I just signed up here because someone online told me this site was having a contest for creating the best real world track.....well....obviously that was wrong, lol.
But the best track I made is a very passable recreation of Watkin's Glen. Unfortunately I only have the PS3 web browser to post from, so I can't post pics, or a video (though I couldn't make a video anyway). It's not COMPLETELY perfect compared to the real life track, but is shockingly spot on in most places.
Here's a description of the track, pointing out where it's wrong and where it's right.
I can't pick were the start/finish line is, so it's not in the right place. It's on the short straight just before the right hander onto the real track's front straight where the start/finish line should be.
The right hander onto the front straight is wrong. It's a very light corner onto the real front straight, instead of the real tracks 90 degree turn.
The front straight is good and long but unfortunately has a slight bend to it about half way, but you don't have to lift. It goes slightly downhill like the real track.
The first turn is perfect. 90 degrees. You have to brake hard, but still fairly fast just like in the NASCAR games if you played them. You take the same lines, and even the grass cutting is the same lol.
Turns 2 3 and 4, the uphill section with the right hander onto the back stretch is also perfect. Just like in the NASCAR games. It's uncanny when you see it coming up and even has that slight bump at the top of the hill that gets your car loose.
The back stretch is good.....long straight, but unfortunately I couldn't get a shikane where there should be one in the track's NASCAR configuration. So what I replaced it with is a very narrow section with a slight left followed by a sharp left.
After where the shikane should be, I'm back to near perfect with a swooping downhill right hander coming up to a sharper right hander. It's as close as I could get it with the tools. The 2nd turn here is not completely perfect. You have to slow down more than in the nascar games. It's looks right, but doesn't feel exactly right.
That corner comes onto the 3rd long straight into a sharp but fast left hander, just like the real track. The only difference between mine and the real track is that my straight into the turn goes just slightly uphill instead of down, but it's a hardly noticable grade, and still feels JUST like the turn in the NASCAR games.
Then is the final stretch where I unfortunately have to have the start/finish line, and again, after the start we come to what would be the final corner of the real track, which in this version isn't the 90 degree turn it should be, it's more like a 45 degree (or less) turn. That final turn (which on this ver. is the 1st turn, is the only part of the track I'm not happy with. If I could make it sharper the track would be a near perfect recreation. But unfortunately that turn can't be made any better without some other part of the track changing drastically.
Watkin's Glen is my favorite track, and I think I can give this version a fair and impartial score compared to the real one, even though I made it. I would say it's a 7/10 for accuracy compared to the real track, which in all honesty is pretty amazing considering the fairly random nature of the tools.
If anyone knows and likes Watkin's Glen, and wants to try the track and perhaps post up a video of it, feel free to add me on PSN and download my track. Just say you're from GTP on the friend request. Just if you post it anywhere, please give me credit.