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- SweetLilPoppet
- SweetLilPoppet
You've gotta feel bad for whistle snap with all the times he's been tagged for new infoIt's about time we get back on topic before this thread gets closed.
So @Whistle Snap, anything new?
You've gotta feel bad for whistle snap with all the times he's been tagged for new infoIt's about time we get back on topic before this thread gets closed.
So @Whistle Snap, anything new?
I do , but I'm getting way to curious. Last few days have been anger and confusion regarding these "missing" tracks sticking their heads up again.You've gotta feel bad for whistle snap with all the times he's been tagged for new info
I doubt there's more to find on this track. This could have been here since gt5, meaning they just abandoned it. Pd should know we know about it, now I know it's there, it's just gonna annoy meI do , but I'm getting way to curious. Last few days have been anger and confusion regarding these "missing" tracks sticking their heads up again.
I dunno, why leave useless datas in a game that has so many problems and bugs di per se?I doubt there's more to find on this track. This could have been here since gt5, meaning they just abandoned it. Pd should know we know about it, now I know it's there, it's just gonna annoy me
Honestly, this track has bugged me since it came to GT5. It looks as good as finished, except for those stupid walkbridges and pilars sticking out of the ground and I just can't get my head around the fact that they just left it there while this track has huge potential for testing etc.I doubt there's more to find on this track. This could have been here since gt5, meaning they just abandoned it. Pd should know we know about it, now I know it's there, it's just gonna annoy me
But it's presumably been there since the track was released, and that's 2 or 3 years ago now. I hope it is released though.I dunno, why leave useless datas in a game that has so many problems and bugs di per se?
Even if they have zero impact performance speaking, they'd be cleaned and put out just for order
I dunno, why leave useless datas in a game that has so many problems and bugs di per se?
Even if they have zero impact performance speaking, they'd be cleaned and put out just for order
Let's put it this way, I will be very, very sad if we never see this track.Also if it already was in GT5 it would've been discovered way earlier. The fact it is in GT6 code means it isn't legacy stuff carried over. Although what you say about abandoned project could be a possibility, that they were working on it inbetween games and then stumbled upon problems.
I know. That's what I was getting at....Technically speaking these things were found "illegally" after decrypting and searching through GT6's data...
In no way has PD "teased" us this content. It's either legacy code and data carried from past iterations, or items mistakenly placed in an update. Either way, we weren't supposed to see it.
Fat load of nothing really.Well now we know, what can we do?
It will probably be similar to the Goodwood Festival of Speed. Pikes Peak is a point to point track.Yet we have a thread full of hopeful posts on its "return" to the series, ranging from whether it'll be the paved version or a mix of gravel/tarmac, to things like how PD will incorporate a race event with it into the game. Yet neither PD or PP have even hinted at the possibility of it happening.
At least with KW, we had some implication from 1 side that there was going to be more to the collaboration than originally thought.
There is an airstrip in the middle I think. Perfect Top Gear track replacement.
Do you remember this?
The year that will happen, it'll be possible to convert me into a potatoYou know what? If PD starting communicating with us...
You know what? If PD starting communicating with us...
No they need to communicate properly. The GT6 news section is fine but things like the PitStop blog (where mostly events are discussed) and the Q&A of which only 1 question has been answered so far could be made a bit better. If they could post little development update every once in a while or actually answer some of the many questions asked in the Q&A so we have an idea of how things are going, that would be great.You mean More so than they already do with the GT6 News section, PitStop Blog, and Q & A session. If they communicated any more the Hype train would go nuts micro analyzing every last word speculating on every sentence even more than they do already. They would have to employ a team to keep up with the GTP hype train, do you really think it's even possible for them to keep up? I certainly don't believe for one second it would slow the train down, I fully believe it will only speed it up.
Remind me, what does this have to do with hidden tracks?No they need to communicate properly. The GT6 news section is fine but things like the PitStop blog (where mostly events are discussed) and the Q&A of which only 1 question has been answered so far could be made a bit better. If they could post little development update every once in a while or actually answer some of the many questions asked in the Q&A so we have an idea of how things are going, that would be great.
Sorry, I'm being a hypocrite again, just a bit agitated.Remind me, what does this have to do with hidden tracks?
No they need to communicate properly. The GT6 news section is fine but things like the PitStop blog (where mostly events are discussed) and the Q&A of which only 1 question has been answered so far could be made a bit better. If they could post little development update every once in a while or actually answer some of the many questions asked in the Q&A so we have an idea of how things are going, that would be great.
Yosemite, CA? Are there any images?yosemite
yosemite_dirt
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Looks like it did in GT4 to me, but I could have missed something.I knew the GT4 tracks were legacy files. But I think I see some touch-ups in some tracks. But Hong Kong has no safety barriers?!?!
I've heard that GT PSP can be hacked to include missing tracks that were hidden in the game like Smokey Mountain, Rome GT3, SSR5, and even Hong Kong, but that got me thinking, if the Hong Kong track in a hacked GT PSP had no barriers like the hidden files GT6 have shown.