More than half of those will be X2010/X2011/X2014 variants won't they?there is 10 cars priced 20 mil
and gt5 had only 5 i think ?
More than half of those will be X2010/X2011/X2014 variants won't they?
Apparently there will be three variants of the X2014 as well. Although I don't know that these will cost 20M
Many people don't seem to see the real problem and have a lack of foresight. Sure it maybe fine now, but have a think about where it is heading. Once PD see that they're actually making money from it, 2-3 games down the track they'll start increasing difficulty to earn credits, much like what Forza 5 is now. The line has been crossed.
Their excuse was to make it easily accessible, how bout you actually redesign career mode! Add difficulty levels, you know...actually design a GAME.
I have to say, this is probably where it can improve the game. Rather than designing AI down to the lowest common denominator, have brutal, aggressive AI, and anyone who doesn't like it can buy their way through the game - much like people do with every game with microtransactions - *but* - have a record on your online profile for who has bought credits, and/or an achievement for completion without purchasing credits (maybe an extra car unlock too).
Adding "difficulty levels" doesn't always work in racing, since the difficulty isn't just in making opponents go faster or slower, but make mistakes, be aggressive, take different lines through corners... AI in racing games has lagged behind other styles of game not because the devs are lazy, but because it's hard to do.
We shouldn't need to make extra purchases to access content that is in the game we paid for.
Yeah that was a bit of a failed gedanken. The point was that, as you mentioned in your post, you can't simply make ai speed up artificially and still have enjoyable AI - it needs to be designed in. Ideally, you either have AI designed to be competitive, or AI designed to be uncompetitive - or both. Trying to scale one or the other down or up simply doesn't work (without the cheats you mentioned, like unfair speed/grip, etc).Also I'd like to point out that if difficulty levels don't work, then replacing lowest common denominator AI with brutal, aggressive AI won't work either.
For all the people that were rightfully concerned about the introduction of microtransactions torpedoing the GT6 economy I offer the following evidence from the GTP News section and of course, GT6:
Welcome to Grind Turismo 6 👎👎👎👎👎👎👎👎👎👎👎👎👎👎👎👎
- Honda Fit RS Super Lap: Gran Turismo Arena / 1 Lap
Period of Availability: 12/4/2013 20:00 – 1/1/2014 22:00
Gold: Cr.5,000 Silver: Cr.3,500 Bronze: Cr.1,500- 15th Anniversary Cars Super Lap Round 1 / 1 Lap
Period of Availability: 12/4/2013 20:00 – 1/1/2014 22:00
Gold: Cr.9,000 Silver: Cr.4,000 Bronze: Cr.2,000- Mercedes-Benz AMG VGT Super Lap / 1 Lap
Period of Availability: 12/4/2013 20:00 – 1/1/2014 22:00
Gold: Cr.12,500 Silver: Cr.7,500 Bronze: Cr.5,000
Too bad that manual you linked has old dates, and says the prices are unavailable as far as the other limits go. So this isn't proof that Amazon is out of whack, considering the prices given weren't of the 500K denomination.Proof that the prices posted from Amazon etc. are completely out of whack. This is from the online manual:
http://www.gran-turismo.com/gb/gt6/manual/#!/myhome/dlc
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Too bad that manual you linked has old dates, and says the prices are unavailable as far as the other limits go. So this isn't proof that Amazon is out of whack, considering the prices given weren't of the 500K denomination.
Well if you compare Amazon prices with PSN prices, they are actually out of whack.
What PSN prices though, has it been disclosed what they are yet? I'm saying there isn't anything to compare yet.
Yes they have. Go to GT Store in the main screen and see for yourself. But here it's priced:
3.99 for 500k
7.99 fir 1mill
15.99 for 2.5
39.99 for 7mill
My bad, they're actually the same. But these are quoted from inside GT6. So they have been disclosed.
Back on the first page the OP updated the first post with the (Pay Something Now) I mean PSN prices![]()
there is 10 cars priced 20 mil
and gt5 had only 5 i think ?
It's not so much pay to win, but pay to stay in the game. Rock bottom win bonus, low count of prize cars. Huge chassis repair costs.
Probably the easiest ever GT game to go bankrupt.
Old fashioned is the way to go. Except if you want Sony and PD grab your a## with their moneymaking tricks.I'll stick to getting money old fashioned way.