Super Unofficial DiRT 4 Thread (PS4/XB1/PC)



Sir, you just won my heart.

To the people that doesn't know what that means:

Dirt Rally
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Sebastien Loeb
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Assetto Corsa
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Real Life
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Real life not with full lock?

Yep. That explains why the donuts of the real life car aren't as quick as the others. If it had full lock, would have been the same result as the other gifs (I could not find a video of the Quattro doing donuts with full lock).

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Basically that means Dirt 4 it's a step up from Dirt Rally on tarmac. It doesn't mean is going to feel like a PC sim at all, but at least there is a possibility that could not be rubish.
 
For US on Amazon this game is $40 right now.. $8 less than BB GCU or Amazon Prime 20% off.

Really tempting but I still have so much more to enjoy with Dirt Rally.
 
Is the June 6th date only for consoles in America? It seems like Steam is going to be following the international release date which is disappointing.
 
Is the June 6th date only for consoles in America? It seems like Steam is going to be following the international release date which is disappointing.

From what I can tell talking to my friends around the world, consoles everywhere but Europe get it tonight. Steam and European console owners have to wait until the 9th.
 
From what I can tell talking to my friends around the world, consoles everywhere but Europe get it tonight. Steam and European console owners have to wait until the 9th.
RIP
 
For US on Amazon this game is $40 right now.. $8 less than BB GCU or Amazon Prime 20% off.

Really tempting but I still have so much more to enjoy with Dirt Rally.

I'd say its by a miracle that I decided to log into GTPlanet today and check the Dirt threads. I had no idea! Just bought the game off of amazon, not done with dirt rally just yet but why not play both? :lol::gtpflag:
 
Yep. That explains why the donuts of the real life car aren't as quick as the others. If it had full lock, would have been the same result as the other gifs (I could not find a video of the Quattro doing donuts with full lock).

https://media.giphy.com/media/adqIyKl2JfNAI/giphy.gif




Basically that means Dirt 4 it's a step up from Dirt Rally on tarmac. It doesn't mean is going to feel like a PC sim at all, but at least there is a possibility that could not be rubish.


However, there are some cars that won!t donut properly. Those have been reported to the devs.
 
So far I've raced in a few rallies and a rallycross, and I must say It's bringing back memories of CMR3 having Nicky Grist as a co driver. The team management and car buying is so immersive and the online so far is very stable. I can't wait for my friends to buy it to have fun online. Although I have one complaint and that is the fact I never got the Hyundai R5 pre order bonus, but that is minor. All in all, DiRT 4 is THE BEST game of the CMR franchise aside from CMR3 and DiRT 1, I'll give DiRT4 a 9/10.
 
I found rallycross extremely easy to drive now.

On Dirt Rally, the cars were a lot tougher to handle, especially the fastest class.

I'm on simulation without any assists. I don't know what to feel about it. At the same time is more enjoyable to drive and more forgiving too.

Didnt drive too much of Rally, but it looks like Dirt Rally.

I loved that they have now a kinda ranked online mode. You can grind the ranks racing against others. That looks pretty good.
 
I found rallycross extremely easy to drive now.

On Dirt Rally, the cars were a lot tougher to handle, especially the fastest class.

I'm on simulation without any assists. I don't know what to feel about it. At the same time is more enjoyable to drive and more forgiving too.

Didnt drive too much of Rally, but it looks like Dirt Rally.

I loved that they have now a kinda ranked online mode. You can grind the ranks racing against others. That looks pretty good.

Assetto Corsa is much more easier than Dirt Rally. It's simply that tarmac physics on Dirt Rally were broken. One of the worst examples were when the car suddenly stick to the road and rotate if you were slowing down to enter in the corner.

If now it's easier and more enjoyble, is a good sign.
 
For people interested in vehicle tuning, here are all available settings:

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+ all tracks available in game + max lenghts for rally (or at least the max I got from generator)

Rally:

Spain: 16,4km
Wales: 15,2km
Australia: 13,3km
USA: 13,3km
Sweden: 13,5km


Rallycross:

Lydden Hill, England: 3 wariants
Loheac Bretagne, France: 4 wariants
Hell, Norway: 2 wariants
Montalegre, Portugal: 2 wariants
Holjes, Sweden: 3 wariants


Landrush:

Baja, Mexic: 4 wariants
California, USA: 4 wariants
Nevada, USA: 4 wariants
 
Assetto Corsa is much more easier than Dirt Rally. It's simply that tarmac physics on Dirt Rally were broken. One of the worst examples were when the car suddenly stick to the road and rotate if you were slowing down to enter in the corner.

If now it's easier and more enjoyble, is a good sign.

RX now feels truly excellent. It's easier cause the car behaves like I expect it to.

Had the game since friday. The core simulation in D4 is better than Dirt Rally.
The weight of the cars make them more planted at speed and trickier to slow down hard on the brakes. The way you take air over jumps feels great.
Tarmac also is a big improvement, don't expect Assetto Corsa, but it's improved alot.
FFB is also better.

However, the rally gravel tire or the gravel surface itself needs some tweaking. The grip is simply too high. This is most noticeable in the RWD cars. They understeer like crazy and you can't really get any real throttle oversteer going.
The funny thing is that they feel great on the Dirt Fish School area, so my guess is it's the modeled gravel surface on the rally stages that is the culprit.

Here's a clip of some RX I did this morning. RX feels absolutely awesome in D4.

 
@Gr4ndy Now you have had it a few days what is your favourite car/track combo?;)👍

p.s can you make your own Rallyx tracks with the new features or are they fixed tracks?👍
 
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As I'm a subaru guy, definetely Michigan with heavy fog, evening + old lovely STi. The colours of the sky, trees in Michigan just make it awesome + heavy fog in valleys makes you listen to your co pilet even more. :cheers:

Rally X and Landrush are premade, only Rally has track generator.
 
I couldn't help myself, I got the career started. While it doesn't seem as sim as DR, it's a whole lot of fun.
The little details are neat too, the event news such as farmers angry over their broken fences, drones hitting cars.
Watching a replay I even noticed a shunted car and driver's speaking to marshalls along a stage I was flying down. Total immersion. Digging it so far.
Cant wait to see what you fellas think


Oh and the music is a nice touch as well
 
I couldn't help myself, I got the career started. While it doesn't seem as sim as DR, it's a whole lot of fun.
The little details are neat too, the event news such as farmers angry over their broken fences, drones hitting cars.
Watching a replay I even noticed a shunted car and driver's speaking to marshalls along a stage I was flying down. Total immersion. Digging it so far.
Cant wait to see what you fellas think


Oh and the music is a nice touch as well

The "not as sim as DR" is probably not a design feature. If they tweak the grip on the gravel stages it will def be more "sim" than DR.
 
Quite alarming to read that it is less hardcore than Dirt Rally in so many places. Probably means that you can have two types of driving on a game or that they could patch it in the future.
 
I couldn't help myself, I got the career started. While it doesn't seem as sim as DR, it's a whole lot of fun.
The little details are neat too, the event news such as farmers angry over their broken fences, drones hitting cars.
Watching a replay I even noticed a shunted car and driver's speaking to marshalls along a stage I was flying down. Total immersion. Digging it so far.
Cant wait to see what you fellas think


Oh and the music is a nice touch as well
You're playing with "sim" handling? This makes me slightly worried, since I think I've been expecting something like Dirt Rally in terms of physics and handling. I suppose so long as it doesn't stray too far from Dirt Rally I will still enjoy it, but the realism and unforgiving handling of Dirt Rally is my favorite part.
 
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You're playing with "sim" handling? This makes me slightly worried, since I think I've been expecting something like Dirt Rally in terms of physics and handling. I suppose so long as it doesn't stray too far from Dirt Rally I will still enjoy it, but the realism and unforgiving handling of Dirt Rally is my favorite part.

I find myself off the road more in Dirt 4 so far than in Dirt Rally. Mostly because it takes more to stop the car at speed than before and you really need to adjust.

RX feels more realistic in Dirt 4 than DR. In fact the core things feels much more sim in D4 with new aero/suspension behaviour. The problem currently lie in gravel grip on rally stages. These concerns have been forwarded to the devs by those of us that got a preview build.
Hopefully they will be able to patch this. There is so much potential with the new improvements!
 
Yeah the grip does seem slightly more, only done fwd rally and buggies thus far. It still requires finess. I'm using sim handling w no abs, tcs,stb on the second to highest difficulty as he highest is locked for the moment.

You can tell it's geared to a general audiance but still offers challenge for the higher difficulties.

Just my take though. Once you folks across the sea experience it yourselves you'll form your own feels for it



And for what it's worth I'm using a gamepad and I can tell they tweaked this in a good place as I took me forever to find proper settings on DR
 
OK some first impressions after two hours last night and two hours this morning on PS4 with G29 wheel, simulation mode with no assists:

PHYSICS: Better physics overall. You can feel the weight of the cars. It's closer to Loeb Rally Evo. Asphalt greatly improved. Gravel physics I am torn. The R5s and FWDs feel nice and natural. But I just did the Historic RWD Weekly with the Opel Kadett and the understeer was unbelievable. Cannot turn in under braking and nearly impossible to loose the tail accelerating out of the turns :confused:. Pushed brake bias all the way forward [EDIT] my two hours sleep and hangover evidently got me upside down, brake bias should have been all the way rearward LOL. That said, even the default setup had terrible understeer. [/EDIT], stiffened suspensions, made sure all settings were for the most oversteer possible and... still tragic understeer :confused:. Rallycross physics are sublime.

ONLINE: Played most of last night in a lobby with @hellZfirE and a couple other league buddies. Did some rally and rallycross. The lobby setup and options are fantastic. You can pretty much create whatever you want. Up to six-event championships with up to 12 stages each. Each stage can be generated individually in the lobby. Rallycross also a lot of fun and butter-smooth but my DS3 was missing its rear-view mirror :confused:. Leagues, as warned months ago by Codies, have not yet been implemented :grumpy:. PvP is great fun, though.

CAREER: Went through a couple of the championships. Not a big fan of careers and this one seems like just a trophy grind like most of the rest of them but I'm glad they have at least added some story elements to it. Multiplayer is more my thing.

YOUR STAGE: While I agree that it's a game-changer and will greatly increase the longevity of the game, it just seems like what it is: an algorithm that slaps together a series of curves. The topographical features in real life that make roads have some tricky places are just not present. However, I'll take this over 12 fixed stages that get boring in a week any day. Your Stage will definitely make the community events more enjoyable with so much unpredictability. And the long stages are nice. First Wales stage in the Historic RWD was over nine minutes! And the pace notes are spot-on, if very boring, which is to be expected with a random generation algo.

OVERALL PRESENTATION: Beautiful. Replays are fantastic

MAJOR GRIPES:

  1. Seems like more of the same. I am really not that inspired to play. Just like DiRT Rally, this seems like another prologue, lacking in cars, rallies and tracks.
  2. Still on the fence about the physics. While improved, my RWD experience left me wondering. Maybe I just need some more time with the game. It's quite different compared to DR. One thing I hate is that putting 1mm of rubber on the grass is almost always an immediate and violent spin.
  3. The Weekly event only shows stage times, not overall times. I think you actually have to quit the event to review the overall times at any point.
  4. Where is my rallycross rear-view mirror?
  5. Official RX license with only 5 of the 12 tracks?
  6. Landrush is a waste of resources. I haven't even tried it yet and don't want to.
  7. No PS4 Pro support. How on Earth can a PS4 game released in June 2017 have zero support for PS4 Pro?
  8. Your Stage creates uninspiring layouts.
EARLY VERDICT: A bit disappointed with the overall package, but I am sure multiplayer, leagues and Your Stage will keep me coming back for competitive fun.
 
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I'm not totally sure how the "Your Stage" thing works, but even though it's randomly generated stages, could it still get repetitive in a different way? As in, familiar corners or assets used over and over? I suppose it's hard to complain about, if that is the case, considering it's going to be far less repetitive than fixed stages. Guess I'm just worried it will create some generic or not so memorable states.

Maybe I'm just thinking about this too hard. Reviews have been pretty positive so far in any case. Can't wait to get out of work to try for myself.
 
I'm not totally sure how the "Your Stage" thing works, but even though it's randomly generated stages, could it still get repetitive in a different way? As in, familiar corners or assets used over and over? I suppose it's hard to complain about, if that is the case, considering it's going to be far less repetitive than fixed stages. Guess I'm just worried it will create some generic or not so memorable states.

Maybe I'm just thinking about this too hard. Reviews have been pretty positive so far in any case. Can't wait to get out of work to try for myself.

You will probably recognize some places yes. And to some extent they feel a bit generic compared to the DR stages, but they still feel like true believable roads.
 
YOUR STAGE: While I agree that it's a game-changer and will greatly increase the longevity of the game, it just seems like what it is: an algorithm that slaps together a series of curves. The topographical features in real life that make roads have some tricky places are just not present. However, I'll take this over 12 fixed stages that get boring in a week any day. Your Stage will definitely make the community events more enjoyable with so much unpredictability. And the long stages are nice. First Wales stage in the Historic RWD was over nine minutes! And the pace notes are spot-on, if very boring, which is to be expected with a random generation algo.

You will probably recognize some places yes. And to some extent they feel a bit generic compared to the DR stages, but they still feel like true believable roads.

How much variety have you seen so far in scenery objects/landscapes, and elevation changes? I'd imagine that in the long run those two factors probably matter more in preventing stage generation from feeling repetitive, than the actual road layouts themselves.
 
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