- 936
- United Kingdom
- MC-Chase
Apologies in advance for this venting session, the collection of little mistakes in GT6 has frustrated me enough to post my worthless opinion that no-one has any interest it on this forum - in list form.
1) No tachometer that works in 3rd person. The little bar-tach thing is useless and doesn't provide anywhere near enough detail to time your gear shifts with. I want a REAL tach, is that too much to ask?
2) PP doesn't alter when changing your power restriction.
3) As we all know the torque curves have been wildly inconsistent with power curves since GT5; not only did PD not fix this, they actually made it worse in GT6 by not even providing an RPM value in which max power is made! Remember the superb graphs we got in GT2? Why can't we have those again.
4) Changing gear-ratios is a chore, how on earth did they mess up a slider control mechanism on a game to such an extent? It's horribly jerky! A theoretical top speed is also not provided like it was in previous games.
5) Most standard models look just as bad as ever. Though I will say I do like the improvement to some - the FTO springs to mind, it's just a shame ALL standards weren't upscaled like that.
6) No lift-off oversteer on FF cars. The biggest offender, I remember the ITR in GT5 prologue had some nice lift-off oversteer characteristics. In GT6, it's just the same as 5, a perpetual, unrealistic, boring, understeer fest.
/Rant end.
1) No tachometer that works in 3rd person. The little bar-tach thing is useless and doesn't provide anywhere near enough detail to time your gear shifts with. I want a REAL tach, is that too much to ask?
2) PP doesn't alter when changing your power restriction.
3) As we all know the torque curves have been wildly inconsistent with power curves since GT5; not only did PD not fix this, they actually made it worse in GT6 by not even providing an RPM value in which max power is made! Remember the superb graphs we got in GT2? Why can't we have those again.
4) Changing gear-ratios is a chore, how on earth did they mess up a slider control mechanism on a game to such an extent? It's horribly jerky! A theoretical top speed is also not provided like it was in previous games.
5) Most standard models look just as bad as ever. Though I will say I do like the improvement to some - the FTO springs to mind, it's just a shame ALL standards weren't upscaled like that.
6) No lift-off oversteer on FF cars. The biggest offender, I remember the ITR in GT5 prologue had some nice lift-off oversteer characteristics. In GT6, it's just the same as 5, a perpetual, unrealistic, boring, understeer fest.
/Rant end.