I agree that it's downright silly the way it is. At least most tasks do have 2 points of initiation, both sides of a bridge task for example. Once you have endgame scouts like the Yar or Tatarin it's really not that bad. However, then I get the urge to start over lol... We really need save slots, and soon.
I went after a few achievements tonight, Western Wind and Broken Horse. Is it just me or is the P12 seriously underpowered? I actually started dragging the thing behind the P16, because it just stalls out on seemingly mild inclines with the tires shaking even in Low-. The P16 wasn't made for Russia either, but it dragged the P12 everywhere I wanted with no real struggles. I dropped off the cargo, got the trophy, then traded the gutless P12 for a Kolob.
Broken Horse took awhile, at first I tried using the heavy crane to destroy the Silverado. the tires were just not getting enough damage that way. What worked was going to Smithfield Dam, and dragging the poor truck down the long asphalt Hill by the garage at max speed with the winch fully extended. Achievement done, now to find those Pumpkins...
Edit: This is becoming an essay post lol. But, I wanted to post about the tires, there are differences between each individual set excluding chain sets. For the Off-Road tires, OHD1, or UOD2 are the best in mud on trucks that fit them. MSH2 is the mud tire with the best mud modifier, but I like the fat boys on the Tayga
so they can stay on regardless.