StarCraft 2 - Season 7 is live. Someday I'll ladder, honest

  • Thread starter Azuremen
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I actually love it when Zergs go to broodlords. I feel they aren't that great vs a Terran. By the time they've got broods you generally have enough starports/income to be making vikings 4 at a time. (Or even just make ghosts if you have lots of gas) And then you can just go around the broodlords and annilate their bases cause Broods are so slow and tie up so much supply.

I find Ultras much harder and scarier to deal with personally. Particularly if you've gone Hellion/Tank for most of the game. Them **** just don't die.

It is because Broods require timing and position, which most players at your level can not manage. Not to mention the macro to support a proper army under it. Plat and Diamond Zergs I've played as Terran tend to move out with Broods without a proper support army, and I could often just stim up my Marines and focus them down.

EDIT: Might as well, from the infield.

Azuremen
So, earlier I said I was getting photography licensed.

The shot was this one

White-Ra by Cody Schroeder, on Flickr

And it is being used for collectible stickers over at i Heart eSports. I'm pretty excited as White-Ra is my favorite player, which means I'm more or less in fanboy geek out mode.

 
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Congratulations Cody! Ill admit even though I don't play protoss I enjoy watching him play.

I tried the strategy against a toss player 1v1 and stomped him. Although he's probably not that great since I was rank 98 bronze on the 1v1 ladder. :lol:
 
Congratulations Cody! Ill admit even though I don't play protoss I enjoy watching him play.

I tried the strategy against a toss player 1v1 and stomped him. Although he's probably not that great since I was rank 98 bronze on the 1v1 ladder. :lol:

Yeah, at that level... Well, to put it into perspective, I've killed bronze players while rushing a Mothership with the Zealots I made for defense.

What was the strategy anyhow?
 
Yeah, no offence to bronze players, but the other day when I was doing my NA placement for this season I played a bronze guy who opened 6-Engineering bay.

The funny thing was this guy had like 60 wins to his name. I'd be really interested to see what the lowest depths of SC2 ladder is like....

Though sometimes I wonder if all this thinking about strategies and macro'ing etc is worth it, when I read on TL some guy who got to GM purely by 6-Pooling, and another who got to Masters by just perfecting a Worker Rush.

At the moment since my computer is FUBAR I've actually been playing on Low settings. It's was a bit strange at first but I'm slowing getting used to it and starting to like it.....Not sure if I'll go back now..
 
Yeah, at that level... Well, to put it into perspective, I've killed bronze players while rushing a Mothership with the Zealots I made for defense.

What was the strategy anyhow?

The 2 Rax expand. I just wanted to try it in a real game situation. I hardly every play 1v1 that's why I'm so low in the ladder. Then again i'm not really high where I really play in 2v2. (Top 8 Silver) But hey I enjoy the game.
 
At the moment since my computer is FUBAR I've actually been playing on Low settings. It's was a bit strange at first but I'm slowing getting used to it and starting to like it.....Not sure if I'll go back now..

I know several players who have ended up doing just this.

As for the 6-pool thing, keep in mind that player is fully capable of playing standard games with a Masters level macro and knows how to transition into a more normal game.

The 2 Rax expand. I just wanted to try it in a real game situation. I hardly every play 1v1 that's why I'm so low in the ladder. Then again i'm not really high where I really play in 2v2. (Top 8 Silver) But hey I enjoy the game.

Not saying you shouldn't enjoy the game, but at that level simply making stuff and dudes will win most every game. The biggest issue for low level players is macro and just effectively spending resources. And getting supply blocked and then not noticing for a minute or two and then making 10 pylons at once.

We could play a game or two and I'll just make Tier 1 units and show you what I mean.
 
Not saying you shouldn't enjoy the game, but at that level simply making stuff and dudes will win most every game. The biggest issue for low level players is macro and just effectively spending resources. And getting supply blocked and then not noticing for a minute or two and then making 10 pylons at once.

One thing I did a lot when I was in Bronze League was stay on one base for a very long time. I mean, some of my first replays in this thread are laughable now I look back. Like 6 Rax and 4 Factory and 3 Star Ports off one base. Then I discovered the art of expanding, and only getting as many production as I could afford, and then expanding again, even if it seemed too early, and even if I was on 4 bases vs 1. Even if they just turtle up, I would just play normally, denying them to expand, and eventually you just win.

I'd say expansions and upgrades are the key to having a steady improvement. It's actually kinda sick how good a well upgraded player is against one that isn't.

---

I still will say that if you're the type of person who likes to win all the time and gets satisfaction from it SC isn't the game for you. A lot of my mates are quite big gamers, but they're the "dudeee-brooo" type who like to play Battlefield and COD 5 hours a night and top the tables at it every single game (Not that there is anything wrong with that at all). But they won't touch SC with a 10ft pole. A couple of them got it soon after launch, did the campaign, did a few days of mutliplayer and threw it away cause they weren't #1 on the server right off the bat. :lol:
 
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Not saying you shouldn't enjoy the game, but at that level simply making stuff and dudes will win most every game. The biggest issue for low level players is macro and just effectively spending resources. And getting supply blocked and then not noticing for a minute or two and then making 10 pylons at once.

We could play a game or two and I'll just make Tier 1 units and show you what I mean.

I don't doubt you for a second. I understand my level is low. It may be higher if I spent more time it might not. Honestly I think I get a total of 4 games in a week if i'm lucky. Most games I/we do lose is a macro game. I used to awhile ago have that supply block issue it rarely happens now but usually one extra supplies fixes it, granted that's a missed mule. I'd get stomped if I played against you, it's not a question. I do try to improve myself but I take it one step at a time. ;)
 
I still will say that if you're the type of person who likes to win all the time and gets satisfaction from it SC isn't the game for you. A lot of my mates are quite big gamers, but they're the "dudeee-brooo" type who like to play Battlefield and COD 5 hours a night and top the tables at it every single game (Not that there is anything wrong with that at all). But they won't touch SC with a 10ft pole. A couple of them got it soon after launch, did the campaign, did a few days of mutliplayer and threw it away cause they weren't #1 on the server right off the bat. :lol:

Topping the board in CoD isn't particularly hard - mostly just need some so-so reflexes and half a brain.

I don't doubt you for a second. I understand my level is low. It may be higher if I spent more time it might not. Honestly I think I get a total of 4 games in a week if i'm lucky. Most games I/we do lose is a macro game. I used to awhile ago have that supply block issue it rarely happens now but usually one extra supplies fixes it, granted that's a missed mule. I'd get stomped if I played against you, it's not a question. I do try to improve myself but I take it one step at a time. ;)

It wasn't so much so I could just whomp on you :dopey: It gives a nice chance to have someone explain their thought process while also giving you a replay or a few where you can look at what I am doing exactly. I think Casio benefited from me just pointing out major issues with what he was attempting and then small adjustments to the things he had down fairly well - like timings he was almost hitting but waiting a bit too long on, etc.
 
played an epic on entombed valley, where a zerg and I (T), mined out almost all the minerals. the game went an 1h:25m blizz time. I was sick of having my mech killed by hive tech (due to not enough harrass), so I went mass ghost for this game. by mass ghost I mean almost pure ghost. I had recently found out how best to order multipe snipes, by holding r and clicking each unit to be sniped (snupt? :lol:). Wound up winning somehow. Long and the short of it is, I played mass ghost, and only launched 1 nuke. That is my only regret.

Question is what can zerg do against pure ghost? he said after the game he should have Neural Parasite one and emp the rest, which is not a bad idea. but in terms of units. I kept cloaking and priority sniping his overseers, so by the time the swarm arrived, most of the ghosts would be undetected
 
Question is what can zerg do against pure ghost? he said after the game he should have Neural Parasite one and emp the rest, which is not a bad idea. but in terms of units. I kept cloaking and priority sniping his overseers, so by the time the swarm arrived, most of the ghosts would be undetected

I'd Imagine you'd have to have some pretty tight skills to Neural Parasite a ghost and then EMP the rest with it. Particularly as people tend to keep ghosts in a balls so you'd most likely EMP the casting ghost as well.

Probably the best way would to just use mass baneling, as they can detonate even on cloaked ghost, and get the numbers down. And just hope that the Terran doesn't have some super baller Snipe skills. But really your pretty boned as Z if you let Terran get up to a Critical number of ghosts. Another option might be to baneling nydus and kill all the tech labs...at least to slow down production.
 
Question is what can zerg do against pure ghost? he said after the game he should have Neural Parasite one and emp the rest, which is not a bad idea. but in terms of units. I kept cloaking and priority sniping his overseers, so by the time the swarm arrived, most of the ghosts would be undetected

What level was this at, because unless he has 200APM, he ain't doing that effectively at anytime :P

Fungal also reveals cloaked units, and sounds like he kept sending his overseers too far forward.

And really, Ghosts are slow, so base trade with Mutas and Lings.
 
What level was this at, because unless he has 200APM, he ain't doing that effectively at anytime :P

I was actually reading once that one pro player has snipe mapped to his scroll wheel so he can do seriously fast snipes (I guess it scroll to left click). Never tried it but it sounds awesome.
 
I was actually reading once that one pro player has snipe mapped to his scroll wheel so he can do seriously fast snipes (I guess it scroll to left click). Never tried it but it sounds awesome.

Well, he is an idiot then because you can just hold down "R" and click things. Same with Feedback. And Forcefield, and anything else.
 
Well, he is an idiot then because you can just hold down "R" and click things. Same with Feedback. And Forcefield, and anything else.

Click speed < Scroll Wheel Speed.

But yeah I can't really think of any practical uses for it, other than doing super fast snipes at the cost of precision. Might be good against crap loads of Zealots or something I guess.

EDIT: Quick google shows the player who does this is Morrow.
 
Click speed < Scroll Wheel Speed.

But yeah I can't really think of any practical uses for it, other than doing super fast snipes at the cost of precision. Might be good against crap loads of Zealots or something I guess.

EDIT: Quick google shows the player who does this is Morrow.

Morrow plays Zerg now and hasn't had any major wins last I checked. That aside, you must mean he changed mouse wheel to left click, because you still have to click a target to use the ability. People are always talking about micro tricks to make things easier, but they rarely are better. A prime example would be Feedback via the minimap, which people thought would auto target nearby energy units. No one really checked it on a proper map for a while, but you have to be sure to click that exact unit's dot in the minimap, so worthless on a real map.

Not like at our levels it would matter anyhow.
 
Morrow plays Zerg now and hasn't had any major wins last I checked. That aside, you must mean he changed mouse wheel to left click, because you still have to click a target to use the ability.

Yeah that's what I meant. Hold Snipe, scroll the wheel while moving mouse across ****, hope that it's biological.

It's Friday afteroon.

Spelling ability gone.

I'm actually just getting my kicks reading the idiocy in the TL forums about people playing vs random. It's actually kinda ridiculous.
 
I'm finding PvZ a silly level of easy right now TT;

Everybody goes mutas/fast third against a forge FE and never has enough stuff to beat a 6 gate push with charge/+2 weapons (on a side note, i think i'm addicted to chargelots). Just kind of silly... the same style of game every time is getting boring-there's always a giant hole in the zerg's defenses. Kind of like what day9 was talking about when he was doing tvp analysis-the tech to colossus (at around 9 minutes) absolutely kills gateway production. Just throw down a third and be heavily aggressive (PvZ) and you get a fairly easy win. :s

Also, skymech is way too much fun in TvP :<
 
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Mate sent me this pic. Kinda crazy.

WH8zu.jpg
 
Did my first 1v1 in a 4 or 5 days this morning, of course it was a TvT on Metalopolis -_-. Anyway I scout nicely, see no gas and 4 rax, so I go ahead and 2 rax expand (Reactor/Techlab) anyway cause I have balls of steel. Just held it off despite losing a **** ton of SCVs (Thankfully Mules are OP, particulatly with dual early OC's). He then went into Marine tank while I went bio (Again balls of steel). And I proceeded to just absolutely crush him over the next 15 minutes with just dominant map control, sniping his unseiged tanks and denying his 3rd about 4 times. He then rage quitted.

GSL here I come.
 
I have finally found a nice balance for my TvT. It involves teching to BC's at about 10-12 mins, with tanks and marines at home, spending excess mins on expansions and marines. won 3 of 4 games with it so far.

Also played a couple of 2v2's tonight, and wound up winning a TP v PZ by going hellions, killing all drones, into mass ghost. As in 45 ghosts. Very effective against 50 mutas with no detection :D. Not so good against DT's when you forget about EMP de-cloak
 
Problem with BC's is that even a group of marines kill them without much trouble.

I hate BC's.
 
TvT i personally like a 1-1-1 expand, using marine/tank/viking to prevent doom drops and banshees. Usually transition into mech after that, because every time i try to do mass barracks play i end up messing up and losing TT

Mass turret+PF+Sensor tower with viking/tank/hellion and a handful of thors is a lot of fun, especially when a game lasts for more then an hour :>
 
The way I play TvT at the moment is to either 1-Rax Gasless Expand or 2 Rax Pressure Expand. Then just start pumping out MM taking control of the map. Catching Tanks unseiged,non-stop upgrades, etc. If they want to turtle up with seige tanks then just take every base and use Cloak banshees to kill tanks. When they're not paying attention. Don't be greedy with Banshees though, a good thing to do is move between killing tanks, refinaries and tech labs, once you get a good amount of banshee's (like 10+, you should be able to afford it easy as well with a marine heavy style) it's really hard to stop.

TvT tank wars are boring as all hell.
 
Banshees vs slow mech is kind of meh. 1 or 2 thors, vikings (since air superiority is critical with mech), and dumping spare minerals into turrets/sensor towers pretty easily shut down banshees, and marine heavy falls really quickly to hellions. It's pretty silly just how quickly thors shut down banshees, tbh-the light categorization means that they get 3-shot by thors (i think).

Tank wars are semi-boring for me~i usually just mech when opponent goes bio, otherwise its marine/tank for me with heavy marines. Sometimes including a 2base 3fac 3rax all-in with a bunch of unsieged tanks for tankbusting and mass marines for killing everything :D
 
Attached it how to hold a 3 Gate Robo to perfection. Figjam.

One day I'll get out of Silver in SEA. This guy was Gold and I crushed him.

WHO CAN STOP ME.
 

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I actually had about 10 games today. And only lost one against some stupid zerg who, due to his terrible macro, had the ability to make 15 broods and 20 corruptors when I was 50 supply ahead and win. (He also made his spire at his natural so I never saw it while I was blasting away as his main and 3rd all game)

Couldn't switch to ghosts as I was doing a full mech style and only had like 3 rax and vikings can't take on that many corruptors.

fml.
 
I tend to run into that same problem in Silver. By the time a mech push comes, they have the macro to make lots of BL's (ie, bad macro), and Thors are not so good against the BL's. When I mech, I tend to build 3 starports near max, 2 w/ reactors and 1 tech lab for ravens. the PDD helps heaps. With this, if my army gets beat, I can easily make 8 vikings before he gets to my door with the BL's and start sniping the corruptors and BL's.

I was going to watch the T20 (cricket) match tonight, but parents want to watch some other show. So its SC2 time. I think I might play some terran, or hop on US and play some modified maps
 

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