/forum/thre...er-box-concludes.337545/page-98#post-11280051Since when is, "go play another game" an acceptable response in the GTS discussion forum?
Since when is, "go play another game" an acceptable response in the GTS discussion forum?
You mean except for the ones that literally say in their marketing spiel that they contain technology not invented yet? Yeah, totally real.
As far as I know none of the VGTs have been demonstrated as real at the full performance as seen in GT. The Bugatti has running gear but I've only seen it move at 5mph. The rest exist as clay models, some not even at full scale.
The Ford GT90 was a tangible, running-ish model (even made it on classic Top Gear) that previewed the styling direction for Ford for the next half of a decade.
In comparison, there are cars like the Chaparral, which is 30 years removed from being related to anything to the Chaparral of old. Or the SRT, with its amazing full body active aerodynamics package brought to you by the guys who put superchargers on 4200 pound sedans. Or Volkswagen, who haven't produced anything but conservative refreshes of designs from the beginning of the last decade but showed up with a Volkwagen Cabriolet crossed with the GT by Citroen. Or Nike, for the second time. Automakers do occasionally trot those sorts of cars out on the car show circuit themselves, but then again they are also generally ignored.
Other than having a licenced manufacturer's name on it (and the combined weight of marketing departments), there's little difference. Nowadays the people who design car models for videogames might have even gone to the same schools and be versed in the same software as the people who design cars for car manufacturers. They might not have quite the same overall skillset or understanding of engineering, but that hardly matters when we're talking about design student orgasm cars that most of the VGT project has ended up as so far. Vision GT cars aren't any better or worse than any other car made up for a videogame, including the ones PD have made themselves or partnered with people to make before. Perhaps less derivative, since usually fantasy cars are done for the purposes of skirting licencing, but not always; and it's not like automotive industry car designers don't dip into that well themselves anyway.
For that matter:
"Project cars (the game you namechecked) has a Game of the Year edition coming out soon if you're looking for something to buy a PS4 for."
"You could try these other two games in the meantime while you wait for GT Sport which is (since this is October of 2015) quite a ways away."
Though when the glass is bulletproof like here, they have to worry a bit less.Those who live in glass houses shouldn't throw stones.
Even if they present concept cars who don't run, they are real in the sense that they represent, in a way, a direction/the future of these companies.
That is....quite a stretch.
Real
"actually existing as a thing or occurring in fact; not imagined or supposed."
Again, a couple of these cars were presented as including technology that does not currently exist.
That is....quite a stretch.
Real
"actually existing as a thing or occurring in fact; not imagined or supposed."
Seems a slightly arbitrary definition given that we're experiencing these cars in an entirely virtual environment anyway. They're as real as they need to be.
That is....quite a stretch.
Real
"actually existing as a thing or occurring in fact; not imagined or supposed."
Again, a couple of these cars were presented as including technology that does not currently exist.
Like? As an example, General Motors spent most of the 1980s making concepts that looked like this:There are plenty of cars in history that came out because years or decades earlier there was a concept car pointing out the direction for the company (in terms of design, technology or both).
Except when they don't, and it is obvious that they don't. Every year there are dozens and dozens and dozens of the pie in the sky "look how cool this is!" concepts that get their fifteen minutes based on whatever the central gimmick is and then are completely forgotten except when someone on Jalopnik gets nostalgic. Sometimes, like the completely silly stuff that shows up at the Tokyo Auto Show, they don't even get that much attention. And Mercedes and BMW make them too.Mercedes or BMW producing a concept car is not the same as a random guy making a GTA based car in his garage. Because Mercedes, BMW, etc are experts and drive the industry. Even if they present concept cars who don't run, they are real in the sense that they represent, in a way, a direction/the future of these companies.
So I just counted, currently we know of 24 cars in GTS that are either a VGT, fictional race car or both.
Of the 137 cars that is a 17.5% fictional rate and it's only going to increase since most VGT are not absolutely confirmed, but as good as.
So again, I think it is a very valid point.
The argument was that the cars being simulated by the game are real.
VGT cars are concept cars and concept cars are part of the real automotive industry
they are real in the sense that they represent, in a way, a direction/the future of these companies
You can't simulate something that doesn't exist. The power system of the Tomahawk is not simulated because the technology doesn't exist in the real world.
For FIA GT experience go drive GTR2VGT should exist as a bonus feature, but please, let us have pure FIA GT experience and not a terrible mess of fictional cars and real cars. A race should have cars only from one single class. Unless we're talking about a multi-class race.
Also, I didn't say "The cars being simulated by the game are real." I said that VGT cars are real.
The argument was that the cars being simulated by the game are real. You can't simulate something that doesn't exist. The power system of the Tomahawk is not simulated because the technology doesn't exist in the real world.
Go read another forum if you dont like it! Smiley face.Since when is, "go play another game" an acceptable response in the GTS discussion forum?
Since the reply was childish and not intended to be informative in any way.Since when is it unacceptable to say that if you don't like a certain feature, to mention a game that has it instead?
Geeze, not even close to being the same. One was a childish retort, whilst the links you provided here lead to posts pointing out other games that meet a criteria and not simply "if you dont like it play x game, i want to believe Kaz is god of racing games" .Also lol at trying to justify that vgt cars are real. They are nothing more than show pieces or marketing for one.https://www.gtplanet.net/forum/thre...er-box-concludes.337545/page-98#post-11280051
https://www.gtplanet.net/forum/threads/wrong-to-move-to-xbox.337624/#post-11057432
Those who live in glass houses shouldn't throw stones.
Also lol at trying to justify that vgt cars are real. They are nothing more than show pieces or marketing for one.
Like?
Actually, I like concepts, and I'm not against vgt's. However the vgt focus indicates to me that Kaz has forgotten gt is a game and as such the series has lost its way. I never dreamed of racing laser powered cars in a game that dont exist, I dreamt of racing cars that are beyond my means or that I simply like for one reason or another. As for all cars starting as a concept, they are concepts with a real world purpose for the end user. These vgt cars have little purpose to this end user or the end user in the car segment. I believe only die hard gt fans have or will have any affinity to these cars. Just another reason why gt is losing part of its custom base imo. What PD and Kaz do is no longer my problem as I have broken my emotional involvement with this franchise.Technically all road cars are for marketing as they for promotion and getting you to buy one raising brand awareness. Or maybe you just don't like concepts, and then forget most cars start as concepts?