Solving the DLC problem

  • Thread starter LeGeNd-1
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Chrasher
Maybe the RM-kits are available in the shop for purchase (after all, the standard cars are already available), but opted PD for including the tickets so everyone can use the RM's without spending millions of credits in the shop.

Want more of them, just buy the standard at the dealer and buy the RM-kit in the shop.

This is the only logical way, so chances are PD wont opt for that. :indiff:
I still hope Amar got a special review version or something, cause everything else doesnt make ANY sense whatsoever.
Guess we'll find out soon.

@ OP: VERY good opening post! Great ideas, too. 👍
 
You see, you say this; then you turn around and spout the stuff that was in the post SimonK quoted. It is like two different people made each individual post.
I don't know what you mean. I WAS acting immature, but I'm not always saying GT5 has great everything.

I know I act like a jackass usually sometimes. Doesn't mean I don't understand that GT5 has problems. It's called pointing them out without blaming Kaz. They're flaws in a video game. It can't be proofread.
 
Just because there's something that you disapprove of, doesn't mean it's a "problem" or an "issue" that needs solving. There's things that I don't like about certain things, but that doesn't mean they are in issue, and I'm not going to write a manifesto saying how I think they should be changed.

Besides, we don't know for sure what's going to happen with the downloads. You say that it's to "make GT an even better game for everyone in terms of enjoyment". Well according to who exactly? You? We've reached the point where "gamers" are under the impression that they are part of the design team. They're not. The old saying that too many chefs spoil the broth is still true. Design by committee rarely works, if at all. Design by internet committee is something that shouldn't even be tried.
 
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Just because there's something that you disapprove of, doesn't mean it's a "problem" or an "issue" that needs solving. There's things that I don't like about certain things, but that doesn't mean they are in issue, and I'm not going to write a manifesto saying how I think they should be changed.
The funny thing about objectively bad design decisions is that they are objective. For the cars, there are two completely reasonable systems to use to implement them into the game, and PD has already used one of them for the Spec II update. If what we have been told rings true, PD ignored both options and used an absurdly illogical one instead for it instead. It is a "problem" and an "issue" because it makes absolutely no sense for PD to have done it the way that they seem to have.



And you'll have a hard time coming up with an excuse regarding why the "Paying Real Money for 1 of each Paint Chip" is not a bad idea if that also rings true.
 
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2. Some upgrades are permanent (NA tune, chassis reinforcement, weight reduction)
A lot of people here (me included) like to be able to drive a car stock, and also tune the hell out of them. Since we can't remove the permanent upgrades, the only way to enjoy a stock car is to buy another one. I have no beef with these upgrades being permanent, but at least allow us a way around it, even if it's circuitous.


+1 Totally Agree
 
The Problem(s)
1. We can only get one of each DLC car...ever. It's not buyable from the dealership, and highly unlikely that you can trade/dupe them in ticket/car form if the Stealth/Chromelines are anything to go by.
2. Only 1 chip for each DLC paint. Again, there's a high chance that they will be untradeable.


Why the fuss?
1. Permanent engine wear starts at 15,000 km/9375 mi (even with rebuilt)
Some of us drive A LOT. GT games has always been about driving enjoyment. Knowing at the back of your head that one day your car is going to lose power takes away the carefree fun and enjoyment of driving these cars.

Those of you saying "Permanent engine wear is realistic, deal with it". Well, in my view ultra realism has its place: real-life. The reason why we enjoy driving games is because we can do things in it that we can't in real life. That includes not worrying about getting killed, paying repair bills, fuel & tyres, insurance, unavoidable deterioration of your car, etc etc. Having these things in-game is cool for 1 minute, then it gets extremely frustrating because it adds absolutely nothing to gameplay enjoyment. Unless you're a masochist, but I doubt most people are.

2. Some upgrades are permanent (NA tune, chassis reinforcement, weight reduction)
A lot of people here (me included) like to be able to drive a car stock, and also tune the hell out of them. Since we can't remove the permanent upgrades, the only way to enjoy a stock car is to buy another one. I have no beef with these upgrades being permanent, but at least allow us a way around it, even if it's circuitous.

3. What if we want multiple cars in multiple colours?
Repainting you car over and over gets annoying. And we have a limited supply of the DLC colours. Also, sometimes you just want to have multiple colours sitting in your garage at the same time. Could be for tuning categorization, or just because you love that car so much you can't decide what colour to have it in. In my case, repainting a car takes away my 'bond' with it. So if I like it in more than 1 colour, I'll buy a couple instead of repainting it now and again.

4. We paid for it with REAL money, so we should get more than just 1 VIRTUAL copy of each car/paint
Self explanatory really. As it stands now it's as bad as EA's rip-off with NFS DLCs.


Solution Ideas
1. Make cars buyable from dealership or as RM versions of their respective models - IMO, easiest to implement and most logical way of solving the problem. The RM method doesn't work with X2011 and karts though, so they HAVE to be in the dealership.

2. Add full restore option to GT Auto - resets everything to 0/0/0 and uninstalls all upgrades. You can make it cost 2 million, but at least let the option be there. Doesn't solve problems 3/4 however.

3. Make DLC cars impervious to engine wear - allows PD to keep their loved [/sarcasm] feature for all other cars, but an exception for DLCs because of their unique one-for-each-player nature. This doesn't solve problems 2/3/4 however.

4. Unlock stock version in Arcade if you have it in GT Mode - the way it was in GT4. Again, this doesn't solve problems 1/3/4.

5. Infinite DLC paint supply - no brainer decision, especially since the whole paint chip idea is retarded to begin with.

To go a step further, they could implement a paint shop system:
- 3,000 cr if you paint using chip received from buying a car, daily bonus, garage number bonus, or DLC paint.
- 5,000 cr if you've received that colour before, but don't have a chip right now.
- 10,000 cr to buy a chip you've never received before (you can pick from a list of all the colours available in-game). Also adds colour to your 'history' so you only pay 5,000 cr for subsequent use.
- 20,000 cr to buy a chrome/matte paint you've never received before. Adds to 'history' so you pay 5,000 cr for subsequent use.
- 30,000 cr to unlock paint wheel (also allows different textures). Gives virtually unlimited paint to choose from. Pay 5,000 cr every use.
Excellent point, I'm giving it three votes now.
I've been worried/irritated about the exact same things, particularly the un-reversable modifications and wear issues, along with potentially non reusable paints.
 
The funny thing about objectively bad design decisions is that they are objective. For the cars, there are two completely reasonable systems to use to implement them into the game, and PD has already used one of them for the Spec II update. If what we have been told rings true, PD ignored both options and used an absurdly illogical one instead for it instead. It is a "problem" and an "issue" because it makes absolutely no sense for PD to have done it the way that they seem to have.
Regardless of DLC, the core problem with the cars is that some upgrades are irreversible. Any upgrade should be reversible, given enough in game credits. Any upgrade is reversible in real life (though sometimes that would mean buying a whole new engine or car). Same applies to wear: if a part is worn-out, you should be able to replace it.

And you'll have a hard time coming up with an excuse regarding why the "Paying Real Money for 1 of each Paint Chip" is not a bad idea if that also rings true.
Basically, the core of the problem is the paint chip system itself (which is crap), not the way they implement DLC. Personally, if someone wants to spend money on one-time use only stuff, be my guest. I know I won't be. The thing that does worry me, is that publishers are going to think of this as the next cash cow (e.g. easy way to make people pay multiple times for the same DLC), and we're going to see this model a lot more, turning 'normal' games into the next Farmville or Smurfs Village (e.g. you have to keep paying real money, just to be able to play/advance in the game). :yuck:

Then again, if we'll be able to redownload or gift the DLC stuff, then it will all be no issue. For now anyway, because as I pointed out above, as soon as the publishers realise they can milk people for it, they will (it will also be the moment I will stop spending money).
 
If I can buy the DLC more than once then I have no problem with the OP's description of how things will work. I have the Chromeline cars and the Edge Camaro and I only got one of each. And it hasn't been a problem for me, but I rarely drive them. So I'll just wait and see what happens.
 
Hey I've got an idea. You guys should get together and find a place on the internet to spend countless hours complaining about a video game and how much you dislike playing it but play it anyway.........oh wait...nevermind.
 
Well, I have a feeling the OP's going to be dissappointed.

Its most likely going to work like the chromeline/stealth cars.

Oh well, no one said DLC had to be fair. Now that the DLC stages have been started for GT5, Sony knows they're sitting on a cash cow now. GT players are going to be nickel and dimed now until the end of GT's existence. Yes, DLC is not a must to buy, but GT players will most likely buy any DLC even if they don't like it and Sony knows this.

I was going to buy the complete pack, but I'll just be going with the tracks. Actually careless about the kart track. Just want Spa.
 
how many km until unreversible damage is done to the motor? I could see how it could be a problem to some and i bet they will patch it eventually. i only want THE track and maybe 2 of the dlc cars. Overall im very disappointed with the dlc package but hopeful for the future. Forza dlc packs only got good at the end of its run. They should have voting polls for what cars the community is looking for but im sure they have their own agenda.
 
Hey I've got an idea. You guys should get together and find a place on the internet to spend countless hours complaining about a video game and how much you dislike playing it but play it anyway.........oh wait...nevermind.
These kinds of failed attempt at witty responses entertain me to no end. Do keep them up.
 
About the whole permanent engine degradation after 9000+ miles...

What's stopping the person from buying a whole new car?
 
Great thread OP. :dopey:👍

The DLC car problem (tuning not removeable & engine wear) is really a big problem. And deleting & reinstalling all GT5 data just to get the cars back to stock is a dam joke.


If I where PD I would put in 2 tuning options in the game to fix it.

1.) You can purchase a new chassis for the car (which removes the chassis stiffness mod).
2.) You can purchase a new engine for the car (which gives you a brand new engine & removes all engine mods).

Problem fixed. :D:tup:


For the DLC colors, I am pretty sure they are not invinite, but tradeable or invinite & not tradeable. Everything else would be a joke. :sly:

Some racing gear items from the DLC pack you can already win in the seasonals, and they are tradeable. I guess only the special ones are "DLC only" & not tradeable.

Really some unanswered questions here. And 2 days left till release. :dunce:
 
Is any of this actually confirmed?

Btw a email would have done the trick, too. I'm a bit tired people try to use the name of GTP to give more weight to their own issues.
 
I have only just learned of this DLC car issue, isn't it absolutely typical lol, you wait sooo long for some juicy GT DLC and when it finally arrives PD manage to screw it up in their own individual unique way lol, If I'm paying for DLC cars I want to be able to tinker with them by adding parts and then if I screw it up I want to be able to scrap the car and start again. Guess that's not going to happen !
 
So, now that the DLC is out, what do people think? Are you enjoying the one use only paints and cars? Or maybe you don't mind repeatedly paying real cash to get extra copies? :sly:

Just by looking at the first page in the GT5 main and Q&A forum, there are already several threads with people getting displeased with the way the DLC is implemented. To add insult to the injury, there are also new problems of region locking and the DLC being unshareable between accounts on the same PS3.

https://www.gtplanet.net/forum/showthread.php?t=228067
https://www.gtplanet.net/forum/showthread.php?t=228180
https://www.gtplanet.net/forum/showthread.php?t=227996
https://www.gtplanet.net/forum/showthread.php?t=228078
https://www.gtplanet.net/forum/showthread.php?t=228051
https://www.gtplanet.net/forum/showthread.php?t=228111
https://www.gtplanet.net/forum/showthread.php?t=227982
https://www.gtplanet.net/forum/showthread.php?t=228194
https://www.gtplanet.net/forum/showthread.php?t=228199

Keep the discussion going guys 👍 It's great to hear the opposing arguments, and to those who supported this, a special thank you :) Make your voices heard if you want this changed!
 
So, now that the DLC is out, what do people think? Are you enjoying the one use only paints and cars? Or maybe you don't mind repeatedly paying real cash to get extra copies? :sly:
As a matter of fact, I am. :D No intention of shelling out any additional cash on extra copies though; I am not a fan of bringing the pay-to-play model in already-paid-for games.

To add insult to the injury, there are also new problems of region locking and the DLC being unshareable between accounts on the same PS3.
This is indeed completely unacceptable. Especially since you already have the localized content available in your installation, so there is no reason at all for a region lock. Not impacted by the account lock myself, but I can understand people being pissed off, especially since Sony/PD only though of mentioning this to customers after people had already bought it on the wrong account or for the wrong region. 👎
 
Amazing thread.

Really.

I LOVE GT5, but the DLC has issues, and to report them in quite an "educated and objective" view, it makes that impossible to disagree.

Really, really great post.

VOTED +3
 
First post updated with some very good news :D I'm over the moon right now :D The paint issue might never get solved, but at least the car issue (my main worry) will be.

Thank you to all for your support in this cause. See, our voices really DOES make a difference! 👍
 
First post updated with some very good news :D I'm over the moon right now :D The paint issue might never get solved, but at least the car issue (my main worry) will be.

Thank you to all for your support in this cause. See, our voices really DOES make a difference! 👍

They should just gift every DLC customer 10 of the DLC paints per day extra as login bonus.

Problem solved. :D:tup:
 
Are they planning lifting the region lock?

As of now, Kaz said there isn't a way of changing that, that they know of.

Two hours and no reply, come on GTP members.

And an answer to your Signature, Kaz said they didn't include 900 degree steering animation because they couldn't get it right. The hand movements and placements on the wheel weren't always right and looked weird.
 
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