I must say I suspect the foremost reason why saves in endurance and championships have not been implemented, is that PD wants to avoid that myriads of cheaters will try to exploit that possibility. They will save, make a mistake, go back, make a mistake, go back, etc. I know, there's lots of other loopholes PD didn't close (and easily could have), but I think that's their main reasoning. They won't just come out and say it, because they don't want to call their buyers "cheaters", but some of them (some would say quite a lot of them) are, if given the chance.
BUT, I think there would be an easy solution to keep the cheaters at bay. You could let people save, but only load each game-save once. That way, if you make a mistake after continuing, you have to continue.
Such a solution would definitely suffice for me.
I think the only possible reply to this is "why would they care?"
Check out this thread. The driver did take pause breaks every few hours so it ended up taking him longer than 24 hours but he did the race solo, without sleep and otherwise without interruption. It can be done.My friend, I doubt that youre able to race 24 hours in one go in a videogame.
Still silly because he paused the game. This whole thread is a no win situation.Check out this thread. The driver did take pause breaks every few hours so it ended up taking him longer than 24 hours but he did the race solo, without sleep and otherwise without interruption. It can be done.
It's also a pretty fun read.
Isn't the whole point of endurance exactly that? Where is the endurance part of being able to save it and walk away at your leisure?
Check out this thread. The driver did take pause breaks every few hours so it ended up taking him longer than 24 hours but he did the race solo, without sleep and otherwise without interruption. It can be done.
It's also a pretty fun read.
You don't have to read the whole thread
every page is basicly the same argument over and over again.