Sloppy's Fast, Stable and Fun Career Tunes

Formula C - Euro Series - Race 1/5 - Brno GP - Tune for AI 40/40
AI 40/40? Why so low you ask? Well if any of you have tried or read about the current state of Formula C on PCars 2 you will know there are some major tire problems. To be short, in the cool Brno weather it is impossible to warm the tires up to race pace no matter how many laps you race. So you have this slippery machine losing its front and/or back end on almost every corner however you take it. The TT record is around 2.02 but that was with pre-warmed tires, a luxury you do not get in qualifying here, and in the race after the first lap those warm tires go cool and you have a terrible time. We are at post patch 5.0 at this point and rather than wait for a possible fix I decided to go ahead and make this race fun and stable despite the odds. If the problem gets fixed, this tune may become redundant but if like me you want to work your way up the tiers from bottom to top here is the way to do it right now!
First task was to 'cripple' all the excitement out of the car to make spins less frequent, then by using wet tires on the rears and slicks on the front. Some people recommend using sports all round which is possible but they just don't feel right to me on the car. As my tune will mean top lap times for the car are now around 2.10 racing against the AI at any high level is impossible (they don't have tire problems!). I finally found AI 40/40 would lap the same as you with this tune so it makes for a good and still fun challenge, even though the car is way slower than spec. It still is possible to spin, but short shifting and avoiding strong power changes in sharp bends (well any bend) should give you a pleasant time. I raced full distance of 10 laps and once I got in a rhythm it was no problem. The AI give you a good race, especially at the start! You can't hear your engine above the roar of all the others so you shift from memory not sound. As long as you don't spin at the start (car is not THAT crippled!) and keep your cool you can soon draw a comfortable 2 or 3 seconds ahead for the rest of the race. I used a low radiator opening at only 10% as I intended to short shift a lot and wanted all the grunt I could get. Temps reached 266 by the end of the race as long as I used this strategy. If you want to rev the car higher and push it more I recommend at least 25%. I am using the viscous LSD as I liked the predictable smooth handling it gave, the geared LSD can be used with similar results tuned as shown below (just turn it on and viscous off). The Clutch LSD resulted in the car wobbling around too much through corners, never seemed smooth to me, fortunately we have alternatives!

If the rest of the FC series has the tire issues I will stick to this extra stable tune, as to not waste time producing 5 throwaway tunes! Gear ratios will be provided for each track.

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Formula C - Euro Series - Race 2/5 - Donington Park GP - Tune for AI 60/60
Now we are on a shorter track with more tighter corners we can raise the AI skill to 60/60. The AI are always faster on larger tracks! Having got a safe tune already from the last race at Brno, all we have to do now is tweak it to Donington. It's bumpy so we soften the springs and change the gearing. Not much else as we don't know if/when the tire issues will be patched. I lowered the traction control to 80% during the race (dry) but had it at 1% in qualifying (wet). Weather this time is DRY/WET/DRY. So yes you have to qualify in the wet and race in the dry. This tune works equally well in dry or wet fortunately. I've got a big tip though: In the qualifying session of 15 mins, it rains for the first half and stops the second. Track is wet the whole time but with less puddles in the last 5 mins and this is where the AI will post their best times. We're talking about faster times by 3 seconds! So save your best runs for near the end when it is possible to lap almost as fast as in the dry.
The race itself was very exciting. I started pole, almost spun out at the start and then had 10 laps of knuckle-clenching fund as the AI were in my mirror for the whole race. In the last lap one guy even tried to dive bomb me several times! Not fun after 9 laps of this. Was relieved to get over the finish line and win by half a second! I have video saved of both qualifying and the race but will only upload if requested as the AI are not set to 100/100.

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Formula C - Euro Series - Race 3/5 - Imola - Tune for AI 60/60
Wet/Wet/Dry. That's the session weather. Meaning like Donington before I can't do any meaningful tuning as we close to sliding around all the time anyway. Made some minor adjustments, qualified first using AI 40/40 in the wet. Then put AI up to 60/60 as soon as I saw the race was dry. 40/40 race would have been no contest. 60/60 turned out to be a contest alright. Setting race to maximum 10 laps I couldn't survive past 4 laps with the superfast AI taking me out during a dangerous pass. I took some videos to show what they will do at aggression 60! I also was stunned by their superior speed down the long straight. They were always faster than me despite me lengthening the gears. I even reduced the race to 3 laps out of desperation thinking I could close the radiator fully and gain an advantage. Nope! Still faster than me. I concede I could have driven a little better but they always caught me on the straights regardless.
Here are my recommendations:
Run qualifying at AI 40/40. Unless you are a fish.
Run Race at AI 60/60 short length of 3 laps. Or if you are very confident with blocking safely make it longer. Except you need to open the radiator as it gets hot here leaving you vulnerable to the alien AI with their warp speed thrust. I am convinced their superior speed must be due to whatever tires they use, high pressure for speed combined with glue-like grip?

Here is a video of some AI shenanigans plus the full 3 lap race! See me get passed on the OUTSIDE of the final double corner! See me dive bombed! See me treated as target practice by the same car at the same corner in two successive laps! If you block the apex they are unfazed and will just go past you wider (they have no problems on grass). Best thing about this race (to take a positive from the experience) is to consider it a supreme exercise/practice in the art of blocking faster cars during a varying assortment of corners, fast and slow.



Here is the tune. Remember I closed the radiator to try and keep up with their pace. I do NOT recommend this unless you want to finish the way I did in the video above!
Only 2 races to go then we're done (I can't bear to look if there is another FC series to complete!)

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Formula C - Euro Series - Race 4/5 - Oschersleben A - Tune for AI 100/100
Finally as soon as I started practice I noticed the tire problem was no longer present at this circuit! So after posting laps near the TT WR I upped the AI to 100/100 at last! They lap at speeds at or around WR TT pace so it's a great challenge.
Hot lapping with the radiator closed is fastest but at this track you only get around 3 or 4 laps max before you blow the engine. So if an AI car is in the way you can't afford to waste a lap, get round him somehow! For the race I opened up the radiator
to 75% which was safe (topped out around 215f), although it meant the AI (do they even have a radiator value to set?) was right on my rear for the whole race, and passed me several times. One of the best races I have ever had in Pcars 2. If not THE best so far. Full video below
showing hot laps in practice (32.900) and qualifying (33.650), and the full race. Wouldn't have bothered uploading it but as we finally got the AI up to 100/100 it's great to see what a challenge it really is! AI will pass anyway or anyhow they can, prepare for some
knocks if you are at all cautious approaching a tight bend. If behind you they don't hesitate at hairpins, if in front they have the habit of brake checking you at the apex. I use mechanical damage only, use full damage at your own peril!



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Formula C - Euro Series - Race 5/5 - Le Mans Bugatti - Tune for AI 100/100
Sweated blood (almost!) over this tune. Wasn't feeling well (nausea) and wanted a tune that would do well without me trying much (!) I nearly qualified last but managed one OK lap and got 2nd on grid. Tried couple of 10 lap races but as I said wasn't feeling great so taking it easy in front didn't happen the AI took me out by dive bombing the chicane twice (see video). I'm including 2 radiator tunes. 1 for the 10 lap and 1 for the 3 lapper I decided I could cope with! Fine tuned gearing with 1 high to match the last corner sweetly so the start was dead easy full throttle no chance of spinning out then off into the sunset..kinda. Proud of this tune as from watching the short video you can see I'm driving lamely and even pick up a slow penalty for a lazy chicane last lap. BUT....if a chap not feeling 100% can stroll away with this event with AI on 100/100 I'm sure ANYONE could do well with the setup! My best half-hearted laps were around 1.41 (faster than PS4 time trial and about 3 seconds from PC record). I reckon someone good could get a great time with this tune. Anyway here is the video and the tune!
(Sorry forgot had Bluetooth speaker while racing and PS4 picked it up!)



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Formula C - World Championship - Race 1/7 - Autodromo do Algarve - Tune for AI 75/75
After a stressful initial Euro series (which may have put a lot of people off Formula C in Project Cars 2 for life) I'm happy to say my World Championship series is well under way and features top class racing!
First up Algarve. Why 75/75 AI? Record PS4 time is 1.47xx which is 1 hot lap closed radiator warm tires. In qualifying here you have to do a whole 2 minute lap BEFORE you even start your hot lap and radiator just cannot avoid
overheating by the end of it. Plus tires are not completely warmed up until half way through 2nd lap. AI at 100/100 are putting times in of 1.47.xx in qualifying. I believe this is practically impossible for a human (in a race). I recommend 75/75 you can
see in the video and screens below that was still a great challenge! I qualified 6th (was very happy!) and led the race until penultimate corner when a hot corner tire let me drift off track slightly. Happy not to spin out and perfectly satisfied to take second
place in this 7 race long series!

Here is video of the qualifying lap:



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Formula C - World Championship - Race 2/7 - Azure Circuit - Tune for AI 100/100
I was dreading this race as I've never had a good open wheel tune at Mon...I mean Azure circuit before. 2 full hour practice sessions later I was happy with what I had. A little bit of oversteer to get you round the ultra-tight corners, you can hold the wheel (or controller) gently to drive a smooth lap here. Gears tuned for slow and fast sections.
By the time I recorded the final practice laps and race shown briefly below I was very tired. Even with my VERY Sloppy driving I got a practice lap under 1.39.xx! Race was easy too, pulling away from the pack in a trio of 1.39.xx laps near the start until I started to lose concentration...the point is I'm sure anyone fresh and 'on point' will enjoy this tune. I reckon it 'could' be tighter but I like the relaxed feel overall. Plus you can take final bend/chicane in 2nd before final straight with good timing. Loved the race so much I can't wait to go back and race it again sometime!
Winning this race put me 2 points ahead of my nemesis from the first race on the championship leaderboard. Exciting series ahead can't wait!



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Formula C - World Championship - Race 3/7 - Barcelona National - Tune for AI 75/75
A challenging race, but one we can take some points from. The AI, similar to Algarve, manage to perform at Time Trial level throughout qualifying and race. I am convinced now they do not have tire or radiator problems to deal with! We DO, however. Lowering the AI settings to 75/75 makes this race a tough but possible challenge. Congratulations if you can win at this level, I was very happy to take 4th after starting 2nd on the grid. Having optimized the tune to get through the first few turns of the track with a smooth semi-drifting style (see the video for a qualifying session chicane drift pass!) the only tricky section is the middle chicane. This needs a drop in gear at just the right time to keep balance and get the line needed to power through to the final hairpin signalling the final corners. This was easy in qualifying but the race raised an unforeseen problem. Whereas way back at Brno at the start of our Formula C career we had an impossible task trying to get the tires up to heat, here we have the opposite. Our tight tune with warmed up tires failed to get past 4/5 laps without losing grip on our outside tires from overheating. After 3 attempts starting 1st during the first lap before being taken out by the following AI pack or just sliding off the track half way through I knew I had to do something to stop the tires overheating. In desperation I lowered the spring rate considerably which worked. This made us slow in that tight middle fast chicane though where the cars behind would always catch us up. A battle for points ensued, realizing I could not push hard enough to win, I fought off every challenge until a pass became inevitable then let the car through. Very exciting race, tactics very much in my mind throughout, I settled happily for finishing 4th by the end. A definite rival in 'Alan Nelson' was apparent from the previous race, he finished 10th leaving us 13 points ahead on the leaderboard after 3 races. 20 points down to 3rd place means at this stage it's a 2 man struggle!



QUALIFYING TUNE:

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RACE TUNE CHANGES:

Feel free to stick to the more responsive qualifying setup if you fancy your chances, or run a race distance of 5 laps or less. Going the full distance of 10 laps is recommended for the full game experience, anyone who finishes well without making changes please report back!


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Formula C - World Championship - Race 4/7 - Bathurst - Tune for AI 50/50
Aaannnndddd we are back to the cold tire problem again. Despite warm clear skies our slicks stay too cool to qualify and on lap 2 of the race are already cooled below their peak grip. I tried a 10 lapper a few times. In slicks AND wets. That was dumb. I started 2nd, then just dropped down the pack every few corners. The AI are on some kind of mechanical steroids at this circuit. At 100/100 they are faster than World Record TT pace, and even in the race they come flying down past you on the straight even with high gears closed radiator AND slip streaming! I eventually settled for the minimum 3 lap race and used wets. That gave me 3 laps to hold on as best as I could before my tires fell apart. I settled on 50/50 AI after trying 100/75/50/25/30/40..and finally 50/50 when the best time I could manage with my tune got me 2nd place on the grid with those settings. I didn't figure the race would be so hard, but yes you don't have a chance really you feel like a rabbit at a greyhound race. At least I got an exciting race if not a fair one! I came 8th after an AMAZING (no hyperbole!) acrobatic crash half way round the 3rd and final lap.



I was 3rd. Guy behind got too close sideways and caught my tires flipping me way up in the air spinning long ways. The view I had from the cockpit was phenomenal! Saved some video of replays from the different cars it's just something you could never stage. Anyway I landed forwards without both wings (which magically appeared again during the cool-down lap?!) and after crashing into walls got back and lost only one more place before the finish.
Enough blah..the tune! Don't laugh, I promise stable and fun and that's what you get! 1st gear very high and others spread high too up to 6th that's geared for mild slip streaming. This comes in handy during the long straight both in qualifying and the race. The high first gear is perfect for several places you just have to time it right and nurse it around the first and last 90 degree corners. No chance of spinning out from oversteer! Springs are ultra soft dampers too. You can go a little faster when firmer but I don't like to feel sick when racing. Stiff springs on this bumpy track had me nauseous in no time.
Anyways, enjoy the tune it's unique! (Especially the constant howling you can hear the tires complaining about below - any trick to create friction and lose heat slower!)



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For the race make these changes (increasing down-force will slow us down but keep us nailed to the track):

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Formula C - World Championship - Race 5/7 - Sportsland SUGO- Tune for AI 50/50
Human TT record lap on PS4 120.719. AI at 100/100 do 121.xx. Normally this would be great competition but...guess what? Yes we have rain mostly or dry in qualifying and the dry tires won't warm up. So we use wets and the best time I got in the dry was 125.xx (with wets!)
At 75/75 the AI were doing 1.24xx which once again sounds good...except that's in the DRY. In the wet they do 1.27 and me around 1.34. Are you following me?! Long story short I recommend 50/50 for this event as the AI do 1.33xx in qualifying. So I expect to be in the top ten on the grid. As it happened during my first qualifying lap my nemesis Alan Nelson is right there in front of me at the turn for the final fast uphill section before the finishing straight. He actually did not brake check me and flew off up the hill giving me the perfect chance to slipstream him (top gear allows for a bit of this!).
This let me slingshot him for a 132.920 which put me approx half a second ahead. I stopped driving then as would never beat that again! That's why the AI is spot on with 50/50 as they are slightly better than us which is perfect.

Here is my lucky qualifying lap:



For the race I picked 10 laps as they wouldn't be dive bombing me in the rain so fancied a decent race length. The GOOD news is that wets here in the dry and the rain actually give you proper race grip. As long as you watch out for puddles and don't overdo the throttle passing an apex you can almost put the pedal to metal.
So we are not having a stupid race, should be fun! Race starts in the dry with heavy cloud forecast. I set up dry tires with a wet pit but for 3 race starts they attack me aggressively and I cant stay on the track. I start with wets and do a quick lap a few seconds ahead of them. Half way round the 2nd lap I spin out by a smidgen after too much throttle after an apex (see earlier warning!). Takes me 30 seconds to get back on track (wet grass sigh....) and I am thinking oh well I'm ahead on points in the series this will be OK. It starts to rain. All the other cars pit within 2 laps and suddenly I am in 3rd! Result! I half think I should restart on dry , survive a lap then pit for wets as this feels like a cheap result. BUT after suffering so much with this cold dry tire problem (like everyone!) I meander around the track giving up a couple positions as I don't fancy pushing and finish 5th.

Sooo.... for a fair race you SHOULD start on dry and be careful , change into wets and be equal-ish to the AI. The alternative is start on wets for good grip and get a VERY easy win by just staying on the track. I'd do dry next time and pit as it makes the whole series more exciting. Up to you!

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Race results:

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Next up Silverstone GP in the fog! Can't fault this series for drama!
 
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Formula C - World Championship - Race 6/7 - Silverstone GP - Tune for AI 40/40
Silverstone GP. A track I haven't raced on since the PCars original game almost 3 years ago. I have done a lot of National TT laps and races so all the turns were learned 'wrongly' in my head. Off to practice against 40/40 AI to get lots of laps in. Loaded up my Barcelona tune as a baseline which seems to work very well, haven't adjusted anything except tires and fuel yet. We have the usual problem with the weather and tires. Its rainy AND foggy. Slicks however seem to be performing well even when cold (I'm even more confused now!). After an hour practice I am lapping 2.15, AI at 2.09. Human TT PS4 record 2.08 (5 seconds slower than the master race I know!).

Off we go to qualifying. Ahhh. HEAVY fog now. I can't see the track ummm. I'm not very confident going full speed in this yet with only an hour in 'normal' fog behind me in practice. I get 2.14 best time. AI doing 2.11. I decide if I'm going to give this race a fair AI rating I need to get my skills on the track up first. So I quit the session and load up a TT session for a while. After half hour I'm very happy to get a 2.07.937. Here is the video of the TT and the tune:



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I'm now thinking I should be able to increase the AI to 50/50 for our series race but am not confident I could do it in limited visibility yet. I decide to setup a custom race in the fog at night....
EDIT: 50/50 produces WR TT times (1.06) so it's straight back to 40/40!
I forgot I had no headlights of course! So it was MUCH harder than I expected. I was running around 7th before I got taken out twice but decided to run the full race for the practice. Kind of hypnotizing running in the dark with a few lights here and there and exhaust lights from the cars ahead as my only guidance. It was both very relaxing and terrifying in equal amounts.
Here is the fastest lap from this practice race:



After that I called it a night confident in my ability to do the series race justice tomorrow. I still don't know what the race conditions will be. Can't fault the game for building tension....!

Qualifying and race day:

I recommend settings of AI 40/40 for the qualifying and race session. You will HAVE to know the track inside out in the daylight before taking on this session. If you DON'T practice this in TT or custom race for an hour or so to get comfortable with the complete layout you will have an impossible job of qualifying in HEAVY fog here. I got times 2 seconds slower than pole and finished 18th on the grid. I always thought this would be a tough session as it's a big fast track which the AI love. It is also perfect for us to get passing opportunities too in the race. If I won no points in the race ahead my lead of 24 points in the series would be cut considerably but this is the way it should be! You can't just lower AI to suit your championship standing. 40/40 will provide a great challenge. The 'Barcelona tune' is rock solid stable and perfect for passing cars on all tight bends with its drift friendly oversteer. You can use slicks no problem for both qualifying and the race. In qualifying they never warm up enough but grip better than the slide happy wets. In the race they are half warm enough for most of the race as with this 'drifty' tune we can actually keep them warm, the same way the tune at Barcelona earlier in the series warmed out tires to the point of overheating.

Here is my qualifying lap:



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The race itself was easily the most excitement I have ever had in any racing game ever. Period as we say over here. The AI was evenly matched to us so if we raced consistently without serious mistakes we can climb slowly up the field. I love this tune! Sorry but it's now my default for good reason. It keeps the tires warm with mild drifting whenever you want it to (or don't lol!). The mild oversteer is brilliant for passing AI cars by nailing the apex on any tight corner and holding the inside track edge all the way to the following straight. There were 3 places I could consistently pass almost any car I was close to ahead. Once I realized this I kept to the simple strategy of slip-streaming to get close, then sneaking by on the inside. Clean driving too, the AI could not turn as tightly as we could.
After the usual first half lap scrimmage we found ourselves in 10th, behind the leading pack and ahead of the following. Intending only to go for a top 8 place for points it was not until the last race third that something better appeared possible. Pouncing on any rare mistake and taking those tight corners I crept up to 3rd by the final lap. I was now terrified the AI behind would dive bomb me at apexes (which they will do at any chance) so modified my lines to keep as close to every apex as I could. Earlier than expected I took the lead 2 cars 2 corners in a row and then nervously drove fast but defensive holding those inside lines until the finish line.
I will post video highlights sometime, if only to remind me how to do it RIGHT if I forget sometime. I think AI 50/50 would have left me in final place. The fog lifts during the race and is only light at the start so it is of no consequence but those AI are just machines rarely making mistakes and I would never have been able to stop them passing me aggressively. It is also a great reminder that even finishing far down in the order you still have a chance of a good result if you drive consistently to your natural fastest pace.
Final race of the series I will still attempt to make as competitive as possible even though the series is mine now whatever happens. Laguna Seca, one of my favorite tracks...tuning should be a challenge!

Here is the race info you need to set your radiator to and final results:



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Formula C - World Championship - Race 7/7 - Laguna Seca - Tune for AI 100/100
The final race! Love this track. Started off doing a Time Trial using the Barcelona Tune, which I modified slightly to allow us to push full throttle around the faster corners here. In about 2 hours I found a setup I was happy with, producing 1.24.875, faster than PS4 record but a few seconds shy of the PC WR. Once again felt very easy and fun to drive. Here is the video of the TT followed by the tune:



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Warmed up and ready for qualifying I started the session. AI were doing 126.xx at 100/100 so decided to use that setting for race too. So I recommend 100/100 for the AI settings here. Finally the tires were behaving correctly! Took two laps to warm them up but then they stayed in the zone perfectly. Of course this meant I could not use 0% radiator as it got too hot as tires got ready. Set radiator to 20% to get a few safe laps with good tires with all the settings the same as the TT otherwise.

Here is qualifying lap:



Couple of seconds slower than TT but good enough for pole. Next time I'd run 30% radiator and relax for a few laps. Harder to perform when you have only 2 laps before the engine blows!

After the great Silverstone race I was kind of disappointed to be starting pole as I figured i'd be driving off into the sunset. Annoyingly there was some other kind of issue with the tires...or else they have a best performance temp band that is so narrow you can never keep it there. First few laps I shot off ahead until I could not hear the following motors anymore. Then after lap 4 I started braking harder to get round bends. Then worse..I had to get round bends in a lower gear..this led to my lap times dropping by 1-2 seconds from the blistering start pace and sure enough here came the onslaught of AI up my exhaust pipe eager to get past. As I could no longer push I decided to let any danger past so as to finish well and not spin out. Race highlights are below. You can see the difference in the speed I can go round corners. Overall though AI 100/100 is still good. Starting pole position and driving defensively is a pretty cool and fun race to run anyway. Especially at the end of a 7 race series!
Here are the highlights:



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Overall a great series with some good competition. A few niggles but once you know about them they can be driven around.
 
Formula C - US Championship - Race 1/5 - Indianapolis - Tune for AI 100/100
Our final series covering Formula C. Only minor tweaks needed now to a tune that is very stable already. Neither of these tracks I had ever driven round before but with these tunes I had PS4 records within 5 laps (2 with COTA!) and times within couple of seconds of PC leader boards soon after. I realize now the PS4 records are pretty useless as anyone who beats their record time with a faster car in same class ERASES their previous cars time...

Indianapolis. Fast circuit, toyed with less downforce but the fast corners begged for it to be dialed back up. We are seeing a regular pattern to the poor tire performances now. In qualifying you start of cold and it takes a realistic 2 laps to warm up, so we run a slightly open radiator to give us 5 laps on the track. In races you start warm but rapidly your tires degrade, after only TWO laps you are struggling to keep up the pace and the AI start attacking after being several seconds behind you after the first lap.

We managed a 126.8 in TT and 128.xx laps in qualifying similar to the AI. So I recommend 100/100 for this race.

Here is qualifying:



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For the race I set 3 laps as anything longer was just stupid. Never got past lap 4 without being swarmed by AI while we crawl around the corners on degraded tires. So you can keep radiator same as qualifying or just close it completely.

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Formula C - US Championship - Race 2/5 - Circuit Of The Americas - Tune for AI 80/80
Another track I hadn't raced before...a few camber and damping tweaks and we were very competitive. Trying AI set to 100/100 for this race they were qualifying in 2.10, 2 seconds faster than I could manage with this tune (and only a couple seconds slower than PC records!). 90/90 they did 2.11. Figuring in the race they would do this every lap I didn't fancy my chances with the degraded tires so went with 80/80. Maybe 85/85 would be even better but losing a little patience trying every setting to get past the tire degrade problems.

Here is qualifying:



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In the race we didn't seem to have degraded tire performance this time! My 3rd lap was my fastest. The AI were always close behind (not surprising as at this point I had only done maximum 15 laps ever at this circuit). I didn't even try race of 10 laps this time, maybe you could give it a go? We use same radiator settings as qualify but you would need to open it up to 60% if you went the full distance. I really hope the tire issues are sorted out as these races have the potential with good tunes to be a lot of fun. I never heard of open wheel races being a maximum of 3 laps though! How can we even try endurance or 'normal' 60 lappers?

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Formula C - US Championship - Race 3/5 - Road America - Tune for AI 50/50
I found my Circuit Of The Americas tune to fit this track like a glove, which is just as well as I hit my saved setups limit on the PS4 so CANNOT SAVE ANY MORE NEW SETUPS!
I can manage 2.16 fairly consistently.
AI at 100 did 2.10, 80 did 2.13 and 50 did just under 2.17. So I recommend AI 50/50 for this race.

As mentioned above use the following link for the tune as I can't save another one anyway:
http://forum.projectcarsgame.com/sho...=1#post1513612

In the race itself I started to lose grip before the end of the first lap so as usual we stuck to the minimum of a 3 lap race to get it over with as fast as possible.

Here are the result sheets:

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Formula C - US Championship - Race 4/5 - Sonoma Raceway National - Tune @ AI 100/100
Really fun doing time trials and qualifying here, the car just drifts around those hilly sections like a dream! Found an unusual 'bug'/anomaly during the race...
My final lap was registered as 1.37.460 as you can clearly see in the screenshot below and I WAS the fastest car..BUT the highlights screen later shows someone ELSE with my fastest lap time! The only other explanation is that the second placed guy had the same exact time earlier in the race and therefore BEFORE me so claimed the point for fastest lap...weird as I won a 3 lap race by almost 3 seconds, you'd think the guy would have been closer! Will have to check in future if the final lap is the fastest if I DO get the reward!

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Race had usual problem of failing grip after a few laps. So I did 3 for race:

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Formula C - US Championship - Race 5/5 - Long Beach - Tune @ AI 100/100
Final race of my whole Formula C career! It's been up and down but the car has been great fun to drive. Intend to do some time trials with it for fun in future!

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I love this circuit and would do a 50 lap race with pit stops if the tires were sorted out! 3 here, very easy, I even crashed and spun out from lack of concentration and still won by several seconds
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Group A - Euro Championship - Race 1/4 - Hockenheim National - Tune @ AI 100/100
****FROM THIS POINT ON WE ARE USING PATCH 6.0****


Finally we graduate from the lower tiers into Tier 4! This is where we can put out skills learned coming up through the ranks through their paces with faster, more 'interesting' cars. Or if you didn't do Tiers 6 and 5, you just have natural alien ability or Stability Control...
First up for me is Group A, a choice of 3 souped up family runabouts featuring overpowered motors in flimsy road chassis. The Ford Cosworth ('Cossie') has a turbo to be fearful of. We dial the boost down to 50% for this tune to make it stable and fun. Without that aforementioned (spit..) Stability Control every time this kicks in at 100% you will lose the back end. Every time. Even if you keep it on track you will have completely lost your racing line and the second you gained from the boost looses 2 while you get back on track...

As patch 6 has just hit we are expecting changes. The AI in qualifying have no problem controlling their turbos at 100% and put in WR 1.36 times. We can do 1.39 times with this tune. So we dial back the AI to 70/70 for qualifying, where a 1.3xx time should get us top ten on the grid. I tested this in custom race as I used 50/50 for my qualifying (shown in video) but it got too easy at the end. Talking about EASY.....the race itself is all rain from start to end. I ran full distance of 25 laps and it was a lot of fun! Car handles like a dream. 50/50 was a joke..we get great grip finally yeeeeeeeeeeessssssss!! and do realistic 1.47xx times. The AI are nerfed though and do 1.55 times. TWENTY SECONDS slower than qualifying! So I upped the AI to 100/100 and had the race of a lifetime for me. Got off to a good start, losing places off the start due to less boost but in front after 3 laps and after 13 laps I was 14 seconds ahead. Then I noticed the wets starting to lose grip and sure enough they were slowly but surely wearing down. I had my default pit set for slicks and was praying for the sun but it never showed. I had to stick with my wets to the bitter end (too fiddly doing manual pit stops I'm afraid and slicks would be useless). I advise anyone doing 25 laps to change into some fresh wets after 13 or so and you will have an easy race! Mine got desperate as the AI inched closer lap by lap until 4 seconds behind last couple laps. 2 nasty puddles didn't ruin my race once I was aware of them but with no grip I was always going to lose time coasting over them and getting back on line. To my great relief I hung on with almost zero tread left during last 2 laps for a most pleasing win.
So my observations on patch 6 are positive. We can now push our cars in the rain on wets, slower laps but still all out racing. The AI struggle too and now only really compete with us at 100/100. So good job SMS! IF only they weren't so robotic with their perfect turbo boost control we could run them 100/100 all the time.

Here is the qualifying/race:




Here is the tune - remember to use SLICKS for qualifying and WETS for the race!
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Group A - Euro Championship - Race 2/4 - Nurburgring Sprint - Tune @ AI 70/70
After the last race this is a major disappointment. Used AI 70/70 in qualifying same as last time and it gave a good challenge. When it came to the race the AI with their perfect handling of 100% turbo boost pressure gave them a completely unfair advantage on all fast track sections here, and there are a few! Tried two full length 18 lap races and quit half way on both due to the inevitable demoralizing slipping down the field (despite racing out of my skin) and NO chance of winning or placing. Eventually gave up on any kind of normal race and figured I could make something fun of it. Minimum distance of 3 laps. AI at 70/70 and race very aggressively you can win this. From the video you can see the stupid way the other cars burn past me at the start. I DO have gears set close here plus a high first but still. Fifth gear is almost overloaded on the straight but you need all the punch you can get to steal this race!



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Group A - Euro Championship - Race 3/4 - Barcelona National - Tune @ AI 70/70
Rapidly losing interest in these career races as the AI experience proves more and more unrealistic. Here at Barcelona we use 70/70 AI to qualify top ten but the race itself is just a mad scramble to finish before your tires fall apart. No settings with pressure or camber or suspension would alleviate the left tires overheating after only 3 laps. Therefore losing all grip and ending your race. Qualifying was not fun having to warm the tires up for 2 laps then having ONE lap to set a time before they were useless! Setting a good time and finishing pole is hardly worth the effort either as wherever you are on the grid the MASSIVE turbo boost the AI have available will leave you 5th to 10th at the first corner.....



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Group A - Euro Championship - Race 4/4 - Oscherleben A - Tune @ AI 60/60
For this race we are going to use the exact same tune as for the previous race at Barcelona, adjusting for fuel only. Tune is pretty much rock solid by now and a lot of fun to use! The AI of course are infuriating and due to that this will be my last career tune for Group A. I will do individual Time Trial tunes for these fun cars though as that part of the game is great competition and works great. Plus they work well online, as long as you can find someone else wanting to use these instead of Group 3!
I qualified first, then skipped to end of session and found I was 6th. I only had to beat one person to win the series, 'Mark Carbonaro', my team mate with his 100% boosted Sierra.....3rd on the grid. As it happened the AI were poor on this circuit with its multiple twists and turns and only one long straight. The straight being at the start makes the race beginning the usual joke. UNLESS you cheat and jump the gun with penalties off (I don't) you will find yourself bottom half of order wherever you qualified by the end of the first straight (sound familiar?). Yep, the AI have boosts so strong they will smash into your rear and boost YOU if you can get in the right position! You can combo 2 boosts like these if you are skillful and this helps you get up to speed. Dive for the apex the first corner but stay on the track as you will be penalized otherwise. If you can get in the top 5 after first corner the race is yours at 60/60 AI. They really are that crummy. If you turn the difficulty up more laps are needed to claw back the insane AI start, and then you have deteriorating tires to worry about (see Barcelona).

Here is the tune:

Sloppy's Fast, Stable and Fun Career Tunes

or here at official site if above link does not work:

http://forum.projectcarsgame.com/sh...-Tunes-(G29)&p=1516880&viewfull=1#post1516880

Here is a qualifying lap. It's a fun car and track, enjoy it outside career if you can!

 
Tier 4 Group A US/World Championship Series - All races guide - tune and AI tips
If you have got this far well done! You need to beat the Euro and/or the US series to unlock this. After the demoralizing AI with their 100% turbo boosts in a straight line (impossible for us) in the Euro series I took a completely different approach to all other Group A races. First of all we have to make it fun! The 'Barcelona tune' is the most stable and fun so far so we will use that for ALL the races, adjusting fuel and final gear only, plus changing tires when it rains. It rains at Bathurst for example, but since patch 6.0 racing in the rain is GLORIOUS, way more fun than in the dry albeit slower. The AI are nerfed too so all rain races in this group are completely fair against AI at 100/100! As long as you remember to pit and change tires half way through a long race as the AI don't suffer tire wear.

Tune the car as shown at the end of this post. Set fuel for the number of laps you wish to use. Set AI @ 40/40 and laps at 10 for example. Use qualifying to set the final gear to give you maximum speed on top gear on the longest straight, but DON'T ACTUALLY QUALIFY! If you set a time with AI this low you will always start first which is no fun at all.Then start the race itself at the back and enjoy your finely tuned car passing the whole field over a number of laps. You will soon find which AI setting and race distance makes a good challenge for your own particular skills. Enjoy the rain races with long sessions if you can, Bathurst was sublime! I could have raced there all night....
I tested the whole of the World Series and US series this way and had so much fun (FINALLY) I was up all night finishing all of them. I know this is old school Gran Turismo style racing but with the added advantage of modern graphics, SMS quality vehicle handling and Live Track 3.0! You never raced from the back of the grid and had it so good before! There is greatness in this game, but it is quite often hidden under the hood. You need to find it and then the game comes alive. If/when custom championships arrive this sim will be racing nirvana!
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I have started a thread on the Project Cars 2 forum for easy and fast setups for all career cars, starting with tier 5 and 6. I hope it is ok to just post the link here instead of duplicating the thread? Admins please advise. Thanks!

http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes

The YouTube Playlist for some of the tunes is here:
https://www.youtube.com/playlist?lis...9L3XuFUk5_gAs2
I feel bad for not telling you sooner that your tunes have saved my career in this game.

I survived the Ginetta juniors on my own because it wasn't that difficult but I started and quit the F1 rookie series numerous times because nothing I did could keep the cars on the track.

Your tunes saved me

Thank you
 
I feel bad for not telling you sooner that your tunes have saved my career in this game.

I survived the Ginetta juniors on my own because it wasn't that difficult but I started and quit the F1 rookie series numerous times because nothing I did could keep the cars on the track.

Your tunes saved me

Thank you

That's awesome thanks for letting me know. It makes all the hard work worth it! Career can often be,,,,problematic....I always had problems with open wheel myself before. Anyway, you should also enjoy the Formula C tunes plus I started Formula Renault last night.

EDIT I will be doing some one off 'spin-offs' of the tunes. Working on California Highway Formula Rookie (pretty much done) which is a real blast with this car (especially the windy sections). I recommend the combo to anyone who wants some fun!
 
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Next. I'm going to tackle the Clio Cup. I've started and quit that series more times than I can count

But, that was before I discovered your tunes
 
Next. I'm going to tackle the Clio Cup. I've started and quit that series more times than I can count

But, that was before I discovered your tunes

A fun series for sure. I think every race I recommend different AI settings to make a fair challenge. Enjoy!
 
Formula Renault Championship - Complete Series - 1 tune for all 7 races - AI@100/100
For this series we are going to try something different, potentially a lot simpler and more fun. I noticed I cannot change the gearing on these cars, and the tune I had for Algarve was very stable. The AI for this fast track were a second or two behind every lap, so I am presuming on tighter tracks they will be less of a problem. So I am going to use the exact same tune for the whole series, changing only tires and fuel levels, and stick with all races at half length (which is when the slicks start to deteriorate).

I will post the tune itself first then make notes on each race and post results screens to see how we got on against the same setting AI in every race. Car itself is a lot of fun and a slight step up from Formula C. Great prep for the A and X series later on!

NOTE: The tune is setup for the ten lap race. For qualifying you can close the radiator to about 15% to give you a few quick laps and brake ducts front to 10% and rear to 20%.

DEFAULT TUNE TO BE USED FOR ALL RACES AI @ 100/100:

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Race 1/7 Autodromo Internacional do Algarve - 10 Laps

A real smooth race experience with this car and tune. During testing I ran 20 laps which didn't work as after 8 or 9 laps the slicks start to deteriorate and the front end starts sliding. No fun at all spinning out at hairpins! AI never pit so rather than set the AI low and pit I gave up the longer race and settled on half distance. We will be using this for all races in this series. Having the tires lose a little bit of grip for the last 2 laps makes it a little more interesting and is good practice for managing tire wear in endurance races later on.
Lap 9/10 you just have to avoid pushing the car through the tight bends quite so hard and you will be fine. The front end will start to waiver just a little but the heavy downforce we use controls it well enough.
AI are a good challenge here, car is fast enough to stay ahead but watch out each lap after finishing straight for the car behind using DRS to sneak by on the first corner and take you out of the race. A simple movement to the right will persuade him not to do this but be wary of any contact. It can end your race!
Ahh DRS..If you have come up through the ranks this will be your first experience of this system.

https://en.wikipedia.org/wiki/Drag_reduction_system

In theory you are NOT allowed to use this system unless YOU are the 'attacking' car attempting a pass on a car ahead. During this race I found when on the final straight the LCD display appears on the dash in top gear and pressing the DRS button (I assigned L2 on my wheel) makes 'DRS' turn white until I brake for the following first corner of the lap. I never got a chance to try it during overtake as i was always ahead. The following AI certainly use it on you so be wary! It's good practice to assign a button and get used to deploying it every lap so if you need it in future it's second nature to activate without losing race focus.

As long as you exert some throttle control during the hairpins you should have no problems at this circuit. Just practice it until you know the correct gear for every corner and the exact places to brake. The following video may help, just note the lap was recorded during testing and even though it says AI 100/100 it was actually 110/100 for this session!



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Race 2/7 Nurburgring GP - 10 Laps

This is a very easy race to win now, after patch 6.0 Why? It starts to rain after lap 2. I changed after lap 3, the AI after 4 or 5. They were slow in their slicks in the rain and just as slow in their wets after pitting. All you have to do is lap cleanly and be wary of the hidden puddles. At the end of the first straight at the hairpin there is a lake so just brake and turn nice and slow, and 2 of the second gear corners on the out lap have minor slippage. Oh and by the end of the race the apex of the fastest long bend has a small but dangerous puddle too...
I spun out twice during my race and still won by 30 seconds.
Make sure you have the wets selected for your default pit stop!
Tip: Try to avoid trail braking in the wet...it won't end well....

(As a test I used a WR setup in testing to see if I could go faster than with mine..I could not get around the lap without spinning out. Mine might be slower but it is much more stable for us non-alien drivers!)

Here is qualifying and a wet lap after pitting:



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Race 3/7 Silverstone GP - 10 Laps

VERY easy race as AI have their throttles capped at 80% or something like that when in the rain. Just remember to ALWAYS keep some throttle on with this car whatever the weather especially after heavy braking to keep car in balance. If you brake too late even then its better to use a little throttle and go wide than try to get back on line. NO power to the front during a slow turn and a spin will almost always happen. Don't give the front end more grip than it needs! Race starts raining which stops half way through but course stays wet so keep those wets on for the whole ten laps. I was doing better lap times all the way through although my HUD tire wear showed 1/3rd wear after ten laps in the wet! So if you go 20 laps you will need to pit. Be fun still as you can't lose and it's a good way to get some hot laps in rain conditions without those pesky AI dive bombing you! Interestingly the AI got he fastest lap of the race THREE seconds faster than me although they were never able to keep up at any stage...go figure??!

Here is the fastest lap of race preceded by possibly the fastest disqualification ever after a race start? Must be some bug as I didn't go the wrong way just got hit by a car from behind!



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Race 4/7 Red Bull Ring GP - 10 Laps

Here is a circuit I had NEVER raced before in any car, so no video of my sloppy lapping here! Even so I managed to scrape pole and win the race by a fraction of a second. More practice would have helped but I'm so confident in the stability of the tune I can get out of most scrapes! I made a few mistakes in the race but nothing serious, this car is a dream to drive...
Weather sunny and dry for all sessions so the AI are racing full speed against us. The 100/100 AI setting works so well here anyone should have a good challenge, like the whole series! We still have to drive fast and well to win, but we know IF we do the goal is there ahead of us to be reached.
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Race 5/7 Monza GP - 10 Laps

Ahhhh Monza....The circuit of straights joined by some cool chicanes and fast bends. Here the illusion of being on a level playing field with the AI falls apart entirely. They are simply faster than you, by 1-2 seconds a lap and you can't do a thing about it. We ain't gonna lower their setting cos that's cheating...and only the AI cheat right? Fortunately we should have banked enough points already in the series to ride a loss here. In my case I qualified 14th a second behind pole. I had a great start and managed to be in the lead half way through first lap CLEANLY, but from then on it was always downhill. With aggression set high, if the AI are level with you even if in poor line they WILL knock you out the way to get in position. Happened twice with me at the first bend. Not even subtly! Three times I had cars drive me off the track before the first chicane, leaving me 5th, 11th and then last. I raced the full distance for practice but my best lap was 1.39.xx and the best was 1.37.xx No car had a best lap less than 1 second faster than me. Unlike in real life the back marker (ahem not me the guy in front) was as fast as the first guy, and was impossible to catch once ahead. Despite racing my heart out I finished 14 seconds behind him!
Anyway, I'm not bothered as we KNOW fast tracks are bread and butter for the AI and I can let them have their moment of glory. There are two fast and tight circuits left in the series, Hockenheim and Catalunya Nationals (why not full GP circuits?!?) so we can be confident of putting them FIRMLY back in their place and winding up the series as victor. It's tempting to not qualify and start last for fun, as the tune is rock solid and and we know have a second or two over THEM per lap advantage. I will still report the weather and stuff no worries. Great series to get used to open wheel though, loved almost all of it!
NOTE: We (I) decided to run the same tune throughout this circuit to make a fun change. You can certainly remove all of the downforce for this circuit (or maybe run 4/5 instead of 19/20). This WILL gain you back that second per lap difference. You will lose the feel for the car gained so far in the previous races and have to be wary of the fast bends such as the final one. Thought I'd better mention that! Have a try and see if you can do better than me on full downforce. You certainly will struggle otherwise so for sure give it a go, just remember to put it back for the next race!


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Race 6/7 Hockenheim National - 10 Laps

Rain in all sessions. I struggled to get a time at all in top 10 during qualifying so ended up deflating my tires to 10.15 (the lower limit) and eventually got 4th. It may have been the placebo affect though of changing something. They were back to 14.07 for the race. This track in the wet feels nothing like Silverstone previously in the series. There we blasted round the circuit full throttle, just taking care to keep the power on. Here with several tight bends and hairpins it only takes a moment of no power between heavy braking and turning and then...we are spinning. Once you lose grip you wont get it back easy. Straighten up and accelerate slowly until you are up to speed. The whole time you feel you are like the front end is on ice, where the harder you push the better the grip, the less you push the worse it is. Oh well, once you get the hang of it the race is easy. Just drive round lapping carefully and the win is yours. The AI can't drive at all in the rain DURING THE RACE....during qualifying they are not nerfed at all so you need to fight to get a good position on the grid. Or just come from the back on the grid. I passed 3 ahead of me by the first easy bend. They really are THAT useless now in the wet.
Oh and BTW after ten laps in the rain your tires show 40% wear for the record.

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Race 7/7 Barcelona-Catalunya National - 3 Laps

The final race of the season. A track I know well but have often had tire issues at. Today was no exception. My Formula C run had tires melting after 3 laps messing up qualifying and a ten lap race. This was the same. I could not get a good place on the grid because as soon as my tires were warm....they started to overheat. No problem at Algarve in the heat but unusable here. I eventually gave up qualifying and settled for a 3 lap race instead. I raced ten laps twice but never made it past 4 laps AND still on the track. A good start here and you can race up the middle of the AI and a hard brake before the first corner can get you a good clean spot. The AI still have this crazy start in all races of all staying in 2 lines until the first bend. Take advantage! I got up to 4th here from last! Then 3rd but the following cars flew by if I missed an apex by an inch so I drive clean and careful and picked up 5th place. The first half of this series is the most fun and where you need to make the most points to make up for the disappointing ending. It still feels good to win a series against AI 100/100 anyway!

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Tier 3 - Rennsport Revival International Championship
All cars tuned using a single default tune for ALL tracks for user simplicity. Radiator and brake duct settings have been tested to work fine at any race distance, including endurance. This is so you can select any length of race and not have to worry you are going to overheat anything. If you are racing a Time Trial or very short sprint race (3 laps for 5 mins) you can approximately half the % settings (or dial to 0% for TT if you only need ONE lap to get your time!
Tunes designed to perform as stable as possible over multiple laps. Braking has been set so you can stomp on the brakes without locking, and not worry about spinning out if your throttle control is not perfect or you get hit by an AI(!).
Tune(s) have been tested on all circuits in all championships.

Zakspeed Ford Capri (Gr.5)

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BMW 320 (Gr.5)

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Tier 3 - Lamborghini Super Trofeo
Car tuned using a single default tune for ALL tracks for user simplicity. Radiator and brake duct settings have been tested to work fine at any race distance, including endurance. This is so you can select any length of race and not have to worry you are going to overheat anything. If you are racing a Time Trial or very short sprint race (3 laps for 5 mins) you can approximately half the % settings (or dial to 0% for TT if you only need ONE lap to get your time!
Tune designed to perform as stable as possible over multiple laps. Braking has been set so you can stomp on the brakes without locking, and not worry about spinning out if your throttle control is not perfect or you get hit by an AI(!).
Tune have been tested on all circuits in all championships.

This is not a race car, so must be driven with care. Smooth control inputs will give the best results!
Soft slicks will only last 1 or 2 laps so Automatic is set here which chooses hard slicks (wet in rain) for you.
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Tier 3 - Renault RS01 Trophy
Car tuned using a single default tune for ALL tracks for user simplicity. Radiator and brake duct settings have been tested to work fine at any race distance, including endurance. This is so you can select any length of race and not have to worry you are going to overheat anything. If you are racing a Time Trial or very short sprint race (3 laps for 5 mins) you can approximately half the % settings (or dial to 0% for TT if you only need ONE lap to get your time!
Tune designed to perform as stable as possible over multiple laps. Braking has been set so you can stomp on the brakes without locking, and not worry about spinning out if your throttle control is not perfect or you get hit by an AI(!).
Tune have been tested on all circuits in all championships.
Project CARS 2_20180616234431.jpg
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Project CARS 2_20180616234719.jpg
Project CARS 2_20180616234728.jpg
Project CARS 2_20180616234737.jpg
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