The Crew Motorfest - General Discussion

  • Thread starter FT-1
  • 1,889 comments
  • 243,040 views
I also try to do Summits legit. It's just... sometimes I have this feeling devs want us to cheat. Ok, maybe not necessarily cheat.. But I still wonder why some races have unbreakable barriers and checkpoints the way you are forced to drive legit yet others are literally begging you to cut corners.
As long as I manage platinum it doesn't matter if I ended top 10 or in 9999th place.
 
I also try to do Summits legit. It's just... sometimes I have this feeling devs want us to cheat. Ok, maybe not necessarily cheat.. But I still wonder why some races have unbreakable barriers and checkpoints the way you are forced to drive legit yet others are literally begging you to cut corners.
Yes, the Midnight Stroll event in the current summit is like that, there's a bit where there's a descent with a hairpin bend, but the next action in the clue is farther ahead, so there's a huge chunk of time to be saved by working out the right line to just drive straight off the edge towards the bridge. They could have done something to force you to go via the hairpin, but didn't, so does that mean they want people to work out the faster permitted route? I think they want there to be some element of working out faster routes that aren't immediately obvious, but there are also maybe some that are unintentional, as they did eliminate quite a few cuts in TC2 over the years.
 
Sorry to interrupt the discussion, but can you turn a steep uphill/downhill corners without using the handbrake in a Rally Raid class Jeep Grand Cherokee?

I've been trying out various rally raid cars and I've noticed that for some reason, this car is the only one that can barely turn the steering wheel and ends up with extreme understeer in steep corners.

I've tried various methods, such as stock springs, extremely soft or hard springs, changing the drive balance, extreme negative camber, etc., but it always seems to give up turning the steering wheel in the same corner.

I suspected that my gamepad was broken, but other rally raid cars can turn the same corners without any problems, and even the Grand Cherokee can always turn flat corners without any problems, so it seems to be a problem limited to the Grand Cherokee and steep hills corner...🤔
 
Sorry to interrupt the discussion, but can you turn a steep uphill/downhill corners without using the handbrake in a Rally Raid class Jeep Grand Cherokee?

I've been trying out various rally raid cars and I've noticed that for some reason, this car is the only one that can barely turn the steering wheel and ends up with extreme understeer in steep corners.

I've tried various methods, such as stock springs, extremely soft or hard springs, changing the drive balance, extreme negative camber, etc., but it always seems to give up turning the steering wheel in the same corner.

I suspected that my gamepad was broken, but other rally raid cars can turn the same corners without any problems, and even the Grand Cherokee can always turn flat corners without any problems, so it seems to be a problem limited to the Grand Cherokee and steep hills corner...🤔
Have you tried changing steering linearity in controller settings ( I went quite extreme and had the two lines almost touching on the setting slider), I did that early on as there was a bit too much understeer initially.
 
Last edited:
Have you tried changing steering linearity in controller settings ( I went quite extreme and had the two lines almost touching on the setting slider), I did that early on as there was a bit too much understeer initially.
Ah, why is there no "love" in the GTP reaction stamps!

I've been tuning my Cherokee ever since that post, but this problem never seemed to be solved.
But, following your advice, I set the linearity, dead zone, and highest to 0 in the options, and set the steering lock angle to 50, and the Cherokee forgot about understeer and became a car that could turn freely like any other rally raid car! Thank you so much! You are my savior!
 
Less than a week before Y2P and still no price. Something feels off.
Are they still pondering how much they can ask the players to pay?
It's an interesting one. On the one hand I like the fact that most of the cars are available to everyone just 1 week after they're available to people who buy the pass, but on the other hand this obviously reduces the value of the pass. If you have the pass, you get the cars for free, whereas people who don't buy the pass will need the in-game credits, so you're also kind of buying in-game credits for real money if you get the pass. I don't feel like the pass will be worth much money to me personally, but maybe they'll also make the new chase squad the best way to earn credits in the game, like high speed takedown in TC2.

I bought the game pretty cheap in the sale, and haven't so far felt like I'm missing out by not having the year 1 pass. I guess the sale was timed to try to get new players, hoping they'll buy the year 2 pass.

The year 2 update sounds like it's going to be a pretty fantastic update. I'm looking forward to having leaderboards for every car type in custom races, and the ability to "trade up" 3 parts for the next level of part is going to make it massively easier to get gold parts sets. I'm still very impressed by the game, and don't begrudge the devs their financial return on the huge amount of work the game must have taken, so I hope the financials are working out for them and that they get the return they need for year 2 to have been worthwhile.
 
They would make at least $20 a month off of me if they just made sure to stock a "realistic" tire vanity in their vanity store every week...😎

UPDATE: New news on the UBI official website has revealed some of the Rivals Edition cars available as Chase Squad rewards for the first time.
They appear to be cars with exclusive new body kits, rather than simply reskinned stock models like the Ford GT seen in the trailer.

ダウンロード - 2024-10-31T132021.371.png

ダウンロード - 2024-10-31T132029.089.png
 
Last edited:
Im interested to see how the new chase mode and playlist are before I purchase the pass, free cars in the pass are meaningless to me as I want something to progress towards. Having had so many hours out of the game im quite eager to support it in someway, for me its the best arcade driving experience, its just so moreish ;-)
 
I've yet to buy anything in any of the series so far a part from the base game's and don't feel I've missed out or been pressured into buying anything so that's a thumps up from me :cheers: i might get something for Xmas to give them a little gift :)
 
Can anyone explain this to me? I've just been trying the Hummer express event in the Nissan GT-R50 hypercar. With an XP magnet set, and legend points set to max extra XP, I can do the event in around 1:15 per run, and this gives around 6 XP levels per hour. I'm using the Nissan because it has the 30% extra main stage XP. I'm not aware that there is any better way to earn XP in the game than this. But someone has over 2000 XP levels this month. They'd have to be grinding that event basically all day every single day. As your legend points max out at 1000, I'm not sure why anyone would do this?
 
Can anyone explain this to me? I've just been trying the Hummer express event in the Nissan GT-R50 hypercar. With an XP magnet set, and legend points set to max extra XP, I can do the event in around 1:15 per run, and this gives around 6 XP levels per hour. I'm using the Nissan because it has the 30% extra main stage XP. I'm not aware that there is any better way to earn XP in the game than this. But someone has over 2000 XP levels this month. They'd have to be grinding that event basically all day every single day. As your legend points max out at 1000, I'm not sure why anyone would do this?
Cheating by the PC crowd, Im guessing changing code or using bots to do runs 24/7. The silver lining is summits become rather chill weekly events, and you gather the prize cars/vanities via the new system coming on Wednesday instead. Im not sure what motivates the grind cheating, laziness to play! or subsequently monetizing the grinded out profile perhaps?
 
スクリーンショット (16164).png


Unfortunately, I took the screenshot after I had already purchased it, so I couldn't get any proof of the price, but the Year 2 pass is already available for purchase on the Japanese PS Store.

It costs 4,180 JPY. This is equivalent to the Gold Pack of the CC Pack, and is equivalent to $29.99 for the same pack in the US store.

There were already rumors that the price of the Year 2 Pass would be $29.99, so this may not be surprising, but I hope it helps.
 
Last edited:
Main takeaway (from that vid) for the heads on this forum you can now vote for yourself once a day in the show, happy times. Im personally delighted that there is improvements to lighting weather shadows and particle effects im going on a snapping frenzy yay!
Got the 11gig update in, but servers are still down in the uk... sat here nibbling away trying to sign in as server is still down... froth I need in! lol

THE CREW™ MOTORFEST_20241105181154.jpg
THE CREW™ MOTORFEST_20241105212357.jpg
THE CREW™ MOTORFEST_20241105175947.jpg


THE CREW™ MOTORFEST_20241105214200.jpg
THE CREW™ MOTORFEST_20240828161823.jpg
THE CREW™ MOTORFEST_20240905215925.jpg
 
Last edited:
What an update. So many things done right and the new map is just gorgeous. And since the update was relatively small (16G) do you guys believe we could get another island?
The new Rivals is a nice addition. And seeing neon liveries on some of rivals cars I really wish one day we could get that option when making custom liveries. Oh, and some restomod options for body parts could come in the future too?
Leon's GTO restomod, for example, looks really nice. Oh, and "Shade" screaming "let's go, forza" at the start of her race is hilarious. 😂
d6d9ffe6-8425-4bf2-ae1b-8663b8cc2704_Thumbnail.PNG

And I'm also happy we can self vote once a day again. But then with Prestige is not necessary anymore. Good times for Motorfest fans.
 
ザ クルー:モーターフェス_20241107034406.jpg


When I was a street racer in Rockport, the scariest thing I could do was get picked up like a forklift by a police car.

Now, in Maui, I'm experiencing firsthand how this tactic can be a deadly arresting tactic for street racers.
 
View attachment 1403461

When I was a street racer in Rockport, the scariest thing I could do was get picked up like a forklift by a police car.

Now, in Maui, I'm experiencing firsthand how this tactic can be a deadly arresting tactic for street racers.
75% Car health in one hit! Holy cow, it's surprising the driver is still alive!!
 
Last edited:
Did i see a grand race without collisions on the new island ? i completed the new japan2 series and went to look but there are no icons on the map apart from the paid dlc icon and the normal grand race looked the same as always :dunce:
 
What an update.

What a game! for the moment this one is the best open world racing game for me.

I agree. I feel the Year 2 Pass is a bit expensive at £25 for what you get, but I've bought it anyway, as I got the base game for £16 in the sale, and I feel that was way way too cheap for how good the game is, so I bought the Year 2 Pass to donate a bit more money to the devs for their great work.

The QoL updates relating to parts are really nice, but there is still a bit of an issue with Street 1 and 2. If you're choosing a Street 2 car, and you click the right stick to swap parts, it only shows you sets that are on Street 2 cars, not those that are on Street 1 cars. This can still make it a bit painful to get the set you want onto the car you want it on. I know it would be more work to grind for parts, but I think I'd prefer it if they just made Street 1 and Street 2 into two completely separate categories, it would be simpler than both how it was before the update and how it is now.

Update on PC was 40 GB.
Do you have it directly from Ubisoft rather than via Steam? On Steam I think it was only 16GB, so maybe the Ubisoft store doesn't handle differences as efficiently as Steam.
 
Back