The reason the number doesn't change, is because there isn't a side aerodynamic adjustment. It isn't the front bumper, so it isn't listed. So once again, just because the number doesn't change, doesn't mean it isn't doing anything. That argument is completely invalid.
This has nothing to do with my argument. That the numbers don't change is not proof. It is something that goes against the claim that these parts do something though. But to be sure, we need to look for something else.
Also, these parts are on the front of the car. That they're labeled side in GT Auto doesn't have to mean anything.
Also, the front splitters, which also do nothing don't add to front downforce. Rear diffusers don't add to rear downforce either.
It will affect the feel of the car, I honestly do not understand how you can't feel it. The whole point of these things are to help front grip, which it does do.
Rear wings add drag. It's what they do. They didn't in GT5 until the game was quite old. So whatever they do in real life doesn't serve as proof in GT.
There isn't a way to show feel through a video.
Feel is a waste of time.
You have to feel it yourself, it takes a while to actually notice it. On GT5 the pitch while flying in the air will not change with this. It might with the front bumper, but not those side aerodynamic parts.
Time since the game came out is a while, I haven't noticed. Also, it wouldn't take that long. All you'd have to do is run with them on/off then go to full speed and turn. Or take a fast jump. You should literally be able to find the difference in one lap.
Good you realize you can get results out of things you can't see. Sure, on a LPM car if it didn't have them, the steering would become total crap.
Type of car doesn't matter, these parts are not limited to small effects, and if what they look like is any indication, these are serious parts.
Maybe you are a aero engineer, but this wouldn't be the first time we have had a discussion like this that you didn't want to believe something was simulated in GT5. Let's not forget the turbo lag discussion.
Yes I remember. GT5 turbo lag is as fake as functional canards.
You comparing a turbo to a windmill and denied turbo lag existing, when that was as clear as day that it exists.
I repeatedly showed that it doesn't exist along with Toronado, here is the thread (well one of them, lag has bee proven false many times):
https://www.gtplanet.net/forum/showthread.php?t=268442
Turbo lag and functional front aero do not exist in GT5
That was visible, and you could feel it. You can't show feeling, so a video of this is pointless to try to do.
It was neither, and when video was posted it became clear.
You haven't been focusing enough on it to feel the difference. It isn't a big difference, it is a matter of feeling. Why would you even put the part on the car in the first place, if you believed it doesn't do anything?
Repeated testing and because it makes it easier to distinguish cars.
"But it works for the rear. Why shouldn't it for the front? A bit suspicious."
Why keep going on and on about a number not changing? It is not on the very front of the car, it is on the sides, so why would it have to change a number for the front splitter/bumper? It doesn't have to.
It doesn't have to, that's right. It should though. It very much should. It's at the front of the car. It's ahead of the cg. It's ahead of the front wheels. How much more front can it get?
I could see if we have side wings, then yes, it wouldn't make sense to change the front downforce (though it would be odd if there was no side downforce number, or if that number didn't change with additional parts). However, the canards are very clearly at the front of the car, and they have (in real life) the impact you expect from front downforce.