Are there any changes to this one? It doesn't even have panels, the divisions are still textures.Nissan Fairlady 2000(SR311) '68
GT5 Standard /GT6 version (it's better than the Standard but not good enough to be the Premium)
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Why is it that the ARCOR logo is allowed on the Opel/Vauxhall touring cars but not in the MB CLK Touring Car?
Are there any changes to this one? It doesn't even have panels, the divisions are still textures.
The TRD 3000GT, is that suppose to be the equivalent of the R34 Nismo Z-Tune?
prowler
GT5
GT6
You can swap brakes for a better graphic result
bonus
That photo of the Prowler in GT5 must have been from the original version as it looked good after spec 2.0... A shame that they did not make the exterior premium!prowler
GT5
GT6
You can swap brakes for a better graphic result
bonus
prowler
GT5
GT6
Isn't the GT5 picture before the interior update?
Edit: Too late.
Yes, exactly. Tracks too! I've only been requesting this for years.You gonna petition them to bring back PS1 models as well? Lots of cars there that we don't have in game.
I suppose the limit is the Opel Speedster from GT5. Fortunately, the modeling team hasn't made white cubes yet. But as the yaysayers have been saying, I'd rather have cars to drive than not have cars to drive. I know that some of you guys think the right move is what we got in GT3 and Forza 5, but I hated the small car and track list in GT3. And Forza 5 doesn't sound like a huge improvement over 4.At what point for you does the graphical difference become large enough that you would say "no thanks, this is spoiling the experience for me"? Because there has to be one, I can't imagine anyone being content with driving around white cubes with accurate physics data. Somewhere between that and a premium car is the line where you say "enough".
Mine is obviously above standard cars. I'm interested where it is for you.
Why do you want to get rid of cars? Models don't magically appear when you dump cars from a list. GT3 and Forza 5 ring any bells?Why should the game have DTM cars from ~2001 when they have no purpose in game and they could have some of the latest new ones which are far better?
I suppose the limit is the Opel Speedster from GT5. Fortunately, the modeling team hasn't made white cubes yet. But as the yaysayers have been saying, I'd rather have cars to drive than not have cars to drive. I know that some of you guys think the right move is what we got in GT3 and Forza 5, but I hated the small car and track list in GT3. And Forza 5 doesn't sound like a huge improvement over 4.
Isn't the GT5 picture before the interior update?
Edit: Too late.
I remember the Suzuki GSX-R/4 looking just as bad. Has it also been update?The GT5 picture is after the interior update! the new interior in GT5 is visible only with cockpit view, in other views and photomode there are still the old-horrible interiors
Ok, I'll try to explain.Then what is doing it? Because clearly the proof is in your own photos, you can see door seems and trunk lids and front bumpers. Unless your GT5 pictures are over exposed and the GT6 ones are looking to do more than they actually are. Which is no what you seem to be saying, then how do we know they're exactly as good as depicted here without going and looking ourselves?
You're right, it doesn't have panels, but headlights and bumpers have some mesh treatment.Are there any changes to this one? It doesn't even have panels, the divisions are still textures.
I noticed the steering wheel's colour matches the car's colour. I was only white in GT5.I remember the Suzuki GSX-R/4 looking just as bad. Has it also been update?
Ahhh. Just looking at this makes me remember Enthusia, the semi-premiums look just like them. (^_^) Man PD, update ALL standard cars or just ditch them, ESPECIALLY ditch them for GT7. The semi-premiums can stay, just give them an interior.
Clearly you still have misunderstood, I never said anything about them not including mesh or the lighting system being the single cure. I talked about reworked textures, meshes, and/or polygons being added. All were phrases I used, go back and read my posts and you'll see I said that. What I was more so pointing at is that it doesn't take many, nor are many used to enhance the car and make it look as if tons of time was spent on them.Ok, I'll try to explain.
This is Nissan falken☆gtr race car '04 it's Standard in GT5 and it's Standard in GT6 (only tires updated). On this shots (GT5 comes first) you can see different lighting, but it does not help car look any better or refine.
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This is Nissan Amuse carbon R (R34) '04 it's Standard in GT5 and it's version in GT6 have minor mesh treatment. On this shots (GT5 comes first) GT5 Carbon R and its GT6 version looks different. Lighting and reflection on the front of the GT6 version of car goes more smoothly. From a distance it's really hard to see the mesh treatment, but it's clear that the lighting system works more efficiently.
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Here you can see red guidelines to find a difference between GT5 and GT6 version.
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My point is, mesh treatment is what is do most of work, and mesh treatment is what helps lighting system in GT6 work more efficiently. Without mesh treatment new lighting system doesn't help cars look better.
Your post:Clearly you still have misunderstood, I never said anything about them not including mesh or the lighting system being the single cure. I talked about reworked textures, meshes, and/or polygons being added. All were phrases I used, go back and read my posts and you'll see I said that. What I was more so pointing at is that it doesn't take many, nor are many used to enhance the car and make it look as if tons of time was spent on them.
Your post:
Still looks awful, you can tell the new lighting system is what is doing most of the work, there is some mesh treatment to it possibly but doesn't look like it all that much.
It means you'r sure about lighting is doing most of work and you said possibly to mesh treatment.
Your next post:
The lighting system being changed helps cars look better without and real adjusting even if some polygons are added that isn't enough to bring it to PD premium classification.
Same. You'r not sure about polygons but sure about lighting.
No doubt you said mesh treatment is possibly, but when I read your post it's more like it's all about lighting because you'r sure about it.
My point is, new lighting system helps cars look better with mesh treatment only.
In any case, if you agree with my point, I think there is no need to discuss this any more. I would like to spend more time on the comparative pictures.
This discussion is going nowhere. I see no reason to continue on as there is no any use for this blog. It's all because of a misunderstanding. It seems, at least in some areas we are talking about the same but do not understand each other.No it doesn't, it's just me saying that there is some mesh to it, the possibly is there just in case I'm wrong because it could be that textures along trunk lids/doors/front hood were worked on instead of a full mesh. One may be quicker than the other since the lighting does help if you think so or not. Secondly I still don't see where I fully dismiss textures and meshes as you've claimed.
Once again no it doesn't, I'm sure polygons were added but once again it is just me saying that it still isn't enough to be premium, the entire car needs to be redone for that. They aren't redoing entire cars for GT6 as far as we've seen yet.
I'm not sure about any of this because I don't work for PD, I'm gleaming from experience, what has been told to us in media and so on. I'm not some GT loyalist anymore nor have been for years and am calling it like I see it. Which is too few cars were given treatment and many more fall to the wayside.
And my point is you still have yet to show me say with absolution that the lighting system is the sole cause for it looking better, by changing the lighting you can trick users into seeing something better than what it actually is, it's very possible that with other additions this is what PD are doing.
He really needs to take a break, he tried that with me but i busted his ass.
prowler
GT5
GT6
You can change brakes for a better graphic result
bonus
Ok, I'll try to explain.
This is Nissan falken☆gtr race car '04 it's Standard in GT5 and it's Standard in GT6 (only tires updated). On this shots (GT5 comes first) you can see different lighting, but it does not help car look any better or refine.
View attachment 93554
View attachment 93556
View attachment 93555
This is Nissan Amuse carbon R (R34) '04 it's Standard in GT5 and it's version in GT6 have minor mesh treatment. On this shots (GT5 comes first) GT5 Carbon R and its GT6 version looks different. Lighting and reflection on the front of the GT6 version of car goes more smoothly. From a distance it's really hard to see the mesh treatment, but it's clear that the lighting system works more efficiently.
View attachment 93558
View attachment 93552
Here you can see red guidelines to find a difference between GT5 and GT6 version.
View attachment 93551
View attachment 93553
My point is, mesh treatment is what is do most of work, and mesh treatment is what helps lighting system in GT6 work more efficiently. Without mesh treatment new lighting system doesn't help cars look better.