I feel a bit burnt out by Star Wars. I feel like the magic is starting to fade. It doesn't feel like it's set "long, long ago, in a galaxy far, far away," but instead in an IP that constantly re-treads the same imagery over and over again lately. While I'll be the first to admit the prequels were flawed in several aspects, I feel like they had a soul, where Lucas made a sincere effort to world-build. Just look at the imagery. New enemies, new planets, new heroes, vehicles, etc. whereas the sequels have, uh, more X-Wings and TIE Fighters. Granted, both of these have minute changes you can see, like the TIE Fighter's rear gunner or the T-70's different intake designs, but most people won't notice that. They could've at least used a different TIE design, like the Defender, or even a new one, but I don't even remember seeing any TIE Interceptors or TIE Bombers in the ST. Every last vehicle seems like a minimum-effort upgrade in design, like those AT-AT-like walkers in TLJ.
Hell, I don't even fault Rian for TLJ. I saw Knives Out and he's clearly very talented. I blame the design-by-committee direction that I feel in these new movies. It's very much reminding me of the
"To Sell Toys" page on the Transformers Wiki. That's not to say Star Wars as a whole wasn't about selling toys from literally day zero, but it feels much more obvious these days. And where is my new podracing game with online multiplayer?
I even had a few ideas of my own for Star Wars. One of which is about the aforementioned podracing, where there could be a videogame that's set around the ST or even after it, where it's grown from this underground bloodsport into this much more refined, professional thing, complete with a circuit set on Coruscant. There could even be a racer who's from the Galactic Empire, not unlike how some real-world race cars may get sponsored by a branch of the U.S. military. (Not that I think the U.S. military is evil myself, per say, but it would go in-line with Lucas' intent for the Galactic Empire to be a U.S. military allegory.)
A more radical idea that I had was a story set in the far future of the Star Wars universe, where the Rebels and Empire actually co-exist in peace together. Or maybe even one that contextualizes everything else as just being a story in-universe, and the Empire isn't actually all that bad, neither the Jedi nor the force exists, and Palpatine was just a figurehead with far less (literal and political) power than depicted in previous material, like the real-world royalty in the UK and Japan. Towards the end of this story, all Star Wars material is written off as the potentially delusional ramblings of some worn-down protocol droid and his astromech buddy.
You may say that maybe I've simply outgrown Star Wars, and I wish it were that simple. On the contrary, I think there's just too much untapped potential in this IP that I see go to waste far too often. I've gotten to the point where when it comes to Star Wars, I want nuance. I want humanity. I want soul.
EDIT: Another idea I had would be a sequel to "Star Wars: Jedi Starfighter" set during Revenge of the Sith, and ties up some loose ends from Jedi Starfighter. It'd likely kill off Adi, for one thing, but it'd also wrap up what happened to Reti.