Some hidden/reserved GT5 tickets

  • Thread starter sorg
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And it's the pessimists that keep them grounded in reality and keep them from flying too high and getting burnt.
Honestly you get used to Simon's posts. At least I did, I quite like him now.
Besides, they're very rarely really 'rude'. Just blunt if anything.

Rather go out in a blaze of glory than fizzle out quietly.
Both as bad as each other really. A bit of both is best.

Hi SorgAlso I was wondering if you can find out what effect washing a car in GT Auto has.

I remember someone a while ago running back to back tests with dirty and clean cars in top speed runs.

Turned out that a clean car was slightly faster, which is true in life as well.
 
Rather go out in a blaze of glory than fizzle out quietly.
Both as bad as each other really. A bit of both is best.



I remember someone a while ago running back to back tests with dirty and clean cars in top speed runs.

Turned out that a clean car was slightly faster, which is true in life as well.

:odd: Whaaaaat?
 
I remember Amar talking about this dirty/clean cars, although I'm unsure if he was talking about a previous iteration of GT but I think he quoted the figure of 10%. Whether that was 10% more drag or what I can't remember.
 
:odd: Whaaaaat?

It's true because when you clean a car you clean its vents, if its vents are dirtly, some of the dirt can come off the vents and go into the engine causing the engine to not run at 100%. Whereas, a clean car will have clean vents and that means a cleaner engine. Basically, cleaner air into the engine means that the engine will peform better. Hope this helped 👍
 
JAHHAJ
It's true because when you clean a car you clean its vents, if its vents are dirtly, some of the dirt can come off the vents and go into the engine causing the engine to not run at 100%. Whereas, a clean car will have clean vents and that means a cleaner engine. Basically, cleaner air into the engine means that the engine will peform better. Hope this helped 👍

And you think gt5 simulates this?
 
It's true because when you clean a car you clean its vents, if its vents are dirtly, some of the dirt can come off the vents and go into the engine causing the engine to not run at 100%. Whereas, a clean car will have clean vents and that means a cleaner engine. Basically, cleaner air into the engine means that the engine will peform better. Hope this helped 👍

Wouldn't say it has anything to do with any vents.

Its the smoothness of a clean car that reduces drag. Thats why its faster.

Better fuel economy too. Don't think thats been added to GT though.
 
Wouldn't say it has anything to do with any vents.

Its the smoothness of a clean car that reduces drag. Thats why its faster.

Better fuel economy too. Don't think thats been added to GT though.

Ok it's just what I thought, thanks for the info and I doubt it was added to GT aswell. 👍
 
@ Nurburgthing
Great. Thanks for the info. I did wonder but was to lazy to try it out. I will now head to X-Track and have a wee play. Thank you for your informative and positive answer sir.

@ Aderrrm
Cheers for more info. BTW long time no see. Happy JGTS! :)

Back to the hacking now ay..
 
OT: @Sorg, do you think you could add all the things you've discovered to your OP if you have time? reading through the 56 pages of drivel really was something..
Either way, really interesting read when I eventually got to the good bits

At the top of the page, click "Search this thread", then enter "sorg" in the username, and all the posts by him will be shown with no other posts.
 
My best advice for you all. Don't hold too much stock in what sorg finds being added to the game. No one here really knows why that stuff that he finds is in there nor does anyone here know if it will or will not be added. Just enjoy reading about what he finds and continue playing the game. If it does happen to be added later, then it will be a pleasant surprise rather than a disappointment when its not added. Just enjoy the thread for what it is.

👍 👍 👍
 
This is also my feeling on this discovery. 👍

It has to be something. The menu is there, yet it is not for the general public.

So you think it's likely that hidden and de-activated menus ans options, most of which have been there on the disc since day 1 are suddenly going to be activated as a spec update two years later? Keep dreaming.

Well, I seem to remember a hidden menu for GT5 Prologue that eventually became available to the public. This could be no different.

With the additional tuning options that sorg has discovered, I see no reason why they couldn't become available later via update.

By all means, tell me why you think brake upgrades (for example) couldn't surface at a later date? Or is this what you "think"?

My best advice for you all. Don't hold too much stock in what sorg finds being added to the game. No one here really knows why that stuff that he finds is in there nor does anyone here know if it will or will not be added. Just enjoy reading about what he finds and continue playing the game. If it does happen to be added later, then it will be a pleasant surprise rather than a disappointment when its not added. Just enjoy the thread for what it is.

No one really does know. But sometimes, it sure is interesting to speculate and discuss.👍
 
The hidden menu for GTP remained hidden, someone just found the code for it. That isn't the same as what you're proposing, that the content be unlocked to everyone via an update. As for the additional tuning options like I said, they're on the disc that came out more than two years ago. If they haven't added them yet, why would they do it now? Besides without brake fade simulated brake updates are pretty pointless and probably why they left them out.
 
It has to be something. The menu is there, yet it is not for the general public.



Well, I seem to remember a hidden menu for GT5 Prologue that eventually became available to the public. This could be no different.

With the additional tuning options that sorg has discovered, I see no reason why they couldn't become available later via update.

By all means, tell me why you think brake upgrades (for example) couldn't surface at a later date? Or is this what you "think"?



No one really does know. But sometimes, it sure is interesting to speculate and discuss.👍

True, but alot of times that speculation and discussion leads to people getting their hopes up and then getting disappointed when nothing happens, thats all I'm saying.
 
GTP_CargoRat
True, but alot of times that speculation and discussion leads to people getting their hopes up and then getting disappointed when nothing happens, thats all I'm saying.

Unfortunatly true. :(
 
The hidden menu for GTP remained hidden, someone just found the code for it. That isn't the same as what you're proposing, that the content be unlocked to everyone via an update. As for the additional tuning options like I said, they're on the disc that came out more than two years ago. If they haven't added them yet, why would they do it now? Besides without brake fade simulated brake updates are pretty pointless and probably why they left them out.

Along the same lines as the quote:

A brake update would have made since at most half a year into the game. Any longer, and it would change too much. There are huge amounts of setups tuned for every type of racing imaginable at this point and throwing in a brake update would force every setup to change, if its for competitive purposes. No ABS users would have to re-adapt braking styles, among other things.

The few people left playing GT are "hardcore" or die-hard players, who enjoy GT for what it is, not for what update is coming in what a few overly-optimistic players claim to be "Spec III." There isn't a big enough player base remaining for PD to put effort into rolling out game-changing elements, especially after 2+ years, and an update like this would most likely alienate a significant chunk of players.

I also fear that the brake updates would be in the same vein as Racing Softs. When I choose a light vehicle, I expect it to stop better than the big RS6 sedan that just went barreling past on the straight. I fear with a brake update, (which isn't happening...) the brakes are going to be as overpowered as RS tires, allowing tank-like cars to out brake cars like Elises, which just doesn't happen in real life. RS tires already are overpowered, allowing said RS6 to turn like an Elise, and with a brake update, I only see this arcady, overly-exaggerated problem worsening.

TL;DR: A brake update won't happen, and if it does, unless its implemented carefully, will push the game towards arcade-ish driving styles, and potentially drive away the few remaining players.
 
People make a big deal over soft tires being unrealistic. But IRL there are tires even more grippy. Take a look over at insideline's website and the Lincoln MKZ AWD that took their slalom faster than an M5 and only 1mph slower than a Porsche 911! Why? Because the optional tires equipped on it were Michelin Pilot Super Sports. One grippy set of tires let an AWD sedan from Lincoln take turns better than sports cars. I'd love to see Super Soft racing tires, and Super Soft sports tires. They exist IRL, my guess is GT6 at the earliest if we even get these types of compound choices. I'd really like to see different tire manufacturers make an appearance in GT6. That would take a lot of work to do to simulate how the different tire makes differ in game in terms of life, grip etc. I believe PD could do it.
 
People make a big deal over soft tires being unrealistic. But IRL there are tires even more grippy. Take a look over at insideline's website and the Lincoln MKZ AWD that took their slalom faster than an M5 and only 1mph slower than a Porsche 911! Why? Because the optional tires equipped on it were Michelin Pilot Super Sports. One grippy set of tires let an AWD sedan from Lincoln take turns better than sports cars. I'd love to see Super Soft racing tires, and Super Soft sports tires. They exist IRL, my guess is GT6 at the earliest if we even get these types of compound choices. I'd really like to see different tire manufacturers make an appearance in GT6. That would take a lot of work to do to simulate how the different tire makes differ in game in terms of life, grip etc. I believe PD could do it.

But these tires you speak of on the Lincoln are in no way comparable to the "Racing Super Softs". In fact, not even comparable to a Racing Hard as it's representative of a normal racing slick tire.

Bad comparison.
 
The hidden menu for GTP remained hidden, someone just found the code for it. That isn't the same as what you're proposing, that the content be unlocked to everyone via an update. As for the additional tuning options like I said, they're on the disc that came out more than two years ago. If they haven't added them yet, why would they do it now? Besides without brake fade simulated brake updates are pretty pointless and probably why they left them out.

I am going to have to disagree with you to an extent. The extra tuning options could show up in an update similar to how the ability to add custom wheels to standard cars did.

I do see your point about brake fade though, and for that you might be right.

True, but alot of times that speculation and discussion leads to people getting their hopes up and then getting disappointed when nothing happens, thats all I'm saying.

Well, that's is their fault. People should learn to be realistic and not hinge their life on a video game. If someone is experiencing emotional strife over a video game and said "broken promises", they need to do some self improvement.

It didn't happen. Bummer. Ok. Life moves on.

A brake update would have made since at most half a year into the game. Any longer, and it would change too much. There are huge amounts of setups tuned for every type of racing imaginable at this point and throwing in a brake update would force every setup to change, if its for competitive purposes. No ABS users would have to re-adapt braking styles, among other things.

The few people left playing GT are "hardcore" or die-hard players, who enjoy GT for what it is, not for what update is coming in what a few overly-optimistic players claim to be "Spec III." There isn't a big enough player base remaining for PD to put effort into rolling out game-changing elements, especially after 2+ years, and an update like this would most likely alienate a significant chunk of players.

*snip*

I believe you are wrong. Here we are two years later and tires were just changed again and before that there was suspension adjustments made. Both of these changes caused the players to change their styles and even update tunes. And guess what, the game didn't fail.

GT5 continues to sell well and all that is needed to verify that is a look at the sales news articles here on GTPlanet so your "hardcore" statement is way off base.

In the last few years, GTPlanet has exploded everytime a GT5 update has happened. Why would it be any different now? Sure it might be a little quieter but if something huge like a brake upgrade was offered in lets say 2.50, there would be a thread here at GTPlanet with hundreds and hundreds of replies. The actual article in the news section would do just the same as well.

In the end, I can NOT say with confidence that the tuning in GT5 will have more depth via update, but I am saying that there is a small chance of that happening.
 
I believe you are wrong. Here we are two years later and tires were just changed again and before that there was suspension adjustments made. Both of these changes caused the players to change their styles and even update tunes. And guess what, the game didn't fail.

The tire patches were fixing something that was broken, something that was detracting from the game. Same story with standard car wheels. The game was broken in those areas, and the patches fixed it. The brake update is different, it adds an entirely new aspect to the game. I would love to see something to freshen GT5 after such a long time-- if and only if it was implemented correctly.

PD has had a tendency with this game to release half-arsed attempts of features that are crucial to the game, example being the non-adjustable Fully Custom Transmission ratios. This late in the game, especially now that they are focusing on GT6, I have a sinking feeling that if the brakes were to be implemented, they'd be implemented in a way that would alienate players.

Hypothetically, let's say that the brake upgrades don't affect PP, like suspension, gearboxes, LSD and RS tires. In a PP based racing series, players could afford to choose a car that doesn't corner well, but is fastest in a straight line by slapping on some lovely carbon-ceramics. In races like this, I find myself being able to reel in cars like that by using a braking advantage of a smaller car. With fancy new brakes, that big, heavy car will stop just as fine as the smaller car. I guess the solution would be to also upgrade the brakes on the small car too! But then brakes become similar to RS tires, an insta-win safety net.

I have found that the most dedicated GT players, (the ones that I see online playing GT versus the new CoD or whatever new fad,) dislike things that make the game incredibly easy, like RS tires. (This is the reason I put the section dedicated to "hardcore" players.)

In short, I would enjoy a new aspect to the game such as brake upgrades (after all it is important in real motorsport,) but I just don't trust PD not to 🤬 it up, and accidentally create a new insta-win device. On top of all that, why in the world would PD all of a sudden decide to change up the game in a major way and finally implement something that's been on the disc since launch?

PS: I like this discussion.
 
As a GT5 enthusiast on both a MFW PS3 and a OFW PS3, I've always lurked this site for GT5 details.

But this thread...best I've read by far. I can't wait to see this method released in the wild.

Hats off to the Admin!
Great find @sorg !
 
I wonder how long until PD will take action to these GT Academy green tickets, or will they ever take any action ? I think Kaz has been made aware of this thread and the glitch ticket thread via his Twitter account days ago, I am curious what's his response to these chain of events.
 
But these tires you speak of on the Lincoln are in no way comparable to the "Racing Super Softs". In fact, not even comparable to a Racing Hard as it's representative of a normal racing slick tire.

Bad comparison.

I am going to have to disagree with you to an extent. The extra tuning options could show up in an update similar to how the ability to add custom wheels to standard cars did.

I do see your point about brake fade though, and for that you might be right.



Well, that's is their fault. People should learn to be realistic and not hinge their life on a video game. If someone is experiencing emotional strife over a video game and said "broken promises", they need to do some self improvement.

It didn't happen. Bummer. Ok. Life moves on.



I believe you are wrong. Here we are two years later and tires were just changed again and before that there was suspension adjustments made. Both of these changes caused the players to change their styles and even update tunes. And guess what, the game didn't fail.

GT5 continues to sell well and all that is needed to verify that is a look at the sales news articles here on GTPlanet so your "hardcore" statement is way off base.

In the last few years, GTPlanet has exploded everytime a GT5 update has happened. Why would it be any different now? Sure it might be a little quieter but if something huge like a brake upgrade was offered in lets say 2.50, there would be a thread here at GTPlanet with hundreds and hundreds of replies. The actual article in the news section would do just the same as well.

In the end, I can NOT say with confidence that the tuning in GT5 will have more depth via update, but I am saying that there is a small chance of that happening.

I wonder how long until PD will take action to these GT Academy green tickets, or will they ever take any action ? I think Kaz has been made aware of this thread and the glitch ticket thread via his Twitter account days ago, I am curious what's his response to these chain of events.

Yea, I heard also that somebody notified him via his twitter account. I don't have a twitter account or even know how it works so I can't see what was said. I was also told from a source that they are investigating/watching the people who are putting these tickets out into the Market Place here.
 
As long as it's only the free academy cars I doubt they will care too much, nobody is out of pocket.

Why are they being traded anyway? Didn't everyone already get them? Or is it the usual story of traders preferring to do that rather than actually play the game, or the Academy in this case?
 
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