Simulation Tires all the way!

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Pupik

dig the bolts in my neck
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I have't played GT2 much in the past year or so, just a little run here and there, since I'd thought that I've done everything there is to do with this game...Except for those nasty Simulation Tires.

So I fired it up, and my eyes adjusted almost immediately to the graphics. The sensation of speed is actaully better with the blurry graphics and lack of polygons, in my opinion, but of course, it's a bit choppier than I remember. And steering with the D-pad is really hit-or-miss; how did I ever set fast and consistent laps with it?

In any case, I started out with the usual 10K credits, but kept in mind that Sim Tires cost 2,000 credits. So I bought a red '91 Honda CR-X in the used lot (I didn't use that car much in the past), and figured it would be a good starter car with Sim tires.

I started with the Sunday Cup event at Tahiti Road; it's usually the easiest first race in GT2, since I've only used the Sim Tires twice in 5+ years of messing around with the game. The difference is staggering; however, fans of GT4's physics model will be suitably impressed that it makes a GT2 car respond a lot like it would in GT4. You have to be very deliberate with braking and steering, and how you use the throttle. The "traction circle" concept (read the manual) really comes into play here, as you can't possibly turn and brake effectively when Simulation Tires are equiped.

Therefore, the CRX was much harder to drive than I remember; you have to obey the racing line, or you'll crash into the walls quite easily. So it's actaully kind of fun with the limited grip when running Practice Runs with these tires. However, the AI seems to use Normal tires, which have loads more grip in comparison. The AI won't care for the fact you have to brake early, so it will hit you from behind. The AI also takes the corners faster (that's a first!), so they'll have no shame in tank-slapping you when they arrive side-by-side. The AI also won't take a different line to pass you, they're not really programmed to do so, unless it's overtaking a slower car in a straight line.

So on to the racing: The AI are mostly Kei cars in this race at Tahiti Road (I've always had a fondness for this track, it really should return to GT5); so my 150+hp would just run away, right? Not quite..my opponents huit me every chance they had, and stayed close to the finish. I managed to keep them all at bay, but at the finish, we were all covered by less than one second.

[ More as I get time to type it all in, my notres are at home. ]

Day 2: Scored some trophies in the B license tests. I wasn't getting hung up on getting gold.

Day 3: Tried the Tahiti Road race in the FF Challenge. I hung on grimly to 4th place, as I couldn't have a chance at the leader.

Day 4: Same race, but I crashed into the pit wall at end of the first lap. I wasn't going to catch the 5th place car, so I retired.

Day 5: Same as before, but even though I was up to 2nd place, I lost all my places by taking the tight 2nd-gear right turn at the proper speed to prevent wall-riding. I finished 6th.

This Sim Tire thing isn't as easy as I thought it would be.

[ More info later on... ]
 
I haven't tried sim tires, as the recommend using a wheel for them, and I don't have a coffee table that I can mount mine onto, and the between-the-legs option is pretty much useless!
 
I tried using sim tires exactly once...driving a Datsun 240Z in the Trail Mountain Enduro. what a nightmare.

I must admit that I use Normal and Sport tires a lot in GT2...I only use slicks for the most potent races when you really need them (GT Regionals and World Cup. Tuned NA, Turbo, GT All Stars, etc). Anyways, good luck with your experiment...it's a first for sure!

I totally agree..the sensation of speed in GT2 is more profound!:crazy:
 
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I agree that sim tire is closer to GT4 too :). I start using it after I have a chance playing GT4. It even make my GT2 tuning closer to GT4, GT2 will understeer like GT4, which is now I consider as fun :D.
 
the reason the HP ratings for races is so high is because of the sim tires. with normal tires, its easy to win 345 hp races using a 220 hp car, or take example the 591 hp race with a 450 hp car. With sim tires, you must use HP to compensate for the horrid handling.
 
sim tires scared me. :(

but now i have to try using them to see how they compare to gt4! one day... maybe... if i get around to it...

or not...

:ouch:
 
Nice! Didn't know about it! Now, tomorrow I'll start over, and trying to use sim tires all the time and for every race.
 
vette_7t9
the reason the HP ratings for races is so high is because of the sim tires. with normal tires, its easy to win 345 hp races using a 220 hp car, or take example the 591 hp race with a 450 hp car. With sim tires, you must use HP to compensate for the horrid handling.

Whoa I never thought of that. It's true...I kept adding power to my Datsun to compensate for the uglyness. After a few laps I gave up...restarted my game over!

Whatup Vette, haven't seen you in ages.
 
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I used them on my fully modded Viper GTS with 702hp. It was considerably harder, but I still could still win!
 
Day 6: Added a racing Muffler and a Engine Chip. > 174hp.
Raced at Tahiti again, FF Challenge. Finished 6th. I keep leading, but losing the race into that sharp 2nd-gear right hander.

Day 7: Same race, but I finished 2nd, after driving a lot more cleanly. But I still couldn't catch that Golf 1.8T, it's a tough one to catch.

Day 8: New Beetle and the Saxo kick me down to 3rd place. The D-pad isn't working like I remember it. Niether is this car.

Day 9: Tigra beats me by 0.404 for the win. I don't remember what vicotry was. Sponsors are growling, devising new stickers that peel off easily so they can go to Team Opel Service.

Day 10: Iv'e made enough coin to purchase a Triple Plate clutch and a Racing Flywheel. And when it's all said and done, the lack of grip is what's killing me. I finish 5th, miserably trying to stave off the Clio to prevent embarrasment and sponsors from leaving the team early.

Day 11: We purchase a buffeet table to woo back the sponsors and other teams. Alcohol was included, too. It seemed to work, since Team Opel Service stopped by, and we won the race by 0.383 over the Tigra. Yay! Opel fires the pit mechanic that put a Sim Tire on it's left-front wheel by "mistake".

[More to follow.]
 
Boy those sponsors...talk about the patience they must have! :P Car & Driver magazine had this to say:

“...seems a veteran driver ‘Pupik’ has appeared on the scene shoeing his '91 Honda CR-X with dealer-spec regualtion tires. Simply unheard of! Madness!!”
 
I try to do the same, with racing flywheel and sport suspension (10/10 damper :) ), failed, even when I can lead on the first half, the church corner is realy hard :).
👍
 
Parnelli Bone
I must admit that i use Normal and Sport tires alot in GT2...

Wow, I cheat and use race tires for all events and get as near to the HP limit as I can. I know that it makes for easy wins and good stats...

In my defence I'm running my own game with my own comparisions between cars and I do races cars beyond the HP limit if they prove to be winners...
 
TMM
Wow, I cheat and use race tires for all events and get as near to the HP limit as I can. I know that it makes for easy wins and good stats...

In my defence I'm running my own game with my own comparisions between cars and I do races cars beyond the HP limit if they prove to be winners...

...tsk tsk. Come on now ya can do better than that! Check it out

http://www.gtcarreviews.com/id22.html

Forget about my horsepower system...just check out how rarely you'll need to use racing tires. Wait you are talking about GT2 right?
 
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Cosmic
:eek:
So is this official now the hardest GT game?

If you have sim racing experience, GT2 is the easiest..even with horsepower limits...I mean, let's be honest. GT2 is only tough if you MAKE it tough...which is exactly what Pupik is attempting in this thread...hats off to him.

Sucahyo I think I meant to say “...so far I've found that if you do the Expert Level Generator using Hard tires in the first race, then lose...try Mediums or Softs in the 2nd race (depending how bad you lost in the first race)...
 
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Parnelli Bone
Sucahyo i think i meant to say “...so far i've found that if you do the Expert Level Generator using Hard tires in the first race, then lose...try Mediums or Softs in the 2nd race (depending how bad you lost in the first race)...
:lol: I see, I am not suppose to take it with simulation tires..........

BTW, maybe you should include tire diameter in your horse power system. Because car with the same power to weight ratio, same weight, can have different cornering speed.

My test:
Sting Ray '67
2.320 82
1.690 113
3.500
6000
calc tire diamater=23.2/23.3

Sting Ray '69
2.320 108
1.690 150
3.600
7000
calc tire diamater=26.9/27.2

I found this when trying to find good car for Classics Derby Challenge- on Leguna Seca.

On simulation tire stingray '69 feel has more grip than stingray '67.
This is what I use to consider what car to use for competition too :). Even heavier, higher P2P car, has more chance to win if it has bigger tire diameter.
 
sucahyo
:lol: I see, I am not suppose to take it with simulation tires..........

BTW, maybe you should include tire diameter in your horse power system. Because car with the same power to weight ratio, same weight, can have different cornering speed.

My test:
Sting Ray '67
2.320 82
1.690 113
3.500
6000
calc tire diamater=23.2/23.3

Sting Ray '69
2.320 108
1.690 150
3.600
7000
calc tire diamater=26.9/27.2

I found this when trying to find good car for Classics Derby Challenge- on Leguna Seca.

On simulation tire stingray '69 feel has more grip than stingray '67.
This is what I use to consider what car to use for competition too :). Even heavier, higher P2P car, has more chance to win if it has bigger tire diameter.

I am convinced that NOBODY is supposed to do races against the AI on sim tires. Sim tires are great for 2-player games, tho :D

Uh...so I don't get your tire dimension thingie there...explain how you get those please...is there some math formula or something?
 
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tire diameter (inch) = gear ratio x final drive x speed (mph) / (pi x 0.00094697 x rpm)

car that calculated as having bigger tire usually has faster cornering.
 
sucahyo
tire diameter (inch) = gear ratio x final drive x speed (mph) / (pi x 0.00094697 x rpm)

car that calculated as having bigger tire usually has faster cornering.

Okay. And what is pi? I forget. I know it has something to do with the radius of a circle.
 
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Inspired by this thread, thanks Pupik :), today I race using normal tire trying to win regional cup (its too soon for me to use simulation tire :dopey:).

In Accord Sir-T it is really hard, when I messed up my braking, I will plow in corner. I have to wait the front tire to grip before applying some gas, otherwise it just go straight. I have to use some tapping in corner to maintain speed. My car is slower in straight, but if I get it right it can be little faster in corner. But to get it right is very hard.

Frustrated, I switch the car to Skyline GTS25 Type S, much better. The car accelerate faster although still slower than the other car. Braking is the same thing, if I messed it I will be slower, when the front wheel loose traction, I will slide, when sliding it corner slower. If the front wheel not loosing traction I can corner fast, either with rear sliding or not. This car end up faster in corner than Accord. I can win regional cup with this car.

It turn out racing with normal tire to be really fun :), you have to concentrate when braking and cornering. And I have good feeling when my car side by side in straight, get left behind at a car length, can catch up again in corner and came up side by side again on corner exit. When there is multiple corner ahead, I know it will be my key to victory :D.
 
** Hey Pupik, we're all waiting for your next installment! :) It's like a book of the week club**

Normal tires in the GT Regionals,,,in an ACCORD? Lord, that is nuts! Even on medium tires you'll still have a close race! I know...I've raced plenty of Civics and Accords and their Mugen twins..they can win, but it takes massive concentration like you said!
 
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I like it too 👍, captain's log june ......

I think the opponent adjust to the maximum available tire we have. I don't buy any tire when racing. I think of this because my car definitely faster in corner, I always have faster corner exit speed, so the opponent must be using normal tire too, as my faster cornering is the result of car tuning. I try mugen civic too, it can keep up, 3rd place is easy to get. On midfield 1st place is easy.
 
My notes are at home - but the driver is at work right now.
 
Hey! 💡
Simulation tires were great for drifting in GT3 so I wonder if simulation tires has the same affect in GT2 when drifting.
I'm going to take a look at it later, but for now, breakfast time!


Oh!!!! My data gor corupted, somehow :odd: Have to start all over again *cries like a baby*
 
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