*insert conspiracy theory of Ian paying GTP for positive reviews*I like you
*insert conspiracy theory of Ian paying GTP for positive reviews*
If so, I'll take one of those not really payments. And reinvest it in a new high end PC and PCARS2 on that.Harsh... anything under 50K isn't really payment right?
Boy you guys are quick...
We plan to hammer anything else planned by anyone else. It's not specific to racing games, it will ship with a full open engine with utility for any type of game. As in a full rendering engine, a scripting system, an AI module, an audio module, a complex physics module and a full UI system, among much else.Can you share anything more? Will the console be placed against the new Playstation and Xbox? Will it be a console specially pointed towards the racingscene? Was the engine that is running on it developed specially for the Madbox? How mad is it?
We plan to hammer anything else planned by anyone else. It's not specific to racing games, it will ship with a full open engine with utility for any type of game. As in a full rendering engine, a scripting system, an AI module, an audio module, a complex physics module and a full UI system, among much else.
It will have the best VR support possible and will have a full backend with esports functionality for any type of game fully functional.
We plan to hammer anything else planned by anyone else. It's not specific to racing games, it will ship with a full open engine with utility for any type of game. As in a full rendering engine, a scripting system, an AI module, an audio module, a complex physics module and a full UI system, among much else.
It will have the best VR support possible and will have a full backend with esports functionality for any type of game fully functional.
Sounds wonderful.... and expensive.We plan to hammer anything else planned by anyone else. It's not specific to racing games, it will ship with a full open engine with utility for any type of game. As in a full rendering engine, a scripting system, an AI module, an audio module, a complex physics module and a full UI system, among much else.
It will have the best VR support possible and will have a full backend with esports functionality for any type of game fully functional.
I do not believe in Project CARS3 Horizone Unlimited, we get Shift 2.5 ProStreet.
Guessing that's a typo, but I'll allow it.We found out Paul Rustchynsky joined Slightly Mad in the summer of 2019, but now we know he wasn’t alone.
I guess it will be quite expensive with all of that. Will your games still be multiplatform or you want to focus on Mad Box?
Is the chase camera going to be reassessed at all? The current one is either way too close, or has the sense of speed sucked away the further the camera is away from the car. I don't like close chase cams as they are too detrimental to the FOV. So is there going to at least be a second chase cam option, further away from the car, with a wide viewing angle?
I second this. All camera views could do with a reassessment, but Chase Cam needs to be focused on first as it as the least sense of speed out of all the views available. Shift 2 had an ideal setup in this regard:
Though road cars are not race cars, (though some are damn close), I think gamers were just disappointed at how little actual racing was possible in P Cars 2. The majority of battling was not between you and the other racers or the flow of the circuit, but rather the battle was between car physics & driver.
There's gotta be a way without sacrificing fun or "realism"