The Crew Motorfest - General Discussion

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I know it would be more work to grind for parts, but I think I'd prefer it if they just made Street 1 and Street 2 into two completely separate categories, it would be simpler than both how it was before the update and how it is now.
It look like it's more of a grind because there are two categories. But my experience was that by the time I completed any nitro chemist set all other sets were already completed. It looks like an algorithm where that last part just refuses to show.
So having 2 separate categories wouldn't change much the grind.
Yesterday however I didn't realize I put a S2 nitro set on a S1 car and thought it disappeared, like a bug or something. Later I saw some strange numbers and realized what has changed.

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Yesterday however I didn't realize I put a S2 nitro set on a S1 car and thought it disappeared, like a bug or something.
I've just had another look, and they can maybe fix it if they just change the sorting algorithm. The S1 sets are actually in the list, they just aren't sensibly ordered. So, for example, I have a S2 car that has a partial magnet set, and is at 674 overall. It shows this before my complete magnet set that is on an S1 car, because it's at 600, even though it would be a full magnet set at 750 if it were put on an S2 car. They need to make it show all complete sets before anything else, whether they're on an S1 or S2 car.
 
Needless to say, to get a Prestige ticket in a custom mode, you must play custom modes in all categories available for that event.

In other words, Ocean 'N Sky is one of the playlists where you can get a Prestige ticket the fastest.

Currently, there is only one water vehicle available, and the only air vehicles are airplanes and helicopters.

Therefore, you can meet the requirements to get a Prestige ticket after just one or two custom mode plays.

However, it is important to note that helicopters are one of the slowest categories in the game, and in factory stock, they take about three times longer than airplanes for the same event. (Of course, the time limit is adjusted to suit the helicopter's performance...)
 


I found an interesting thread on reddit. The caption of this thread mentions a “common” problem with TCMF that unfortunately has not yet been resolved: the stupid moderation system and the reporting trolls who abuse it.

What's really interesting is the image OP attached.

In TCMF, when a livery is reported and the player is banned, a very severe penalty is imposed in which all liveries created by the player are lost.

However, for some reason this penalty also applies to Chase Squad and Rivals Edition, where the livery editor is not supposed to be available.

The liveries of these cars have a special lighting decal, which is why it has been speculated that the livery editor cannot be used, but can we technically say that the livery of these cars can be edited just like other cars?

I hope that this "glitch" will become an official specification in a future update, and that it will be possible to edit the livery of these cars.

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As an aside, the Giulia Rivals Edition without the livery looks far cooler than that "cat" livery...
 
Last night I bought the T.50, drove it around the new map for a bit and then quit the game. I just don't feel like it's worth my time, especially when the payouts are soo pitifully low and the cars soo ridiculously expensive. I mean, why the hell does the T.50 cost less than an Evo 9? And why does a GR86 cost 318,000 bucks? This is GTA levels of price gouging and I'm soo thankful that GT and Forza have not gone down this route. Look I'm happy to put some effort in to acquire certain cars, but there's only soo much one can take before giving up and going to Forza Horizon. Moreover, the whole Motorfest structure with the playlists just suck. I want to drive what I want, where I want and when instead of being forced to drive certain vehicles in a certain order. I want to choose the cars that I've made my own instead of ones that are blatantly loaned to me. I don't mind if I have to drive certain cars for special events but that shouldn't make up the core gameplay. The developers obviously wanted a point of difference compared to Forza Horizon but it doesn't do it for me. I want freedom in all aspects of the gameplay because that's what an open-world game should be all about. In Forza Horizon, I can enjoy as many or as few cars as I like depending on what I want to do on any given day. Not only that but it's more fun to play and screw around in when you can't be bothered racing anyone. Motorfest feels boring in comparison and I'm not entertained at all - even when I am driving a T.50. I will not be going back to this game.
 
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