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- Vilnius
I have seen the Bic pen one on simhq Probably the main reason why I didn't make one like that was that I wanted to create one myself. It's inferior but meh, it's mine
I have seen the Bic pen one on simhq Probably the main reason why I didn't make one like that was that I wanted to create one myself. It's inferior but meh, it's mine
PffffThat is certainly an option... I'd suggest the following setup:
5 volt cell phone charger and 3.3 volt low dropout voltage regulator. Then power the load cell via the 5 volts coming from the phone charger and power the load cell amp via the output of the 3.3 volt regulator. This will ensure that the output of the load cell amp does not exceed the 3.3v expected by the T500.
cap?For a 3.3v regulator, I would suggest this MCP1700-3302E/TO (look up the part on digikey or something) You also need a cap with it or it won't work right. Reading the datasheet is a good idea They have example circuits in there.
Pffff
I definitely have to stop reading this thread. It's getting frustrating.
I understand what you mean. Now I just need to figure out how to connect everything. Is this the same principle when using a pressure transducer? I prefer a tranducer over a LC.
cap?
I think what you have there should be on par... Even if it's not, it's a good learning experience Just make sure your magnet is close enough to the sensor.
You might think about experimenting with different magnet shapes too. That application note sheet that I posted above breaks down the different types quite well. Even though that sensor may be a switch, the info in the document is more generalized.
question about the hall sensor magnets.
Does it have to be N40+.
Which type of magnets is also suited to be used with a hall sensor?
EDIT: I contacted a local electronics shop for the hall sensor and he asked me questions I can't answer.
He wanted to know if this sensor is a 2.5 of een van 1.3mV/G.
If it is a throug hole or a SMD. I believe it is a SMD?
I have decided to start simple.
I'm going to use a Logitech Attack 3 joystick and use the potmeters and PCB boards to make my first DIY pedals. If that works out well, I want to make a descent set of pedals, using a hall sensor or a hydraulic system.
But first things first and start simple.
I now think I understand what it means to lose resolution though.
yep I think I do. Not enough travel and calibrated in this small window of travel. Not enough signals output from the pot.That and you understand why it's happening.
This is in answer to Derek Speare's question from here: Hydraulic Brake Build (post #76)
Why hydraulic brakes (or at least hydraulically actuated sim brakes)?
At first I was skeptical as to the benefit. The hydraulic system is in fact just a spring operated system: hydraulic fluid is pushed from the master cylinder to the slave cylinder, where the slave compresses an elastomer stack (spring material). A fancy way to actuate a spring
Derek argued that it is not the spring, but the way the spring is actuated that gives hydraulics their ultimate-ness. Without first hand knowledge, and knowing full well he had first hand knowledge, I decided to put my access to race parts to my advantage and and go to school
To not clutter this thread, as it has lots of good info and opinions, I started the Hydraulic Brake Build. That has hit another small setback , so I'll take a few minutes and tell you what I've found so far.
Feel is everything
When I started this thread, I wanted to say that all brake solutions are essentially the same, measuring how much deflection there is in a spring. As I just said, the hydraulic brake seems to do the same thing, and does at its base. What I didn't know but suspected, was that the feel of application would be similar with hydraulics as with a spring (especially a non linear one) and a load cell would be similar. In fact it is a bit different, there is a improved progressiveness of the pedal and you feel the car "load up" in a much more realistic way. I put this down to the damping of the fluid and the natural damping within the elastomer.
The next step is where the hydraulics take you to a new level: modulation and release. Once I tuned the master cylinder diameter to the slave, the feel was exceptional in this aspect. Little small PRESSURE changes affect to the brake on screen. Threshold braking now became a repeatable reality And the ability to trail brake the car smoothly into the car is sweet
I don't know how much faster it made me, but it made me much more consistent!!
So it comes down to a stronger feeling of connection between what is happening on the screen and how your body can react to it BEFORE you get into trouble.
My testing was cut short by a failure in the stock pedal base plate. I have a new one being produced as we speak, more details (and eventually a video ) will follow when I get it back together towards the end of the week.
Impression so far? SWEET
Let's keep this going
*starts pondering if the next advancement is sim brake systems will be to rotate one (real car) brake disc according to game telemetry readouts, and use a (real car) brake caliber and hydraulic system to apply brake pressure on a real rotating disc. Though you might want to enclose the disc (due to dust) and add some ventilation.
Interesting read here though.
The next advancement in sim racing is FFB pedals