Ye and no. You will have the separate cars but you need the Casino Online to get the last 2 DLC cars
The Gumpert Apollo and Lotus 2-Eleven, right?
Ye and no. You will have the separate cars but you need the Casino Online to get the last 2 DLC cars
You had me at "Map will be a little bigger than The Crew" - That is a ridiculous scale.
Have you played No Man's Sky?
No I haven't, wasn't aware such a vast world existed in that game.
That shouldn't detract from what TDU3 is seeking to achieve. KT Racing isn't that big of a studio (at least compared to the likes of Ivory Tower/Ubisoft) and for them to achieve a genre-leading map size is highly commendable.
Primary focus on MP updates,
I don't think TDU's time in the sun has passed. It's a beloved game and I pretty sure there's enough of an audience to warrant it's existence... I enjoyed The Crew for the duration that I played it, but I wouldn't call it a spiritual successor because the focus was different. It wasn't about exploring an exotic location, buying houses and racing supercars around an expansive map. You had more freedom in TDU and I think that's the main sticking point of the game. You could do things your way and progress from a modest, 2 car garage house to a massive 10 car garage house. I would love for it to come back.The problem with this is that TDU's time in the sun has truly passed. The actual spiritual successor in The Crew has iterated on the idea of a wide ranging, open world driving game and added a lot more, even though one can debate the more online trappings of it.
Forza Horizon is king now, and it's going in a direction that makes it very much TDU for a new age. What can TDU3 offer in the market place while being made on a peanuts budget by a studio who's output can be considered average at best? Because a large map isn't a reason to go out and buy a game anymore, unlike in 2007 or 2011. Nor are people going to blindly drop 70 dollars on a game that might not live up to the expectations that the name has set...whatever expectations are left, anyway.
90 cars also isn't a whole lot for an arcade racing game now. I'd be worried about the car list more or less being a greatest hits sort of collection, with nothing truly interesting.
It's a beloved game and I pretty sure there's enough of an audience to warrant it's existence...
What could they do to differentiate themselves? What do you propose? And do we really know what the developers are working with? How much money is being devoted to the game? I mean, they would have to know the significance of the Test Drive title surely. KT and BigBen have a massive opportunity to prove themselves as game developers. I wouldn't jump to conclusions until we have a working product.That's the thing though. You can't exactly bank on nostalgia, especially when it is for a series who's shelf life, reliably, was only for one game. And as mentioned, there's a whole bevy of games which follow if not in the same mold, then definitely within the same ideals of TDU. What can Bigben and Kylotonn do that can differentiate themselves from the competition, especially when one considers they'll be working under shoe string budgets?
What could they do to differentiate themselves? What do you propose?
I enjoyed The Crew for the duration that I played it, but I wouldn't call it a spiritual successor because the focus was different.
I wouldn't jump to conclusions until we have a working product.
You haven't answered my question. You've just told me why the formula no longer works.That's the thing though. This isn't 2006, or 2011, where the idea is new and exciting, or there can be things that allow for Kylotonn or Bigben to differentiate themselves from the rest of the pack. Again, we have three games including the proposed TDU3 that more or less do the same thing. One is the direct spiritual successor, the other is a game that does have the budgets, and has the lion's share of the arcade racing market, and is also getting incredibly close to becoming the TDU game people actually wanted without dealing with the strange design choices and decisions. In that case, why would I, or anybody else, buy a game that is one of these games, except a lot cheaper, and the only thing that they have going for it is control of the actual series and trademarks?
You haven't answered my question. You've just told me why the formula no longer works.
You haven't answered my question. You've just told me why the formula no longer works.