Formula Rookie - European Championship Series (All circuits) - Tune for AI 100/100
Realizing I'm only 1/4 through all the available Formula Rookie series, I'm consolidating the project into 1 tune for all the circuits with only gearing adjusted for all the tracks. I don't think there's 1 person in the whole world who wants individual tunes for every Rookie race! The tough race at Donington with the tire issue forced me to get the best tune I could do for the car, and it works well everywhere for me. I reckon most people racing Rookie want to just get on and race! We are going to stick to AI 100/100 for the whole series come what may, which is more realistic as we can't always finish first!
For full series progress photos please go the official site (hard to edit multiple edits with photos here)
http://forum.projectcarsgame.com/sh...-Tunes-(G29)&p=1508559&viewfull=1#post1508559
Please refer to the Donington National tune for the default setup, I will just post gearing here:
RACE 1/5 Autodromo Internacional do Algarve
Notes:
PS4 Record time is 2.00.561
My best time (achieved during race) was 2.03.124
AI Pole qualifying time approx 2.02.00
I qualified last! Close enough though that I thought I could fight to a mid-table place and do better at the tighter circuits later. This is a track designed for the 'big boys' and the AI are hard to beat here (it's slow corners they are not so good at).
Full distance is 8 laps but I put in 9 as I ran out during the cool-down lap (which I quite enjoy doing) but drop some fuel if you don't want to do that.
Radiator at 50% is as high as I could risk it. All the power available is needed for this race (it could probably be won easier at a shorter distance with radiator closed more but that's not what we are doing here).
On the last lap my temps were up to 260F so I decided to hang on to 2nd place rather than challenge 1st and possibly blow the engine. I drove through half the pack at the first corner, cleanly, and was always in the top 3. You need to block fairly at some points as with 100 aggression these robots will have no problem bypassing Asimov's first law of robotics by getting too close on the inside of corners with no concern about doing you harm...
Very exciting race and I was very happy to get 2nd after starting last on the grid!
RACE 2/5 Circuit de Barcelona-Catalunya National
Another exciting race! Once again I came last in qualifying, by a couple of seconds. PS4 record is 1.20.716, best AI time in qualifying was 1.21.260 (121.689 in race). I actually made a 1.21.781 in the race, just shows what adrenaline and AI cars trying to dock with your rear end can do!
Got into 4th by first corner, for some reason the AI get polite when bunched up with other AI, it's just with a human they have no manners...I took the lead at one point but a very cheeky chappy dived on the inside on the first corner lap 5, IRL he'd be cautioned but what they hey, AI is AI.
Once he got ahead by a few seconds I played safe and went for 2nd again, which was no mean feat with 10 cruise missiles targeting me right behind! Anyway enough blah...here's the gear ratios and results (added gas for cool-down lap as before subtract if not needed):
Race 3/5 Donington Park National
It's home ground for this tune, what could go wrong? Fortunately nothing did despite putting the wrong tires on in the race....
My hopes of a clear day so we could really push the car on dry tires and get a fast time were dashed as it was raining heavily. So out with the wet tires for an easy qualify a second ahead of the pack. The AI don't qualify well in the wet. The race forecast was heavy cloud so I started the race in wets. Turned out not a great choice as the weather then turned bright and sunny so I was forced to run the whole race on tires that couldn't take the corners as fast as the AI cars hot on my tail...at least it was good practice for my defensive (not dirty!) driving techniques. I held them off fairly comfortably except one really slow corner when I was passed deservedly. Before the guy could race off and gain a lead I drifted round the inside of the next sharp right hander and took the lead back. He never saw that coming!
A few minutes careful driving later and I took the checkered flag. My first win in this series! Yay! As the earlier series leaders finished poorly I also gained a nice few points lead at the top of the table. I reckon they might be needed with 2 more hard fought races ahead of me...
To save reposting the same info check my earlier full Donington tune for this car in this thread. Remember to set enough gas for the full 8 laps if you race full distance like I did!
Race 4/5 Autodromo Nazionale Monza Short
I turned up at Monza (in my dreams) fearing the superior fast corner speed of the AI cars (cheating I mean!) would be my undoing here. I tweaked the gears precisely for the corners in qualifying and my best time was 56.531 (the PS4 record is just over 55 seconds). This placed me 9th on the grid, not last for once but it meant I would need a different gearing for the race, as slipstream would be needed badly to catch up and so I tuned the race gearing very long with this semi-gamble in mind. If I was somehow out in front early I would be struggling on every straight for the rest of the race, or worse if I could not stay close to the leading cars I'd be stuck at the back for the whole race. So yes you are getting 2 sets of gearing here, one for qualifying and one for the race.
The race itself failed to follow those predictions but turned out well despite a huge first turn scramble/shunt fest and a very lucky error by car in front of me. I moved up to around 5th by the first corner, speeding through a car on my left behind caught my wheel and spun around not harming me phew! The pack seemed to get stuck on that car leaving me 3rd of a 3 car leading pack by the fend of the first lap coming into the final long bend. Positioning myself in the inside ready for a gear drop and apex hug car #2 suddenly braked and dove right in front of me leaving me no time to react. I hit him hard but it didn't affect me, leaving him stunned though, so for the rest of the race it was just me and the lead car, with a 5 second gap to the followers. The long gearing made it possible for me to keep on his tail, narrowing the gap until I finally passed him. From then on it was a nerve wracking few laps trying to keep my car from allowing him to slipstream me. I was very happy to win the race by a fraction in the end. I saved the replays and will post sometime in the future as they will provide some entertainment in this fairly dull thread!
Anyway, here are the TWO gear tunes. FIRST is for QUALIFYING and SECOND is for the RACE.
Qualifying:
Race:
Race 5/5 Red Bull Ring National
The firth and final race in this series was played out by myself like the others late at night after work, half-stressed and half-tired. This is not at all an excuse , but praise! There is something very relaxing and satisfying finishing the day doing something you feel proud of for doing to the best of your ability. I am referring to racing my first full championship in either Project Cars game using AI of 100/100. Well yes PC1 had its aggression slider removed before release and PC2 AI technically goes up to 120, but as anyone who has studied the AI racers 'going up to 11' they have godlike grip on corners that us mere mortals cannot share so it's kind of like more braggadocio than true competition. Sorry don't mean to offend aliens who can actually compete on that level!
The satisfaction was only partly due to me racing hard and fast enough to compete. The achievement I'm more proud of is producing tunes that pretty well anyone can use to run against the AI at the highest natural level and win the championship even from the back of the grid (which I was mostly doing).
This last race was particularly so as the tune let me race fast and furious around the track without worry of ever spinning out or missing a corner.
To win the series I need to finish at least 6th I calculated presuming the guy in 2nd won the race. I moved up from last on the grid to 3rd early race, and held on hard but let 3 cars go past rather than fight against the odds and risk crashing and losing the series. I held on for 6th in a somewhat smug fashion even though the lead cars were not my main rivals. The 'Donington Tune' has proved most versatile on all circuits except Knockhill, with only gear adjustments vitally needed. I hope others take confidence in this thread, load up these fast and fun cars and have a blast too pushing them to their limits.
The Asian series will be next up, I'm really looking forward to the challenge especially the first long 'special' track, Sugo.