SPACE ENGINE: Best Thing Ever. (0.97/V2 Released!)

SO there are rumours the 0.97 Update will be coming in early febuary.

Looks like i'll be posting in this thread for a long while! xD







 
Looking forward to 0.97

Totally. By the way, is the terrain height exaggerated in your pics?

I like the high detail'n all, but all your shots look super spiky. Or is it that they are all Narrow Field Of View?

If it's because you exaggerated the height, I think it could do with a little less! Those planets look deadly!
 
I don't think I've altered anything to exaggerate the mountains

These don't super deadly and are done with the same settings. I maybe just like these jagged ones but I'll check the settings
8438099739_e7f445e7b5_c.jpg


real mountains
f0baaf94b1ff8c67dc193d3c495b0.jpg

60eb64949cb0e2d6c5bdd849b726a.jpg


My expericnce is space engine is quite similar and maybe less lethal looking in some cases. I can't be bothered looking for photos but on many programs I've been amazed at how sharp and deadly some mountains are. One slip and you're shreaded.

jagged-mountains-with-moon-thumb12555611.jpg

Dol018.jpg


One program on Madagascar popped in my head.
5563.jpg

Don't have time to find a better pic or take grabs from the program but they're very steep, sharp mountains 10x more deadly and odd lokking than space engine pics above.

Edit: Not touched anything
2223dd5d981dcc1d6afb6032d1518.png

Quite rounded mountain, no crazy detail and this is lod2. I normally wouldn't bother posting mountains like this and move on, so thats maybe why.
 
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Good 'point' ahhaha!

Anyway, they're yours. I'll post some of mine.















These pics are a little 'older'
 
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I'm sure most who posted here allready know.
I've posted a link to the new download at the top of the OP.

That will be all for now.
 
0.97 has been released

http://en.spaceengine.org/forum/20-1546-1

Solaris has done a video showing some new stuff within 0.97



New stuff:

Auroras

Comets and evaporating planets

Improved rendering of interstellar dust in galaxies

Oblate planets and stars, automatic calculation of oblateness

Gravity darkening of oblate stars

Improved planetary rings variety, increased color saturation

Multiple cloud layers on terrestrial and gas planets

Smooth gas giant textures

Dynamic lens flares with ability to choose a preset in the menu

Planets and moons illuminate each other with their actual color

Star Browser - builds a list of the nearest stars with the ability of saving it to a file

Importing ship models in the OBJ format with material library and multiple textures

Menu for selecting GUI language, applies changes without restarting

Built-in wiki system

Ability to give a name and description to any planet or other object

Improved FPS on planets

Multithreading for resource loading/generating

+more in the link
 
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Bloody hell, it looks like you'd need >16GB of RAM to run that. :eek:
 
Space Engine 0.97.1 is here


Video by Solaris

download the free space simulator here
http://en.spaceengine.org/

Some update details

Major updates:
  • 3D water: animated water specular reflections, underwater fog
  • Improved procedural moon system generator
  • Debris rings around planets
  • New landforms: pseudo rivers, shield volcanoes
  • Music player with smooth mixing, context switching of soundtracks, repeat options and other capabilities
  • 25 original soundtracks made by many authors
  • Smart blending of terrain detail textures
  • Detail noise textures on the planetary surface
  • New types of worlds with life, improved lifeform classifications
  • Many improvements with space ships
  • Built-in avi video recorder
  • Fast multi-threaded Star Browser: it uses all CPU cores to generate systems and does not reduce FPS
  • Added Czech, Dutch, Polish, Portuguese, Romanian, Slovak, Swedish and Turkish localizations
  • Installer for SpaceEngine distribution with automatic selection of localization
 
It's still quite unknown software although it has recently been added to Steam green light.

I believe there's some kind of game planned but I just use space engine for pure sim exploration.

Amazingly SE is created by one man.
 
Its superb. Still trying to get to grips with it. Sometime summer I should be able to show some real photographs, as I have a computer aided telescope. Gotta wait on summer for a digital camera good enough to take pictures through the telescope.
 
Its superb. Still trying to get to grips with it. Sometime summer I should be able to show some real photographs, as I have a computer aided telescope. Gotta wait on summer for a digital camera good enough to take pictures through the telescope.

Cool, I'd love to have a look through the eye of a good telescope, I'd probably spend hours, only problem is, I live pretty near London, so I'd have to get myself somewhere far away to be able to use it properly! It'd be great to see those pics!

As for the game, I still highly recommend it, it looks like it'll be worked on for a long time yet, no mentions of any end to it being free either.

In the dev thread, the creator of the program has showed some early attempts of volcanism and dynamic solar flares, both presently likely to come in the next update.

Also, I got an actual Desktop PC since all those posts a while ago, so now I have higher quality settings and original picture resolutions! These pics are lower res than my newest ones, I ran in roughly 1300p at first but now I run at about 1620p. Very pleased w/ PC!

Supersampling FTW! 60 FPS Smoothness!

Zoomin' into triple peaks! (Apologies for Low-IQ Imageshack Images, but it'll do, for now)






An irradiated heathole of a planet with Auroras visible during daylight.

Right click for image options (Observe @ Higher Res)
 
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Some sort of OC'd 770GTX, Specifically got the 4GB one for extra future compatibility, also, Extra Vid Memory to use before it goes to using the on-disk pagefile....
On that note, I only wish I'd got an SSD. But the HDD is just about fast enough for most things at this point.

My next comp a few years down will most likely use a SDD but HDD's are probably going to be useful for a long time due to long term life. So both xD

The thing that helps most with SE is the i7 4770, but I guess your i7 930 is just as good, if not better. Such quick Landscape loading times. (OC'd to 4.4Ghz)

One of my favourite things is to turn the galaxy magnitude way up and see how much universe I can get to generate, it starts to look a little bit like this eventually: xD

science-dark-matter-simulation_48384_600x450.jpg



I can only imagine what sort of Mind-Blowing SE would be with an Oculus Rift, you lucky ***!
 
Your CPU is better than mine but not by a huge amount, maybe 20-30%

I'm still using HDDs although the SSD prices are really tempting right now but can't be bothered to transfer everything.

We should get Oculus support in the next update. I might not have it by then though as the resolution is pretty poor for my taste. They have to magnify and distort then create the FOV so you get much less pixels. It's still very good for scale of planets, feeling of 3D cockpits.
 
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