The Problem(s)
1. We can only get one of each DLC car...ever. It's not buyable from the dealership, and highly unlikely that you can trade/dupe them in ticket/car form if the Stealth/Chromelines are anything to go by.
2. Only 1 chip for each DLC paint. Again, there's a high chance that they will be untradeable.
Why the fuss?
1. Permanent engine wear starts at 15,000 km/9375 mi (even with rebuilt)
Some of us drive A LOT. GT games has always been about driving enjoyment. Knowing at the back of your head that one day your car is going to lose power takes away the carefree fun and enjoyment of driving these cars.
Those of you saying "Permanent engine wear is realistic, deal with it". Well, in my view ultra realism has its place: real-life. The reason why we enjoy driving games is because we can do things in it that we can't in real life. That includes not worrying about getting killed, paying repair bills, fuel & tyres, insurance, unavoidable deterioration of your car, etc etc. Having these things in-game is cool for 1 minute, then it gets extremely frustrating because it adds absolutely nothing to gameplay enjoyment. Unless you're a masochist, but I doubt most people are.
2. Some upgrades are permanent (NA tune, chassis reinforcement, weight reduction)
A lot of people here (me included) like to be able to drive a car stock, and also tune the hell out of them. Since we can't remove the permanent upgrades, the only way to enjoy a stock car is to buy another one. I have no beef with these upgrades being permanent, but at least allow us a way around it, even if it's circuitous.
3. What if we want multiple cars in multiple colours?
Repainting you car over and over gets annoying. And we have a limited supply of the DLC colours. Also, sometimes you just want to have multiple colours sitting in your garage at the same time. Could be for tuning categorization, or just because you love that car so much you can't decide what colour to have it in. In my case, repainting a car takes away my 'bond' with it. So if I like it in more than 1 colour, I'll buy a couple instead of repainting it now and again.
4. We paid for it with REAL money, so we should get more than just 1 VIRTUAL copy of each car/paint
Self explanatory really. As it stands now it's as bad as EA's rip-off with NFS DLCs.
Solution Ideas
1. Make cars buyable from dealership or as RM versions of their respective models - IMO, easiest to implement and most logical way of solving the problem. The RM method doesn't work with X2011 and karts though, so they HAVE to be in the dealership.
2. Add full restore option to GT Auto - resets everything to 0/0/0 and uninstalls all upgrades. You can make it cost 2 million, but at least let the option be there. Doesn't solve problems 3/4 however.
3. Make DLC cars impervious to engine wear - allows PD to keep their loved [/sarcasm] feature for all other cars, but an exception for DLCs because of their unique one-for-each-player nature. This doesn't solve problems 2/3/4 however.
4. Unlock stock version in Arcade if you have it in GT Mode - the way it was in GT4. Again, this doesn't solve problems 1/3/4.
5. Infinite DLC paint supply - no brainer decision, especially since the whole paint chip idea is retarded to begin with.
To go a step further, they could implement a paint shop system:
- 3,000 cr if you paint using chip received from buying a car, daily bonus, garage number bonus, or DLC paint.
- 5,000 cr if you've received that colour before, but don't have a chip right now.
- 10,000 cr to buy a chip you've never received before (you can pick from a list of all the colours available in-game). Also adds colour to your 'history' so you only pay 5,000 cr for subsequent use.
- 20,000 cr to buy a chrome/matte paint you've never received before. Adds to 'history' so you pay 5,000 cr for subsequent use.
- 30,000 cr to unlock paint wheel (also allows different textures). Gives virtually unlimited paint to choose from. Pay 5,000 cr every use.