Super Unofficial DiRT 4 Thread (PS4/XB1/PC)

Ford escort Group A has 7 gears :confused:
That's correct. It's one of the few rally cars to have run a seven-speed gearbox. It was part of Ford's (ultimately unsuccessful) push to win their first manufacturers' championship since 1981. Although the concept was pretty radical, they opted for a trio of viscous couplings in each of the differentials instead of the active transmission developed and favoured by the likes of Mitsubishi and Subaru, and so the Escort struggled for traction on loose surfaces. Few other manufacturers experimented with seven speeds; Renault tried it on their Clio and Megane kit cars.
 


PS4 Pro- enhanced AA, increased shadow resolution, tweaks to reflections, rear view mirror MSAA.
4k- native 1080p
fhd- native 1080p
 
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So I just completed the H2 (RWD) weekly event and the engine light came on in the last sector of stage 6. I had some brushes with the scenery but I didn't think I was being too rough.

I have no idea how I am going to complete the monthly event (though the Lancia I'm using for that has grade B parts.) :boggled:
 
Today's daily shows a bit of weakness in Your Stage. Literally the same uphill S-Bend used four times in the first 4 sectors! :lol:
 
I didn't DNF my car but I came close. Also flipped my car in the first rally stage I did in the game. If you don't stuff your car at least once in your first run you aren't driving fast enough.
 
I didn't DNF my car but I came close. Also flipped my car in the first rally stage I did in the game. If you don't stuff your car at least once in your first run you aren't driving fast enough.
Or you've been playing DR and SLRE for over a year.

:lol:
 
The A.I. kinds seems wonky now and then. I can place top 3 most stages then all of the sudden be bludgeoned to death out of nowhere all on the tough (highest ive avail) difficulty

Im no pro but seems strange

Doing the buggies earlier I restarted an event 5 times being smashed into right off the line, locking wheels and flung into the air. Hilarious but frustrating


Is anyone's elses close competitor 'Alvarez'? Hes a tricky one
 
@ScandyFlik -- I was just going to post about the same thing. There's a huge random difficulty spike in the Historic Intercontinental Rally on my end. In Spain I got my ass handed to me on two attempts (repeating five stages in Australia to get there). Today I barely scraped out a 2nd place finish in Spain after switching to the lowest difficulty setting, "Competent".

My E30 M3 tried to kill me with my chief engineer's tuning, but I tuned that out. I was pushing hard to keep up, and might have won if not for one spin (the only significant mistake), but I wasn't having trouble with the stages.

Alvarez was the one to beat, and I kept screenshots of his stage times compared to the online leaderboard. In stage one he would rank 7th globally. In stage two, he'd be 22nd. Stage three, 25th. Stage four, 17th. And in stage five, Alvarez would top the global leaderboard by 2.272 seconds...on the minimum difficulty setting??
 
I was beginning to think I was only one with odd A.I. One rally I was 10 seconds off after 2 stages, yet somehow fast enough to make up that time and win the rally by 2 seconds in final stage. :odd:

Also, is there a good place to find tunes (or a tutorial on how to tune for rallying)?
 
I was beginning to think I was only one with odd A.I. One rally I was 10 seconds off after 2 stages, yet somehow fast enough to make up that time and win the rally by 2 seconds in final stage. :odd:
If you review the notes at the end of each stage, you can see what happened and to whom. I found it odd that I beat Visser by seven seconds on a stage, but then found out that my main rivals had run into trouble.
 
Yeah I love reading the stage notes at the end. I like how it even has notes for your own car because I usually can't tell what's wrong with my car :lol:
 
There also appears to be an element of randomness to the AI. Drivers are usually pretty consistent, but every now and again someone will just have a bad stage.
 
Raise your hand if you've ever terminal damaged your car by nailing one of those red finish line boards and resulted in a DNF. Ha

*raises hand*

The finish lines are very poorly placed, usually in the middle of turns forcing you to either lift before properly finishing the stage or flying through and risking flipping and damaged. This needs to be addressed.
 
There also appears to be an element of randomness to the AI. Drivers are usually pretty consistent, but every now and again someone will just have a bad stage.
There seems to be an element of randomness to most things. I think pacenotes might be a little early or late at random, as they would be with a human co-driver. I've also experienced different weather conditions upon repeating an event, which is a nice touch.

It's a rather dynamic game that isn't afraid to throw co-driver radio issues or buckets of rain at you just because, and it all reinforces the essence of rally racing. :)
 
The finish lines are very poorly placed, usually in the middle of turns forcing you to either lift before properly finishing the stage or flying through and risking flipping and damaged. This needs to be addressed.

That is the whole point of it. You have to manage the car over the finish and how it's placed. In DR you could take every finish at full speed knowing there would be no consequences.

I like it :)
 
It's a rather dynamic game that isn't afraid to throw co-driver radio issues or buckets of rain at you just because, and it all reinforces the essence of rally racing.
I've had more that that. I've had to navigate sections that aren't properly noted (Nicky called a jump into a cattle grid, but it was a grid followed by a jump), dodge embankments that have collapsed onto the road and have been blinded by drones. The worst one so far was when I got buzzed by the helicopter at night on approach to a sharp junction; I was hurtling headlong into a white wall and had to guess where the apex was.
 
If you watch the Ai indicator on the HUD you'll see some strange time spikes too. Sometimes I'm right on level with them and then in certain sectors they whizz ahead at an impossible rate...just to fall back again the following sector after that.

It's pretty jarring.
 
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